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java.lang.Objectnet.minecraft.src.WorldManager
public class WorldManager
| Constructor Summary | |
|---|---|
WorldManager(MinecraftServer par1MinecraftServer,
WorldServer par2WorldServer)
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| Method Summary | |
|---|---|
void |
destroyBlockPartially(int par1,
int par2,
int par3,
int par4,
int par5)
Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value |
void |
markBlockNeedsUpdate(int par1,
int par2,
int par3)
Will mark the block and neighbors that their renderers need an update (could be all the same renderer potentially) Args: x, y, z |
void |
markBlockNeedsUpdate2(int par1,
int par2,
int par3)
As of mc 1.2.3 this method has exactly the same signature and does exactly the same as markBlockNeedsUpdate |
void |
markBlockRangeNeedsUpdate(int par1,
int par2,
int par3,
int par4,
int par5,
int par6)
Called across all registered IWorldAccess instances when a block range is invalidated. |
void |
obtainEntitySkin(Entity par1Entity)
Start the skin for this entity downloading, if necessary, and increment its reference counter |
void |
playAuxSFX(EntityPlayer par1EntityPlayer,
int par2,
int par3,
int par4,
int par5,
int par6)
Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc). |
void |
playRecord(String par1Str,
int par2,
int par3,
int par4)
Plays the specified record. |
void |
playSound(String par1Str,
double par2,
double par4,
double par6,
float par8,
float par9)
Plays the specified sound. |
void |
releaseEntitySkin(Entity par1Entity)
Decrement the reference counter for this entity's skin image data |
void |
spawnParticle(String par1Str,
double par2,
double par4,
double par6,
double par8,
double par10,
double par12)
Spawns a particle. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public WorldManager(MinecraftServer par1MinecraftServer,
WorldServer par2WorldServer)
| Method Detail |
|---|
public void spawnParticle(String par1Str,
double par2,
double par4,
double par6,
double par8,
double par10,
double par12)
spawnParticle in interface IWorldAccesspublic void obtainEntitySkin(Entity par1Entity)
obtainEntitySkin in interface IWorldAccesspublic void releaseEntitySkin(Entity par1Entity)
releaseEntitySkin in interface IWorldAccess
public void playSound(String par1Str,
double par2,
double par4,
double par6,
float par8,
float par9)
playSound in interface IWorldAccess
public void markBlockRangeNeedsUpdate(int par1,
int par2,
int par3,
int par4,
int par5,
int par6)
markBlockRangeNeedsUpdate in interface IWorldAccess
public void markBlockNeedsUpdate(int par1,
int par2,
int par3)
markBlockNeedsUpdate in interface IWorldAccess
public void markBlockNeedsUpdate2(int par1,
int par2,
int par3)
markBlockNeedsUpdate2 in interface IWorldAccess
public void playRecord(String par1Str,
int par2,
int par3,
int par4)
playRecord in interface IWorldAccess
public void playAuxSFX(EntityPlayer par1EntityPlayer,
int par2,
int par3,
int par4,
int par5,
int par6)
playAuxSFX in interface IWorldAccess
public void destroyBlockPartially(int par1,
int par2,
int par3,
int par4,
int par5)
destroyBlockPartially in interface IWorldAccess
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