en to zh_CN translation catalogue (27 entries)

[ctx: InstallerOMOD]
en: Installer for Omod files (including scripted ones)
zh_CN: Omod 文件安装程序（包括脚本）

[ctx: InstallerOMOD]
en: Omod Installer
zh_CN: Omod 安装程序

[ctx: NameDialog]
en: Cancel
zh_CN: 取消

[ctx: NameDialog]
en: Manual
zh_CN: 手动

[ctx: NameDialog]
en: Manual install is unavailable for OMODs.
zh_CN: 无法手动安装 OMOD。

[ctx: NameDialog]
en: Name
zh_CN: 名称

[ctx: NameDialog]
en: OK
zh_CN: 确定

[ctx: NameDialog]
en: Pick mod name
zh_CN: 选择模组名称

[ctx: OMODFrameworkWrapper]
en: %1 Readme
zh_CN: %1 的说明文件

[ctx: OMODFrameworkWrapper]
en: %1 contains the OMOD %2. OMODs may have post-installation actions like activating ESPs. Would you like to enable the mod so this can happen now?
zh_CN: %1 中包含有 OMOD %2。OMOD 可能有安装后活动，比如激活 esp。是否要激活该模组以使之发生？

[ctx: OMODFrameworkWrapper]
en: %1 has data for %2, but Mod Organizer 2 doesn't know what to do with it yet. Please report this to the Mod Organizer 2 development team (ideally by sending us your interface log) as we didn't find any OMODs that actually did this, and we need to know that they exist.
zh_CN: %1 中有 %2 的数据，而 Mod Organizer 目前无法处理这些数据。请将此情况报告给 Mod Organizer 2 开发团队（发送个人界面日志为佳），因为我们尚不知道哪些 OMOD 会有此行为，而我们需要知道它们的存在。

[ctx: OMODFrameworkWrapper]
en: %1 installed %2, but doesn't activate it by default. Do you want to activate it anyway?
zh_CN: %1 安装了 %2，但默认并不会激活该插件。您是否要激活它？

[ctx: OMODFrameworkWrapper]
en: %1 wants to activate %2. Do you want to do so?
zh_CN: %1 将要激活 %2，是否允许？

[ctx: OMODFrameworkWrapper]
en: %1 wants to change [%2] %3 from "%4" to "%5"
zh_CN: %1 将要把 "%4" 中的 [%2] %3 修改为 "%5"

[ctx: OMODFrameworkWrapper]
en: %1 wants to register the following BSA archives, but Mod Organizer 2 can't do that yet due to technical limitations:<ul><li>%2</li></ul>For now, your options include adding the BSA names to <code>sResourceArchiveList</code> in the game INI, creating a dummy ESP with the same name, or extracting the BSA, all of which have drawbacks.
zh_CN: %1 想要挂载下列 BSA 封装包，而 Mod Organizer 2 由于技术限制目前无法挂载：<ul><li>%2</li></ul>，您可以将 BSA 封装包的名称加入到游戏 INI 文件内的 <code>sResourceArchiveList</code>下，再创建一个同名的空 esp，或者将 BSA 解压，而这些方法都有缺点。

[ctx: OMODFrameworkWrapper]
en: %1 wants to set [%2] %3 to "%4"
zh_CN: %1 将要把 [%2] %3 设置为 "%4"

[ctx: OMODFrameworkWrapper]
en: Activate mod?
zh_CN: 激活模组？

[ctx: OMODFrameworkWrapper]
en: Activate plugin?
zh_CN: 激活插件？

[ctx: OMODFrameworkWrapper]
en: An OMOD has activation settings for a missing plugin. This shouldn't be possible. Please report this to a MO2 developer.
zh_CN: 一个 OMOD 有某一缺失插件的激活设定，而这是不可能的。请将此情况报告给 MO2 开发者。

[ctx: OMODFrameworkWrapper]
en: An OMOD wants to activate a missing plugin. This shouldn't be possible. Please report this to a MO2 developer.
zh_CN: 一个 OMOD 想要激活某缺失插件，而这是不可能的。请将此情况报告给 MO2 开发者。

[ctx: OMODFrameworkWrapper]
en: Display Readme?
zh_CN: 显示说明文件？

[ctx: OMODFrameworkWrapper]
en: Mod Organizer 2 can't completely install this OMOD.
zh_CN: Mod Organizer 2 无法完成安装该 OMOD.

[ctx: OMODFrameworkWrapper]
en: OMOD claimed to install missing plugin
zh_CN: OMOD 要安装缺失插件

[ctx: OMODFrameworkWrapper]
en: OMOD wants to activate missing plugin
zh_CN: OMOD 想要启用缺失插件

[ctx: OMODFrameworkWrapper]
en: Register BSAs
zh_CN: 挂载 BSA

[ctx: OMODFrameworkWrapper]
en: The Readme may explain installation options. Display it?<br>It will remain visible until you close it.
zh_CN: 说明文件可能会解释安装选项。是否显示？
    <br>该文件会在您关闭之前保持可见。

[ctx: OMODFrameworkWrapper]
en: Update INI?
zh_CN: 更新 INI?
