public class FMLServerHandler extends Object implements IFMLSidedHandler
beginServerLoading(MinecraftServer) called from
 DedicatedServer
 Obfuscated code should focus on this class and other members of the "server"
 (or "client") code
 The actual mod loading is handled at arms length by Loader
 It is expected that a similar class will exist for each target environment:
 Bukkit and Client side.
 It should not be directly modified.public void beginServerLoading(MinecraftServer minecraftServer)
MinecraftServer.startServer()beginServerLoading in interface IFMLSidedHandlerminecraftServer - public void finishServerLoading()
finishServerLoading in interface IFMLSidedHandlerpublic void haltGame(String message, Throwable exception)
haltGame in interface IFMLSidedHandlerpublic MinecraftServer getServer()
getServer in interface IFMLSidedHandlerpublic static FMLServerHandler instance()
public List<String> getAdditionalBrandingInformation()
getAdditionalBrandingInformation in interface IFMLSidedHandlerpublic Side getSide()
getSide in interface IFMLSidedHandlerpublic void showGuiScreen(Object clientGuiElement)
showGuiScreen in interface IFMLSidedHandlerpublic Entity spawnEntityIntoClientWorld(EntityRegistry.EntityRegistration er, EntitySpawnPacket packet)
spawnEntityIntoClientWorld in interface IFMLSidedHandlerpublic void adjustEntityLocationOnClient(EntitySpawnAdjustmentPacket entitySpawnAdjustmentPacket)
adjustEntityLocationOnClient in interface IFMLSidedHandlerpublic void sendPacket(Packet packet)
sendPacket in interface IFMLSidedHandlerpublic void displayMissingMods(ModMissingPacket modMissingPacket)
displayMissingMods in interface IFMLSidedHandlerpublic void handleTinyPacket(NetHandler handler, Packet131MapData mapData)
handleTinyPacket in interface IFMLSidedHandlerpublic void setClientCompatibilityLevel(byte compatibilityLevel)
setClientCompatibilityLevel in interface IFMLSidedHandlerpublic byte getClientCompatibilityLevel()
getClientCompatibilityLevel in interface IFMLSidedHandlerpublic boolean shouldServerShouldBeKilledQuietly()
shouldServerShouldBeKilledQuietly in interface IFMLSidedHandlerpublic void disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s, NetHandler handler, INetworkManager mgr)
disconnectIDMismatch in interface IFMLSidedHandler