Methods 
| Modifier and Type | 
Method and Description | 
void | 
adjustEntityLocationOnClient(EntitySpawnAdjustmentPacket entitySpawnAdjustmentPacket)  | 
void | 
beginLoading(IFMLSidedHandler handler)  | 
void | 
computeBranding()  | 
void | 
disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> serverDifference,
                                        NetHandler toKill,
                                        INetworkManager network)  | 
void | 
enhanceCrashReport(CrashReport crashReport,
                                    CrashReportCategory category)  | 
ModContainer | 
findContainerFor(Object mod)
Find the container that associates with the supplied mod object 
 | 
List<String> | 
getBrandings()  | 
Side | 
getEffectiveSide()
Return the effective side for the context in the game. 
 | 
Logger | 
getFMLLogger()
Get the forge mod loader logging instance (goes to the forgemodloader log file) 
 | 
MinecraftServer | 
getMinecraftServerInstance()  | 
String | 
getModName()  | 
Side | 
getSide()  | 
IFMLSidedHandler | 
getSidedDelegate()  | 
boolean | 
handleServerAboutToStart(MinecraftServer server)  | 
void | 
handleServerStarted()  | 
boolean | 
handleServerStarting(MinecraftServer server)  | 
void | 
handleServerStopped()  | 
void | 
handleServerStopping()  | 
void | 
handleTinyPacket(NetHandler handler,
                                Packet131MapData mapData)  | 
void | 
handleWorldDataLoad(SaveHandler handler,
                                      WorldInfo worldInfo,
                                      NBTTagCompound tagCompound)  | 
void | 
handleWorldDataSave(SaveHandler handler,
                                      WorldInfo worldInfo,
                                      NBTTagCompound tagCompound)  | 
static FMLCommonHandler | 
instance()  | 
void | 
onPlayerPostTick(EntityPlayer player)  | 
void | 
onPlayerPreTick(EntityPlayer player)  | 
void | 
onPostClientTick()  | 
void | 
onPostServerTick()  | 
void | 
onPostWorldTick(Object world)
Every tick just after world and other ticks occur 
 | 
void | 
onPreClientTick()  | 
void | 
onPreServerTick()  | 
void | 
onPreWorldTick(Object world)
Every tick just before world and other ticks occur 
 | 
void | 
onRenderTickEnd(float timer)  | 
void | 
onRenderTickStart(float timer)  | 
void | 
onServerStart(DedicatedServer dedicatedServer)  | 
void | 
onServerStarted()  | 
void | 
onWorldLoadTick(World[] worlds)  | 
void | 
raiseException(Throwable exception,
                            String message,
                            boolean stopGame)
Raise an exception 
 | 
void | 
registerCrashCallable(ICrashCallable callable)  | 
void | 
rescheduleTicks(Side side)  | 
boolean | 
shouldServerBeKilledQuietly()  | 
void | 
showGuiScreen(Object clientGuiElement)  | 
Entity | 
spawnEntityIntoClientWorld(EntityRegistry.EntityRegistration registration,
                                                    EntitySpawnPacket entitySpawnPacket)  | 
void | 
tickEnd(EnumSet<TickType> ticks,
              Side side,
              Object... data)  | 
void | 
tickStart(EnumSet<TickType> ticks,
                  Side side,
                  Object... data)  |