Binding of Isaac - Afterbirth+ Lua Reference/Guide
GridEntityDesc Class Reference

Public Attributes

GridEntityType Type
 
integer Variant
 
integer State
 
integer SpawnCount
 how often this entity has been spawned More...
 
integer SpawnSeed
 
integer VarData
 Additional data to be stored, when State is not enought. More...
 
boolean Initialized
 this is will be false when its first created More...
 
integer VariableSeed
 this seed is will be changed based on some events More...
 

Member Data Documentation

◆ Initialized

boolean GridEntityDesc::Initialized

this is will be false when its first created

◆ SpawnCount

integer GridEntityDesc::SpawnCount

how often this entity has been spawned

◆ SpawnSeed

integer GridEntityDesc::SpawnSeed

◆ State

integer GridEntityDesc::State

◆ Type

GridEntityType GridEntityDesc::Type

◆ VarData

integer GridEntityDesc::VarData

Additional data to be stored, when State is not enought.

◆ VariableSeed

integer GridEntityDesc::VariableSeed

this seed is will be changed based on some events

◆ Variant

integer GridEntityDesc::Variant