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java.lang.Objectnet.minecraft.util.WeightedRandomItem
net.minecraft.util.WeightedRandomChestContent
public class WeightedRandomChestContent
| Field Summary | |
|---|---|
ItemStack |
theItemId
The Item/Block ID to generate in the Chest. |
int |
theMaximumChanceToGenerateItem
The maximum chance of item generating. |
int |
theMinimumChanceToGenerateItem
The minimum chance of item generating. |
| Fields inherited from class net.minecraft.util.WeightedRandomItem |
|---|
itemWeight |
| Constructor Summary | |
|---|---|
WeightedRandomChestContent(int par1,
int par2,
int par3,
int par4,
int par5)
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WeightedRandomChestContent(ItemStack par1ItemStack,
int par2,
int par3,
int par4)
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|
| Method Summary | |
|---|---|
static WeightedRandomChestContent[] |
func_92029_a(WeightedRandomChestContent[] par0ArrayOfWeightedRandomChestContent,
WeightedRandomChestContent... par1ArrayOfWeightedRandomChestContent)
|
static void |
generateChestContents(Random par0Random,
WeightedRandomChestContent[] par1ArrayOfWeightedRandomChestContent,
TileEntityChest par2TileEntityChest,
int par3)
Generates the Chest contents. |
static void |
generateDispenserContents(Random par0Random,
WeightedRandomChestContent[] par1ArrayOfWeightedRandomChestContent,
TileEntityDispenser par2TileEntityDispenser,
int par3)
Generates the Dispenser contents. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public ItemStack theItemId
public int theMinimumChanceToGenerateItem
public int theMaximumChanceToGenerateItem
| Constructor Detail |
|---|
public WeightedRandomChestContent(int par1,
int par2,
int par3,
int par4,
int par5)
public WeightedRandomChestContent(ItemStack par1ItemStack,
int par2,
int par3,
int par4)
| Method Detail |
|---|
public static void generateChestContents(Random par0Random,
WeightedRandomChestContent[] par1ArrayOfWeightedRandomChestContent,
TileEntityChest par2TileEntityChest,
int par3)
public static void generateDispenserContents(Random par0Random,
WeightedRandomChestContent[] par1ArrayOfWeightedRandomChestContent,
TileEntityDispenser par2TileEntityDispenser,
int par3)
public static WeightedRandomChestContent[] func_92029_a(WeightedRandomChestContent[] par0ArrayOfWeightedRandomChestContent,
WeightedRandomChestContent... par1ArrayOfWeightedRandomChestContent)
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