public class ItemFood extends Item
| Modifier and Type | Field and Description | 
|---|---|
int | 
itemUseDuration
Number of ticks to run while 'EnumAction'ing until result. 
 | 
appleGold, appleRed, arrow, axeDiamond, axeGold, axeIron, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsIron, bootsLeather, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, comparator, compass, cookie, diamond, doorIron, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetIron, helmetLeather, hoeDiamond, hoeGold, hoeIron, hoeStone, hoeWood, hopperMinecart, ingotGold, ingotIron, itemFrame, itemID, itemsList, leather, legsChain, legsDiamond, legsGold, legsIron, legsLeather, lightStoneDust, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartPowered, monsterPlacer, netherQuartz, netherrackBrick, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeIron, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateIron, plateLeather, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelIron, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordIron, swordStone, swordWood, tntMinecart, wheat, writableBook, writtenBook| Constructor and Description | 
|---|
ItemFood(int par1,
                int par2,
                boolean par3)  | 
ItemFood(int par1,
                int par2,
                float par3,
                boolean par4)  | 
| Modifier and Type | Method and Description | 
|---|---|
int | 
getHealAmount()  | 
EnumAction | 
getItemUseAction(ItemStack par1ItemStack)
returns the action that specifies what animation to play when the items is being used 
 | 
int | 
getMaxItemUseDuration(ItemStack par1ItemStack)
How long it takes to use or consume an item 
 | 
float | 
getSaturationModifier()
gets the saturationModifier of the ItemFood 
 | 
boolean | 
isWolfsFavoriteMeat()
Whether wolves like this food (true for raw and cooked porkchop). 
 | 
ItemStack | 
onEaten(ItemStack par1ItemStack,
              World par2World,
              EntityPlayer par3EntityPlayer)  | 
ItemStack | 
onItemRightClick(ItemStack par1ItemStack,
                                World par2World,
                                EntityPlayer par3EntityPlayer)
Called whenever this item is equipped and the right mouse button is pressed. 
 | 
ItemFood | 
setAlwaysEdible()
Set the field 'alwaysEdible' to true, and make the food edible even if the player don't need to eat. 
 | 
ItemFood | 
setPotionEffect(int par1,
                              int par2,
                              int par3,
                              float par4)
sets a potion effect on the item. 
 | 
addInformation, canHarvestBlock, createEntity, doesContainerItemLeaveCraftingGrid, func_77653_i, func_82788_x, getArmorModel, getArmorTexture, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getDamageVsEntity, getDamageVsEntity, getEntityLifespan, getFontRenderer, getHasSubtypes, getIcon, getIcon, getIconFromDamage, getIconFromDamageForRenderPass, getIconIndex, getIsRepairable, getItemDamageFromStack, getItemDamageFromStackForDisplay, getItemDisplayName, getItemEnchantability, getItemMaxDamageFromStack, getItemStackLimit, getLocalizedName, getMaxDamage, getMetadata, getPotionEffect, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getSpriteNumber, getStatName, getStrVsBlock, getStrVsBlock, getSubItems, getUnlocalizedName, getUnlocalizedName, hasContainerItem, hasCustomEntity, hasEffect, hitEntity, isBookEnchantable, isDamageable, isFull3D, isItemStackDamaged, isItemTool, isMap, isPotionIngredient, isPotionIngredient, isRepairable, isValidArmor, itemInteractionForEntity, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onItemUse, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, registerIcons, renderHelmetOverlay, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setFull3D, setItemDamageForStack, setMaxDamage, setMaxStackSize, setNoRepair, setPotionEffect, setUnlocalizedName, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRenderingpublic final int itemUseDuration
public ItemFood(int par1, int par2, float par3, boolean par4)
public ItemFood(int par1, int par2, boolean par3)
public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
public int getMaxItemUseDuration(ItemStack par1ItemStack)
getMaxItemUseDuration in class Itempublic EnumAction getItemUseAction(ItemStack par1ItemStack)
getItemUseAction in class Itempublic ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
onItemRightClick in class Itempublic int getHealAmount()
public float getSaturationModifier()
public boolean isWolfsFavoriteMeat()
public ItemFood setPotionEffect(int par1, int par2, int par3, float par4)
public ItemFood setAlwaysEdible()