# Changelog
Make sure to bump the version in Interface/AssetEditor/AssetEditorOverlay.cs when adding a new entry
## [0.1.0] - 2020-06-04
### Added
- Separate Application: The asset editor is now no longer embedded in the same window as the game client. When pressing the keybind it will now be launched in a different window as a separate application instead. However it will still connect to exactly the same game server and will continue to have the same functionality as before.
## [0.0.15] - 2020-03-18
### Added
- Add "Reveal in Finder/Explorer" option to asset context menu (when right-clicking asset in tree, tab or title)
- Add "Copy Path" option to asset context menu which copies the relative asset path to the clipboard
- Add option to insert array entry before or after a specific item (when right-clicking on the property name)
- Pre-fill Id field in asset creation modal when using "Convert to Dedicated Asset"
- Pre-fill Id field in asset creation modal when using "Create and Reference Asset" on asset dropdown property
- Add "Copy and Reference" option to the context menu when right-clicking an asset dropdown property
## [0.0.14] - 2020-02-02
### Added
- Asset Type Filter: You can now filter entries in the asset browser with multiple asset types
## [0.0.13] - 2021-01-28
### Added
- Server Backend: The new asset editor is finally replacing the old asset editor in game as well! Yay \o/
- UI Improvements: Various UI improvements have been implemented based on feedback
- Export Modal: Added export modal for use with server backend
- Asset Folder Selection: The asset folder can now be selected in the settings menu. This is the folder where assets are loaded from when using the editor in the main menu and where changes are exported to when using the editor ingame
- Added custom buttons in asset creation modal (Create and Equip / Create and Use)
- Added option in context menu to collapse/uncollapse all child elements of an array or map
- Show tooltip with full path and asset type when hovering entry in asset browser
- Added options menu at the top next to the close button to toggle "display undefined properties" which was previously only possible with the cmd/ctrl+O keybind
- Added explanation for how asset discarding works in export modal
- Aand too much more to all be listed here ;-)
### Changed
- The file browser now searches by path instead of file names
- Focus entry in asset browser when double-clicking asset name header
- Fix some fields not updating properly when undefined properties are hidden
- Fix button to open local assets not opening asset directory set up in settings and improve how we open that folder
## [0.0.12] - 2020-09-28
### Added
- Auto Save: When switching tabs, closing or unfocusing the editor, files now get saved automatically
- Undo/Redo: Pressing Ctrl+Z and Ctrl+Y (Cmd+Z/Cmd+Z+Shift on macOS) now undos/redos changes made in the current editing session on the asset that is currently open
## [0.0.11] - 2020-09-02
### Added
- Item and model previews are being displayed in the sidebar now
- Item icons can be edited and exported using a special editor
- JSON editors are now being divided into various sections
## [0.0.10] - 2020-07-28
### Added
- Server assets can now be fully edited!
## [0.0.9] - 2020-07-07
### Added
- When re-opening the asset editor the previously opened tab in the asset browser will be selected again
## [0.0.8] - 2020-06-19
### Added
- Added uncollapse all button to asset browser
- Uncollapsed folders in the asset browser are now being permanently saved
- Uncollapsed boxes in config editors are now being temporarily saved, when switching between tabs
## [0.0.7] - 2020-05-27
### Added
- Common and Server assets can now be navigated and searched in the asset browser as well
- Common and server files can already be edited in the source code editor
### Changed
- Create asset button has been moved to the sidebar
- Close button has been moved to the right side
## [0.0.6] - 2020-05-26
### Changed
- Exports changed! When adding a new asset, renaming or deleting one, it no longer has to be exported. Only making changes to an existing asset require being saved. Thus "Exports" have been renamed to "Unsaved changes"
## [0.0.5] - 2020-05-12
### Added
- List and map entries can now be re-ordered via drag and drop
## [0.0.4] - 2020-05-06
### Changed
- Shiny, new icons in the file selector!
## [0.0.3] - 2020-05-06
### Added
- The file selector will now try to open the last directory you had open before (in any file selector dropdown)
## [0.0.2] - 2020-05-06
### Added
- File Monitoring: File changes in the Common/ folder will now be monitored and automatically updated in the file selector dropdown. No more need to restart the client. However, currently you still might have to re-open the dropdown or change folders to see the changes if the dropdown is open while the file change got detected.
## [0.0.1] - 2020-04-24
### Added
- Changelog modal