local profile = require("core.profile")
local GiveBifrost = function()
  if not game.Wallets.HasResource("HERO", "BifrostUnlock") then
    game.Wallets.AddResource("HERO", "BifrostUnlock", 1, "NO_TELEMETRY")
  end
end
local GiveAllBifrost = function()
  if not game.Wallets.HasResource("HERO", "BifrostUnlock") then
    game.Wallets.AddResource("HERO", "BifrostUnlock", 1, "NO_TELEMETRY")
  end
end
return profile.WrapLibrary({GiveBifrost = GiveBifrost, GiveAllBifrost = GiveAllBifrost})
