public class MaterialTransparent extends Material
air, anvil, cactus, cake, circuits, clay, cloth, coral, craftedSnow, dragonEgg, fire, glass, grass, ground, ice, iron, lava, leaves, materialMapColor, piston, plants, portal, pumpkin, redstoneLight, rock, sand, snow, sponge, tnt, vine, water, web, wood| Constructor and Description | 
|---|
MaterialTransparent(MapColor par1MapColor)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
blocksMovement()
Returns if this material is considered solid or not 
 | 
boolean | 
getCanBlockGrass()
Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true 
 | 
boolean | 
isSolid()  | 
func_85157_q, getCanBurn, getMaterialMobility, isLiquid, isOpaque, isReplaceable, isToolNotRequired, setReplaceablepublic MaterialTransparent(MapColor par1MapColor)
public boolean getCanBlockGrass()
getCanBlockGrass in class Materialpublic boolean blocksMovement()
blocksMovement in class Material