public class EntityAILookAtTradePlayer extends EntityAIWatchClosest
| Constructor and Description | 
|---|
EntityAILookAtTradePlayer(EntityVillager par1EntityVillager)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
shouldExecute()
Returns whether the EntityAIBase should begin execution. 
 | 
continueExecuting, resetTask, startExecuting, updateTaskgetMutexBits, isContinuous, setMutexBitspublic EntityAILookAtTradePlayer(EntityVillager par1EntityVillager)
public boolean shouldExecute()
shouldExecute in class EntityAIWatchClosest