net.minecraft.src
Class RenderZombie
java.lang.Object
  
net.minecraft.src.Render
      
net.minecraft.src.RenderLiving
          
net.minecraft.src.RenderBiped
              
net.minecraft.src.RenderZombie
public class RenderZombie
- extends RenderBiped
 
 
 
 
| 
Method Summary | 
 void | 
doRender(Entity par1Entity,
                 double par2,
                 double par4,
                 double par6,
                 float par8,
                 float par9)
 
          Actually renders the given argument. | 
 void | 
doRenderLiving(EntityLiving par1EntityLiving,
                             double par2,
                             double par4,
                             double par6,
                             float par8,
                             float par9)
 
            | 
 void | 
func_82426_a(EntityZombie par1EntityZombie,
                         double par2,
                         double par4,
                         double par6,
                         float par8,
                         float par9)
 
            | 
 
 
 
 
RenderZombie
public RenderZombie()
func_82426_a
public void func_82426_a(EntityZombie par1EntityZombie,
                         double par2,
                         double par4,
                         double par6,
                         float par8,
                         float par9)
 
doRenderLiving
public void doRenderLiving(EntityLiving par1EntityLiving,
                           double par2,
                           double par4,
                           double par6,
                           float par8,
                           float par9)
- Overrides:
 doRenderLiving in class RenderBiped
 
 
doRender
public void doRender(Entity par1Entity,
                     double par2,
                     double par4,
                     double par6,
                     float par8,
                     float par9)
- Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
 handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
 (Render
- Overrides:
 doRender in class RenderBiped