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java.lang.Objectnet.minecraft.src.StructureComponent
net.minecraft.src.ComponentVillage
net.minecraft.src.ComponentVillageHouse4_Garden
public class ComponentVillageHouse4_Garden
| Constructor Summary | |
|---|---|
ComponentVillageHouse4_Garden(ComponentVillageStartPiece par1ComponentVillageStartPiece,
                                                           int par2,
                                                           Random par3Random,
                                                           StructureBoundingBox par4StructureBoundingBox,
                                                           int par5)
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| Method Summary | |
|---|---|
 boolean | 
addComponentParts(World par1World,
                                   Random par2Random,
                                   StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...  | 
static ComponentVillageHouse4_Garden | 
func_74912_a(ComponentVillageStartPiece par0ComponentVillageStartPiece,
                         List par1List,
                         Random par2Random,
                         int par3,
                         int par4,
                         int par5,
                         int par6,
                         int par7)
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| Methods inherited from class net.minecraft.src.StructureComponent | 
|---|
buildComponent, findIntersecting, getBoundingBox, getCenter, getComponentType | 
| Methods inherited from class java.lang.Object | 
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Constructor Detail | 
|---|
public ComponentVillageHouse4_Garden(ComponentVillageStartPiece par1ComponentVillageStartPiece,
                                     int par2,
                                     Random par3Random,
                                     StructureBoundingBox par4StructureBoundingBox,
                                     int par5)
| Method Detail | 
|---|
public static ComponentVillageHouse4_Garden func_74912_a(ComponentVillageStartPiece par0ComponentVillageStartPiece,
                                                         List par1List,
                                                         Random par2Random,
                                                         int par3,
                                                         int par4,
                                                         int par5,
                                                         int par6,
                                                         int par7)
public boolean addComponentParts(World par1World,
                                 Random par2Random,
                                 StructureBoundingBox par3StructureBoundingBox)
addComponentParts in class StructureComponent
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