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java.lang.Objectnet.minecraft.src.EntityAIBase
net.minecraft.src.EntityAIEatGrass
public class EntityAIEatGrass
| Constructor Summary | |
|---|---|
EntityAIEatGrass(EntityLiving par1EntityLiving)
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| Method Summary | |
|---|---|
 boolean | 
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing  | 
 int | 
func_75362_f()
 | 
 void | 
resetTask()
Resets the task  | 
 boolean | 
shouldExecute()
Returns whether the EntityAIBase should begin execution.  | 
 void | 
startExecuting()
Execute a one shot task or start executing a continuous task  | 
 void | 
updateTask()
Updates the task  | 
| Methods inherited from class net.minecraft.src.EntityAIBase | 
|---|
getMutexBits, isContinuous, setMutexBits | 
| Methods inherited from class java.lang.Object | 
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Constructor Detail | 
|---|
public EntityAIEatGrass(EntityLiving par1EntityLiving)
| Method Detail | 
|---|
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic int func_75362_f()
public void updateTask()
updateTask in class EntityAIBase
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