public class GuiShareToLan extends GuiScreen
allowUserInput, guiParticles, height, isMacOs, width| Constructor and Description | 
|---|
GuiShareToLan(GuiScreen par1GuiScreen)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
drawScreen(int par1,
                    int par2,
                    float par3)
Draws the screen and all the components in it. 
 | 
void | 
initGui()
Adds the buttons (and other controls) to the screen in question. 
 | 
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreendrawCenteredString, drawRect, drawString, drawTexturedModalRectpublic GuiShareToLan(GuiScreen par1GuiScreen)
public void initGui()
public void drawScreen(int par1, int par2, float par3)
drawScreen in class GuiScreen