Binding of Isaac - Afterbirth+ Lua Reference/Guide
- c -
CalcTargetPosition() :
EntityNPC
CalculateEndPoint() :
EntityLaser
CanAddCollectible() :
EntityPlayer
CanAddSeedEffect() :
Seeds
CanBeDamagedFromVelocity() :
EntityNPC
CanBlowOpen() :
GridEntityDoor
CanOpenChallengeRoom() :
Level
CanPickBlackHearts() :
EntityPlayer
CanPickBoneHearts() :
EntityPlayer
CanPickGoldenHearts() :
EntityPlayer
CanPickRedHearts() :
EntityPlayer
CanPickSoulHearts() :
EntityPlayer
CanPickupItem() :
EntityPlayer
CanReroll() :
EntityNPC
,
EntityPickup
CanShoot() :
EntityPlayer
CanShutDoors() :
Entity
CanSpawnDevilRoom() :
Level
CanStageHaveCurseOfLabyrinth() :
Level
CanTurnHead() :
EntityPlayer
ChangeRoom() :
Game
,
Level
ChangeVariant() :
EntityTear
CharmFart() :
Game
CheckFamiliar() :
EntityPlayer
CheckLine() :
Room
ClearCostumes() :
EntityPlayer
ClearDeadEyeCharge() :
EntityPlayer
ClearDonationModAngel() :
Game
ClearDonationModGreed() :
Game
ClearEffects() :
TemporaryEffects
ClearEntityFlags() :
Entity
ClearSeedEffects() :
Seeds
ClearStagesWithoutDamage() :
Game
ClearStagesWithoutHeartsPicked() :
Game
ClearStartSeed() :
Seeds
ClearTemporaryEffects() :
EntityPlayer
Close() :
GridEntityDoor
CollidesWithGrid() :
Entity
CountSeedEffects() :
Seeds
CountUnlockedSeedEffects() :
Seeds
Crossfade() :
MusicManager
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