Here is a list of all class members with links to the classes they belong to:
- t -
- TakeDamage()
: Entity
- Target
: Entity
- TargetPosition
: Entity
, ProjectileParams
- TargetRoomIndex
: GridEntityDoor
- TargetRoomType
: GridEntityDoor
- TearColor
: EntityPlayer
, TearParams
- TearDamage
: TearParams
- TearFallingAcceleration
: EntityPlayer
- TearFallingSpeed
: EntityPlayer
- TearFlags
: EntityKnife
, EntityLaser
, EntityPlayer
, EntityTear
, TearParams
- TearHeight
: EntityPlayer
, TearParams
- TearIndex
: EntityTear
- TearScale
: TearParams
- TearsOffset
: EntityPlayer
- TearVariant
: TearParams
- TheresOptionsPickup
: EntityPickup
- ThrowBlueSpider()
: EntityPlayer
- ThrowSpider()
: EntityNPC
- Time
: ShockwaveParams
- TimeCounter
: Game
- TimeDT
: ShockwaveParams
- Timeout
: EntityEffect
, EntityLaser
, EntityPickup
, GridEntitySpikes
- TimerPlate
: GridEntityPressurePlate
- ToBomb()
: Entity
- ToDoor()
: GridEntity
- ToEffect()
: Entity
- ToFamiliar()
: Entity
- ToKnife()
: Entity
- ToLaser()
: Entity
- ToNPC()
: Entity
- ToPickup()
: Entity
- ToPit()
: GridEntity
- ToPlayer()
: Entity
- ToPoop()
: GridEntity
- ToPressurePlate()
: GridEntity
- ToProjectile()
: Entity
- ToRock()
: GridEntity
- ToSpikes()
: GridEntity
- ToTear()
: Entity
- ToTNT()
: GridEntity
- Touched
: EntityPickup
, QueueItemData
- TryBlowOpen()
: GridEntityDoor
- TryHoldTrinket()
: EntityPlayer
- TryMakeBridge()
: Room
- TryOpenChest()
: EntityPickup
- TryPlaceLadder()
: Room
- TryRemoveCollectibleCostume()
: EntityPlayer
- TryRemoveNullCostume()
: EntityPlayer
- TryRemoveTrinket()
: EntityPlayer
- TryRemoveTrinketCostume()
: EntityPlayer
- TrySpawnBlueWombDoor()
: Room
- TrySpawnBossRushDoor()
: Room
- TrySpawnDevilRoomDoor()
: Room
- TrySpawnMegaSatanRoomDoor()
: Room
- TrySpawnTheVoidDoor()
: Room
- TryUnlock()
: GridEntityDoor
- TryUseKey()
: EntityPlayer
- TurnGold()
: Room
- Type
: Entity
, EntityRef
, GridEntityDesc
, ItemConfig::Item
, RoomConfig::Entry