public class GuiDisconnected extends GuiScreen
allowUserInput, guiParticles, height, isMacOs, width| Constructor and Description |
|---|
GuiDisconnected(GuiScreen par1GuiScreen,
String par2Str,
String par3Str,
Object... par4ArrayOfObj) |
| Modifier and Type | Method and Description |
|---|---|
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreendrawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIconpublic GuiDisconnected(GuiScreen par1GuiScreen, String par2Str, String par3Str, Object... par4ArrayOfObj)
public void initGui()
public void drawScreen(int par1, int par2, float par3)
drawScreen in class GuiScreen