local profile = require("core.profile")
local GetEntityVariable = function(entityVarName)
  return game.Level.GetVariable(entityVarName)
end
local SetEntityVariable = function(entityVarName, newValue)
  game.Level.SetVariable(entityVarName, newValue)
end
return profile.WrapLibrary({GetEntityVariable = GetEntityVariable, SetEntityVariable = SetEntityVariable})
