001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.Calendar;
006
007 public class EntitySkeleton extends EntityMob implements IRangedAttackMob
008 {
009 public EntitySkeleton(World par1World)
010 {
011 super(par1World);
012 this.texture = "/mob/skeleton.png";
013 this.moveSpeed = 0.25F;
014 this.tasks.addTask(1, new EntityAISwimming(this));
015 this.tasks.addTask(2, new EntityAIRestrictSun(this));
016 this.tasks.addTask(3, new EntityAIFleeSun(this, this.moveSpeed));
017 this.tasks.addTask(5, new EntityAIWander(this, this.moveSpeed));
018 this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
019 this.tasks.addTask(6, new EntityAILookIdle(this));
020 this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
021 this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 16.0F, 0, true));
022 }
023
024 protected void entityInit()
025 {
026 super.entityInit();
027 this.dataWatcher.addObject(13, new Byte((byte)0));
028 }
029
030 /**
031 * Returns true if the newer Entity AI code should be run
032 */
033 public boolean isAIEnabled()
034 {
035 return true;
036 }
037
038 public int getMaxHealth()
039 {
040 return 20;
041 }
042
043 /**
044 * Returns the sound this mob makes while it's alive.
045 */
046 protected String getLivingSound()
047 {
048 return "mob.skeleton.say";
049 }
050
051 /**
052 * Returns the sound this mob makes when it is hurt.
053 */
054 protected String getHurtSound()
055 {
056 return "mob.skeleton.hurt";
057 }
058
059 /**
060 * Returns the sound this mob makes on death.
061 */
062 protected String getDeathSound()
063 {
064 return "mob.skeleton.death";
065 }
066
067 /**
068 * Plays step sound at given x, y, z for the entity
069 */
070 protected void playStepSound(int par1, int par2, int par3, int par4)
071 {
072 this.worldObj.playSoundAtEntity(this, "mob.skeleton.step", 0.15F, 1.0F);
073 }
074
075 public boolean attackEntityAsMob(Entity par1Entity)
076 {
077 if (super.attackEntityAsMob(par1Entity))
078 {
079 if (this.func_82202_m() == 1 && par1Entity instanceof EntityLiving)
080 {
081 ((EntityLiving)par1Entity).addPotionEffect(new PotionEffect(Potion.field_82731_v.id, 200));
082 }
083
084 return true;
085 }
086 else
087 {
088 return false;
089 }
090 }
091
092 public int func_82193_c(Entity par1Entity)
093 {
094 if (this.func_82202_m() == 1)
095 {
096 ItemStack var2 = this.getHeldItem();
097 int var3 = 4;
098
099 if (var2 != null)
100 {
101 var3 += var2.getDamageVsEntity(this);
102 }
103
104 return var3;
105 }
106 else
107 {
108 return super.func_82193_c(par1Entity);
109 }
110 }
111
112 /**
113 * Get this Entity's EnumCreatureAttribute
114 */
115 public EnumCreatureAttribute getCreatureAttribute()
116 {
117 return EnumCreatureAttribute.UNDEAD;
118 }
119
120 /**
121 * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
122 * use this to react to sunlight and start to burn.
123 */
124 public void onLivingUpdate()
125 {
126 if (this.worldObj.isDaytime() && !this.worldObj.isRemote)
127 {
128 float var1 = this.getBrightness(1.0F);
129
130 if (var1 > 0.5F && this.rand.nextFloat() * 30.0F < (var1 - 0.4F) * 2.0F && this.worldObj.canBlockSeeTheSky(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)))
131 {
132 boolean var2 = true;
133 ItemStack var3 = this.getCurrentItemOrArmor(4);
134
135 if (var3 != null)
136 {
137 if (var3.isItemStackDamageable())
138 {
139 var3.setItemDamage(var3.getItemDamageForDisplay() + this.rand.nextInt(2));
140
141 if (var3.getItemDamageForDisplay() >= var3.getMaxDamage())
142 {
143 this.renderBrokenItemStack(var3);
144 this.func_70062_b(4, (ItemStack)null);
145 }
146 }
147
148 var2 = false;
149 }
150
151 if (var2)
152 {
153 this.setFire(8);
154 }
155 }
156 }
157
158 super.onLivingUpdate();
159 }
160
161 /**
162 * Called when the mob's health reaches 0.
163 */
164 public void onDeath(DamageSource par1DamageSource)
165 {
166 super.onDeath(par1DamageSource);
167
168 if (par1DamageSource.getSourceOfDamage() instanceof EntityArrow && par1DamageSource.getEntity() instanceof EntityPlayer)
169 {
170 EntityPlayer var2 = (EntityPlayer)par1DamageSource.getEntity();
171 double var3 = var2.posX - this.posX;
172 double var5 = var2.posZ - this.posZ;
173
174 if (var3 * var3 + var5 * var5 >= 2500.0D)
175 {
176 var2.triggerAchievement(AchievementList.snipeSkeleton);
177 }
178 }
179 }
180
181 /**
182 * Returns the item ID for the item the mob drops on death.
183 */
184 protected int getDropItemId()
185 {
186 return Item.arrow.shiftedIndex;
187 }
188
189 /**
190 * Drop 0-2 items of this living's type
191 */
192 protected void dropFewItems(boolean par1, int par2)
193 {
194 int var3;
195 int var4;
196
197 if (this.func_82202_m() == 1)
198 {
199 var3 = this.rand.nextInt(3 + par2) - 1;
200
201 for (var4 = 0; var4 < var3; ++var4)
202 {
203 this.dropItem(Item.coal.shiftedIndex, 1);
204 }
205 }
206 else
207 {
208 var3 = this.rand.nextInt(3 + par2);
209
210 for (var4 = 0; var4 < var3; ++var4)
211 {
212 this.dropItem(Item.arrow.shiftedIndex, 1);
213 }
214 }
215
216 var3 = this.rand.nextInt(3 + par2);
217
218 for (var4 = 0; var4 < var3; ++var4)
219 {
220 this.dropItem(Item.bone.shiftedIndex, 1);
221 }
222 }
223
224 protected void dropRareDrop(int par1)
225 {
226 if (this.func_82202_m() == 1)
227 {
228 this.entityDropItem(new ItemStack(Item.field_82799_bQ.shiftedIndex, 1, 1), 0.0F);
229 }
230 }
231
232 protected void func_82164_bB()
233 {
234 super.func_82164_bB();
235 this.func_70062_b(0, new ItemStack(Item.bow));
236 }
237
238 @SideOnly(Side.CLIENT)
239
240 /**
241 * Returns the texture's file path as a String.
242 */
243 public String getTexture()
244 {
245 return this.func_82202_m() == 1 ? "/mob/skeleton_wither.png" : super.getTexture();
246 }
247
248 public void func_82163_bD()
249 {
250 if (this.worldObj.provider instanceof WorldProviderHell && this.getRNG().nextInt(5) > 0)
251 {
252 this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityPlayer.class, this.moveSpeed, false));
253 this.func_82201_a(1);
254 this.func_70062_b(0, new ItemStack(Item.swordStone));
255 }
256 else
257 {
258 this.tasks.addTask(4, new EntityAIArrowAttack(this, this.moveSpeed, 60, 10.0F));
259 this.func_82164_bB();
260 this.func_82162_bC();
261 }
262
263 this.field_82172_bs = this.rand.nextFloat() < field_82181_as[this.worldObj.difficultySetting];
264
265 if (this.getCurrentItemOrArmor(4) == null)
266 {
267 Calendar var1 = this.worldObj.func_83015_S();
268
269 if (var1.get(2) + 1 == 10 && var1.get(5) == 31 && this.rand.nextFloat() < 0.25F)
270 {
271 this.func_70062_b(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Block.pumpkinLantern : Block.pumpkin));
272 this.field_82174_bp[4] = 0.0F;
273 }
274 }
275 }
276
277 public void func_82196_d(EntityLiving par1EntityLiving)
278 {
279 EntityArrow var2 = new EntityArrow(this.worldObj, this, par1EntityLiving, 1.6F, 12.0F);
280 int var3 = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, this.getHeldItem());
281 int var4 = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, this.getHeldItem());
282
283 if (var3 > 0)
284 {
285 var2.setDamage(var2.getDamage() + (double)var3 * 0.5D + 0.5D);
286 }
287
288 if (var4 > 0)
289 {
290 var2.setKnockbackStrength(var4);
291 }
292
293 if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, this.getHeldItem()) > 0 || this.func_82202_m() == 1)
294 {
295 var2.setFire(100);
296 }
297
298 this.worldObj.playSoundAtEntity(this, "random.bow", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
299 this.worldObj.spawnEntityInWorld(var2);
300 }
301
302 public int func_82202_m()
303 {
304 return this.dataWatcher.getWatchableObjectByte(13);
305 }
306
307 public void func_82201_a(int par1)
308 {
309 this.dataWatcher.updateObject(13, Byte.valueOf((byte)par1));
310 this.isImmuneToFire = par1 == 1;
311
312 if (par1 == 1)
313 {
314 this.setSize(0.72F, 2.16F);
315 }
316 else
317 {
318 this.setSize(0.6F, 1.8F);
319 }
320 }
321
322 /**
323 * (abstract) Protected helper method to read subclass entity data from NBT.
324 */
325 public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
326 {
327 super.readEntityFromNBT(par1NBTTagCompound);
328
329 if (par1NBTTagCompound.hasKey("SkeletonType"))
330 {
331 byte var2 = par1NBTTagCompound.getByte("SkeletonType");
332 this.func_82201_a(var2);
333 }
334
335 if (this.func_82202_m() == 1)
336 {
337 this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityPlayer.class, this.moveSpeed, false));
338 }
339 else
340 {
341 this.tasks.addTask(4, new EntityAIArrowAttack(this, this.moveSpeed, 60, 10.0F));
342 }
343 }
344
345 /**
346 * (abstract) Protected helper method to write subclass entity data to NBT.
347 */
348 public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
349 {
350 super.writeEntityToNBT(par1NBTTagCompound);
351 par1NBTTagCompound.setByte("SkeletonType", (byte)this.func_82202_m());
352 }
353 }