001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 import java.util.ArrayList;
007 import java.util.List;
008 import net.minecraftforge.common.IMinecartCollisionHandler;
009 import net.minecraftforge.common.MinecartRegistry;
010 import net.minecraftforge.common.MinecraftForge;
011 import net.minecraftforge.event.entity.minecart.MinecartCollisionEvent;
012 import net.minecraftforge.event.entity.minecart.MinecartInteractEvent;
013 import net.minecraftforge.event.entity.minecart.MinecartUpdateEvent;
014
015 public class EntityMinecart extends Entity implements IInventory
016 {
017 /** Array of item stacks stored in minecart (for storage minecarts). */
018 protected ItemStack[] cargoItems;
019 protected int fuel;
020 protected boolean field_70499_f;
021
022 /** The type of minecart, 2 for powered, 1 for storage. */
023 public int minecartType;
024 public double pushX;
025 public double pushZ;
026 protected final IUpdatePlayerListBox field_82344_g;
027 protected boolean field_82345_h;
028 protected static final int[][][] field_70500_g = new int[][][] {{{0, 0, -1}, {0, 0, 1}}, {{ -1, 0, 0}, {1, 0, 0}}, {{ -1, -1, 0}, {1, 0, 0}}, {{ -1, 0, 0}, {1, -1, 0}}, {{0, 0, -1}, {0, -1, 1}}, {{0, -1, -1}, {0, 0, 1}}, {{0, 0, 1}, {1, 0, 0}}, {{0, 0, 1}, { -1, 0, 0}}, {{0, 0, -1}, { -1, 0, 0}}, {{0, 0, -1}, {1, 0, 0}}};
029
030 /** appears to be the progress of the turn */
031 protected int turnProgress;
032 protected double minecartX;
033 protected double minecartY;
034 protected double minecartZ;
035 protected double minecartYaw;
036 protected double minecartPitch;
037 @SideOnly(Side.CLIENT)
038 protected double velocityX;
039 @SideOnly(Side.CLIENT)
040 protected double velocityY;
041 @SideOnly(Side.CLIENT)
042 protected double velocityZ;
043
044 /* Forge: Minecart Compatibility Layer Integration. */
045 public static float defaultMaxSpeedRail = 0.4f;
046 public static float defaultMaxSpeedGround = 0.4f;
047 public static float defaultMaxSpeedAirLateral = 0.4f;
048 public static float defaultMaxSpeedAirVertical = -1f;
049 public static double defaultDragRidden = 0.996999979019165D;
050 public static double defaultDragEmpty = 0.9599999785423279D;
051 public static double defaultDragAir = 0.94999998807907104D;
052 protected boolean canUseRail = true;
053 protected boolean canBePushed = true;
054 private static IMinecartCollisionHandler collisionHandler = null;
055
056 /* Instance versions of the above physics properties */
057 protected float maxSpeedRail;
058 protected float maxSpeedGround;
059 protected float maxSpeedAirLateral;
060 protected float maxSpeedAirVertical;
061 protected double dragAir;
062
063 public EntityMinecart(World par1World)
064 {
065 super(par1World);
066 this.cargoItems = new ItemStack[36];
067 this.fuel = 0;
068 this.field_70499_f = false;
069 this.field_82345_h = true;
070 this.preventEntitySpawning = true;
071 this.setSize(0.98F, 0.7F);
072 this.yOffset = this.height / 2.0F;
073 this.field_82344_g = par1World != null ? par1World.func_82735_a(this) : null;
074
075 maxSpeedRail = defaultMaxSpeedRail;
076 maxSpeedGround = defaultMaxSpeedGround;
077 maxSpeedAirLateral = defaultMaxSpeedAirLateral;
078 maxSpeedAirVertical = defaultMaxSpeedAirVertical;
079 dragAir = defaultDragAir;
080 }
081
082 public EntityMinecart(World world, int type)
083 {
084 this(world);
085 minecartType = type;
086 }
087
088 /**
089 * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
090 * prevent them from trampling crops
091 */
092 protected boolean canTriggerWalking()
093 {
094 return false;
095 }
096
097 protected void entityInit()
098 {
099 this.dataWatcher.addObject(16, new Byte((byte)0));
100 this.dataWatcher.addObject(17, new Integer(0));
101 this.dataWatcher.addObject(18, new Integer(1));
102 this.dataWatcher.addObject(19, new Integer(0));
103 }
104
105 /**
106 * Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be
107 * pushable on contact, like boats or minecarts.
108 */
109 public AxisAlignedBB getCollisionBox(Entity par1Entity)
110 {
111 if (getCollisionHandler() != null)
112 {
113 return getCollisionHandler().getCollisionBox(this, par1Entity);
114 }
115 return par1Entity.boundingBox;
116 }
117
118 /**
119 * returns the bounding box for this entity
120 */
121 public AxisAlignedBB getBoundingBox()
122 {
123 if (getCollisionHandler() != null)
124 {
125 return getCollisionHandler().getBoundingBox(this);
126 }
127 return null;
128 }
129
130 /**
131 * Returns true if this entity should push and be pushed by other entities when colliding.
132 */
133 public boolean canBePushed()
134 {
135 return canBePushed;
136 }
137
138 public EntityMinecart(World par1World, double par2, double par4, double par6, int par8)
139 {
140 this(par1World);
141 this.setPosition(par2, par4 + (double)this.yOffset, par6);
142 this.motionX = 0.0D;
143 this.motionY = 0.0D;
144 this.motionZ = 0.0D;
145 this.prevPosX = par2;
146 this.prevPosY = par4;
147 this.prevPosZ = par6;
148 this.minecartType = par8;
149 }
150
151 /**
152 * Returns the Y offset from the entity's position for any entity riding this one.
153 */
154 public double getMountedYOffset()
155 {
156 return (double)this.height * 0.0D - 0.30000001192092896D;
157 }
158
159 /**
160 * Called when the entity is attacked.
161 */
162 public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
163 {
164 if (!this.worldObj.isRemote && !this.isDead)
165 {
166 this.func_70494_i(-this.func_70493_k());
167 this.func_70497_h(10);
168 this.setBeenAttacked();
169 this.setDamage(this.getDamage() + par2 * 10);
170
171 if (par1DamageSource.getEntity() instanceof EntityPlayer && ((EntityPlayer)par1DamageSource.getEntity()).capabilities.isCreativeMode)
172 {
173 this.setDamage(100);
174 }
175
176 if (this.getDamage() > 40)
177 {
178 if (this.riddenByEntity != null)
179 {
180 this.riddenByEntity.mountEntity(this);
181 }
182
183 this.setDead();
184 dropCartAsItem();
185 }
186
187 return true;
188 }
189 else
190 {
191 return true;
192 }
193 }
194
195 @SideOnly(Side.CLIENT)
196
197 /**
198 * Setups the entity to do the hurt animation. Only used by packets in multiplayer.
199 */
200 public void performHurtAnimation()
201 {
202 this.func_70494_i(-this.func_70493_k());
203 this.func_70497_h(10);
204 this.setDamage(this.getDamage() + this.getDamage() * 10);
205 }
206
207 /**
208 * Returns true if other Entities should be prevented from moving through this Entity.
209 */
210 public boolean canBeCollidedWith()
211 {
212 return !this.isDead;
213 }
214
215 /**
216 * Will get destroyed next tick.
217 */
218 public void setDead()
219 {
220 if (this.field_82345_h)
221 {
222 for (int var1 = 0; var1 < this.getSizeInventory(); ++var1)
223 {
224 ItemStack var2 = this.getStackInSlot(var1);
225
226 if (var2 != null)
227 {
228 float var3 = this.rand.nextFloat() * 0.8F + 0.1F;
229 float var4 = this.rand.nextFloat() * 0.8F + 0.1F;
230 float var5 = this.rand.nextFloat() * 0.8F + 0.1F;
231
232 while (var2.stackSize > 0)
233 {
234 int var6 = this.rand.nextInt(21) + 10;
235
236 if (var6 > var2.stackSize)
237 {
238 var6 = var2.stackSize;
239 }
240
241 var2.stackSize -= var6;
242 EntityItem var7 = new EntityItem(this.worldObj, this.posX + (double)var3, this.posY + (double)var4, this.posZ + (double)var5, new ItemStack(var2.itemID, var6, var2.getItemDamage()));
243
244 if (var2.hasTagCompound())
245 {
246 var7.item.setTagCompound((NBTTagCompound)var2.getTagCompound().copy());
247 }
248
249 float var8 = 0.05F;
250 var7.motionX = (double)((float)this.rand.nextGaussian() * var8);
251 var7.motionY = (double)((float)this.rand.nextGaussian() * var8 + 0.2F);
252 var7.motionZ = (double)((float)this.rand.nextGaussian() * var8);
253 this.worldObj.spawnEntityInWorld(var7);
254 }
255 }
256 }
257 }
258
259 super.setDead();
260
261 if (this.field_82344_g != null)
262 {
263 this.field_82344_g.update();
264 }
265 }
266
267 /**
268 * Teleports the entity to another dimension. Params: Dimension number to teleport to
269 */
270 public void travelToDimension(int par1)
271 {
272 this.field_82345_h = false;
273 super.travelToDimension(par1);
274 }
275
276 /**
277 * Called to update the entity's position/logic.
278 */
279 public void onUpdate()
280 {
281 if (this.field_82344_g != null)
282 {
283 this.field_82344_g.update();
284 }
285
286 if (this.func_70496_j() > 0)
287 {
288 this.func_70497_h(this.func_70496_j() - 1);
289 }
290
291 if (this.getDamage() > 0)
292 {
293 this.setDamage(this.getDamage() - 1);
294 }
295
296 if (this.posY < -64.0D)
297 {
298 this.kill();
299 }
300
301 if (this.isMinecartPowered() && this.rand.nextInt(4) == 0 && minecartType == 2 && getClass() == EntityMinecart.class)
302 {
303 this.worldObj.spawnParticle("largesmoke", this.posX, this.posY + 0.8D, this.posZ, 0.0D, 0.0D, 0.0D);
304 }
305
306 if (this.worldObj.isRemote)
307 {
308 if (this.turnProgress > 0)
309 {
310 double var45 = this.posX + (this.minecartX - this.posX) / (double)this.turnProgress;
311 double var46 = this.posY + (this.minecartY - this.posY) / (double)this.turnProgress;
312 double var5 = this.posZ + (this.minecartZ - this.posZ) / (double)this.turnProgress;
313 double var7 = MathHelper.wrapAngleTo180_double(this.minecartYaw - (double)this.rotationYaw);
314 this.rotationYaw = (float)((double)this.rotationYaw + var7 / (double)this.turnProgress);
315 this.rotationPitch = (float)((double)this.rotationPitch + (this.minecartPitch - (double)this.rotationPitch) / (double)this.turnProgress);
316 --this.turnProgress;
317 this.setPosition(var45, var46, var5);
318 this.setRotation(this.rotationYaw, this.rotationPitch);
319 }
320 else
321 {
322 this.setPosition(this.posX, this.posY, this.posZ);
323 this.setRotation(this.rotationYaw, this.rotationPitch);
324 }
325 }
326 else
327 {
328 this.prevPosX = this.posX;
329 this.prevPosY = this.posY;
330 this.prevPosZ = this.posZ;
331 this.motionY -= 0.03999999910593033D;
332 int var1 = MathHelper.floor_double(this.posX);
333 int var2 = MathHelper.floor_double(this.posY);
334 int var3 = MathHelper.floor_double(this.posZ);
335
336 if (BlockRail.isRailBlockAt(this.worldObj, var1, var2 - 1, var3))
337 {
338 --var2;
339 }
340
341 double var4 = 0.4D;
342 double var6 = 0.0078125D;
343 int var8 = this.worldObj.getBlockId(var1, var2, var3);
344
345 if (canUseRail() && BlockRail.isRailBlock(var8))
346 {
347 Vec3 var9 = this.func_70489_a(this.posX, this.posY, this.posZ);
348 int var10 = ((BlockRail)Block.blocksList[var8]).getBasicRailMetadata(worldObj, this, var1, var2, var3);
349 this.posY = (double)var2;
350 boolean var11 = false;
351 boolean var12 = false;
352
353 if (var8 == Block.railPowered.blockID)
354 {
355 var11 = (worldObj.getBlockMetadata(var1, var2, var3) & 8) != 0;
356 var12 = !var11;
357 }
358
359 if (((BlockRail)Block.blocksList[var8]).isPowered())
360 {
361 var10 &= 7;
362 }
363
364 if (var10 >= 2 && var10 <= 5)
365 {
366 this.posY = (double)(var2 + 1);
367 }
368
369 adjustSlopeVelocities(var10);
370
371 int[][] var13 = field_70500_g[var10];
372 double var14 = (double)(var13[1][0] - var13[0][0]);
373 double var16 = (double)(var13[1][2] - var13[0][2]);
374 double var18 = Math.sqrt(var14 * var14 + var16 * var16);
375 double var20 = this.motionX * var14 + this.motionZ * var16;
376
377 if (var20 < 0.0D)
378 {
379 var14 = -var14;
380 var16 = -var16;
381 }
382
383 double var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
384 this.motionX = var22 * var14 / var18;
385 this.motionZ = var22 * var16 / var18;
386 double var24;
387 double var26;
388
389 if (this.riddenByEntity != null)
390 {
391 var24 = this.riddenByEntity.motionX * this.riddenByEntity.motionX + this.riddenByEntity.motionZ * this.riddenByEntity.motionZ;
392 var26 = this.motionX * this.motionX + this.motionZ * this.motionZ;
393
394 if (var24 > 1.0E-4D && var26 < 0.01D)
395 {
396 this.motionX += this.riddenByEntity.motionX * 0.1D;
397 this.motionZ += this.riddenByEntity.motionZ * 0.1D;
398 var12 = false;
399 }
400 }
401
402 if (var12 && shouldDoRailFunctions())
403 {
404 var24 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
405
406 if (var24 < 0.03D)
407 {
408 this.motionX *= 0.0D;
409 this.motionY *= 0.0D;
410 this.motionZ *= 0.0D;
411 }
412 else
413 {
414 this.motionX *= 0.5D;
415 this.motionY *= 0.0D;
416 this.motionZ *= 0.5D;
417 }
418 }
419
420 var24 = 0.0D;
421 var26 = (double)var1 + 0.5D + (double)var13[0][0] * 0.5D;
422 double var28 = (double)var3 + 0.5D + (double)var13[0][2] * 0.5D;
423 double var30 = (double)var1 + 0.5D + (double)var13[1][0] * 0.5D;
424 double var32 = (double)var3 + 0.5D + (double)var13[1][2] * 0.5D;
425 var14 = var30 - var26;
426 var16 = var32 - var28;
427 double var34;
428 double var36;
429
430 if (var14 == 0.0D)
431 {
432 this.posX = (double)var1 + 0.5D;
433 var24 = this.posZ - (double)var3;
434 }
435 else if (var16 == 0.0D)
436 {
437 this.posZ = (double)var3 + 0.5D;
438 var24 = this.posX - (double)var1;
439 }
440 else
441 {
442 var34 = this.posX - var26;
443 var36 = this.posZ - var28;
444 var24 = (var34 * var14 + var36 * var16) * 2.0D;
445 }
446
447 this.posX = var26 + var14 * var24;
448 this.posZ = var28 + var16 * var24;
449 this.setPosition(this.posX, this.posY + (double)this.yOffset, this.posZ);
450
451 moveMinecartOnRail(var1, var2, var3);
452
453 if (var13[0][1] != 0 && MathHelper.floor_double(this.posX) - var1 == var13[0][0] && MathHelper.floor_double(this.posZ) - var3 == var13[0][2])
454 {
455 this.setPosition(this.posX, this.posY + (double)var13[0][1], this.posZ);
456 }
457 else if (var13[1][1] != 0 && MathHelper.floor_double(this.posX) - var1 == var13[1][0] && MathHelper.floor_double(this.posZ) - var3 == var13[1][2])
458 {
459 this.setPosition(this.posX, this.posY + (double)var13[1][1], this.posZ);
460 }
461
462 applyDragAndPushForces();
463
464 Vec3 var52 = this.func_70489_a(this.posX, this.posY, this.posZ);
465
466 if (var52 != null && var9 != null)
467 {
468 double var39 = (var9.yCoord - var52.yCoord) * 0.05D;
469 var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
470
471 if (var22 > 0.0D)
472 {
473 this.motionX = this.motionX / var22 * (var22 + var39);
474 this.motionZ = this.motionZ / var22 * (var22 + var39);
475 }
476
477 this.setPosition(this.posX, var52.yCoord, this.posZ);
478 }
479
480 int var51 = MathHelper.floor_double(this.posX);
481 int var53 = MathHelper.floor_double(this.posZ);
482
483 if (var51 != var1 || var53 != var3)
484 {
485 var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
486 this.motionX = var22 * (double)(var51 - var1);
487 this.motionZ = var22 * (double)(var53 - var3);
488 }
489
490 double var41;
491
492 updatePushForces();
493
494 if(shouldDoRailFunctions())
495 {
496 ((BlockRail)Block.blocksList[var8]).onMinecartPass(worldObj, this, var1, var2, var3);
497 }
498
499 if (var11 && shouldDoRailFunctions())
500 {
501 var41 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
502
503 if (var41 > 0.01D)
504 {
505 double var43 = 0.06D;
506 this.motionX += this.motionX / var41 * var43;
507 this.motionZ += this.motionZ / var41 * var43;
508 }
509 else if (var10 == 1)
510 {
511 if (this.worldObj.isBlockNormalCube(var1 - 1, var2, var3))
512 {
513 this.motionX = 0.02D;
514 }
515 else if (this.worldObj.isBlockNormalCube(var1 + 1, var2, var3))
516 {
517 this.motionX = -0.02D;
518 }
519 }
520 else if (var10 == 0)
521 {
522 if (this.worldObj.isBlockNormalCube(var1, var2, var3 - 1))
523 {
524 this.motionZ = 0.02D;
525 }
526 else if (this.worldObj.isBlockNormalCube(var1, var2, var3 + 1))
527 {
528 this.motionZ = -0.02D;
529 }
530 }
531 }
532 }
533 else
534 {
535 moveMinecartOffRail(var1, var2, var3);
536 }
537
538 this.doBlockCollisions();
539 this.rotationPitch = 0.0F;
540 double var47 = this.prevPosX - this.posX;
541 double var48 = this.prevPosZ - this.posZ;
542
543 if (var47 * var47 + var48 * var48 > 0.001D)
544 {
545 this.rotationYaw = (float)(Math.atan2(var48, var47) * 180.0D / Math.PI);
546
547 if (this.field_70499_f)
548 {
549 this.rotationYaw += 180.0F;
550 }
551 }
552
553 double var49 = (double)MathHelper.wrapAngleTo180_float(this.rotationYaw - this.prevRotationYaw);
554
555 if (var49 < -170.0D || var49 >= 170.0D)
556 {
557 this.rotationYaw += 180.0F;
558 this.field_70499_f = !this.field_70499_f;
559 }
560
561 this.setRotation(this.rotationYaw, this.rotationPitch);
562
563 AxisAlignedBB box = null;
564 if (getCollisionHandler() != null)
565 {
566 box = getCollisionHandler().getMinecartCollisionBox(this);
567 }
568 else
569 {
570 box = boundingBox.expand(0.2D, 0.0D, 0.2D);
571 }
572
573 List var15 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, box);
574
575 if (var15 != null && !var15.isEmpty())
576 {
577 for (int var50 = 0; var50 < var15.size(); ++var50)
578 {
579 Entity var17 = (Entity)var15.get(var50);
580
581 if (var17 != this.riddenByEntity && var17.canBePushed() && var17 instanceof EntityMinecart)
582 {
583 var17.applyEntityCollision(this);
584 }
585 }
586 }
587
588 if (this.riddenByEntity != null && this.riddenByEntity.isDead)
589 {
590 if (this.riddenByEntity.ridingEntity == this)
591 {
592 this.riddenByEntity.ridingEntity = null;
593 }
594
595 this.riddenByEntity = null;
596 }
597
598 updateFuel();
599 MinecraftForge.EVENT_BUS.post(new MinecartUpdateEvent(this, var1, var2, var3));
600 }
601 }
602
603 @SideOnly(Side.CLIENT)
604 public Vec3 func_70495_a(double par1, double par3, double par5, double par7)
605 {
606 int var9 = MathHelper.floor_double(par1);
607 int var10 = MathHelper.floor_double(par3);
608 int var11 = MathHelper.floor_double(par5);
609
610 if (BlockRail.isRailBlockAt(this.worldObj, var9, var10 - 1, var11))
611 {
612 --var10;
613 }
614
615 int var12 = this.worldObj.getBlockId(var9, var10, var11);
616
617 if (!BlockRail.isRailBlock(var12))
618 {
619 return null;
620 }
621 else
622 {
623 int var13 = ((BlockRail)Block.blocksList[var12]).getBasicRailMetadata(worldObj, this, var9, var10, var11);
624
625 par3 = (double)var10;
626
627 if (var13 >= 2 && var13 <= 5)
628 {
629 par3 = (double)(var10 + 1);
630 }
631
632 int[][] var14 = field_70500_g[var13];
633 double var15 = (double)(var14[1][0] - var14[0][0]);
634 double var17 = (double)(var14[1][2] - var14[0][2]);
635 double var19 = Math.sqrt(var15 * var15 + var17 * var17);
636 var15 /= var19;
637 var17 /= var19;
638 par1 += var15 * par7;
639 par5 += var17 * par7;
640
641 if (var14[0][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[0][0] && MathHelper.floor_double(par5) - var11 == var14[0][2])
642 {
643 par3 += (double)var14[0][1];
644 }
645 else if (var14[1][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[1][0] && MathHelper.floor_double(par5) - var11 == var14[1][2])
646 {
647 par3 += (double)var14[1][1];
648 }
649
650 return this.func_70489_a(par1, par3, par5);
651 }
652 }
653
654 public Vec3 func_70489_a(double par1, double par3, double par5)
655 {
656 int var7 = MathHelper.floor_double(par1);
657 int var8 = MathHelper.floor_double(par3);
658 int var9 = MathHelper.floor_double(par5);
659
660 if (BlockRail.isRailBlockAt(this.worldObj, var7, var8 - 1, var9))
661 {
662 --var8;
663 }
664
665 int var10 = this.worldObj.getBlockId(var7, var8, var9);
666
667 if (BlockRail.isRailBlock(var10))
668 {
669 int var11 = ((BlockRail)Block.blocksList[var10]).getBasicRailMetadata(worldObj, this, var7, var8, var9);
670 par3 = (double)var8;
671
672 if (var11 >= 2 && var11 <= 5)
673 {
674 par3 = (double)(var8 + 1);
675 }
676
677 int[][] var12 = field_70500_g[var11];
678 double var13 = 0.0D;
679 double var15 = (double)var7 + 0.5D + (double)var12[0][0] * 0.5D;
680 double var17 = (double)var8 + 0.5D + (double)var12[0][1] * 0.5D;
681 double var19 = (double)var9 + 0.5D + (double)var12[0][2] * 0.5D;
682 double var21 = (double)var7 + 0.5D + (double)var12[1][0] * 0.5D;
683 double var23 = (double)var8 + 0.5D + (double)var12[1][1] * 0.5D;
684 double var25 = (double)var9 + 0.5D + (double)var12[1][2] * 0.5D;
685 double var27 = var21 - var15;
686 double var29 = (var23 - var17) * 2.0D;
687 double var31 = var25 - var19;
688
689 if (var27 == 0.0D)
690 {
691 par1 = (double)var7 + 0.5D;
692 var13 = par5 - (double)var9;
693 }
694 else if (var31 == 0.0D)
695 {
696 par5 = (double)var9 + 0.5D;
697 var13 = par1 - (double)var7;
698 }
699 else
700 {
701 double var33 = par1 - var15;
702 double var35 = par5 - var19;
703 var13 = (var33 * var27 + var35 * var31) * 2.0D;
704 }
705
706 par1 = var15 + var27 * var13;
707 par3 = var17 + var29 * var13;
708 par5 = var19 + var31 * var13;
709
710 if (var29 < 0.0D)
711 {
712 ++par3;
713 }
714
715 if (var29 > 0.0D)
716 {
717 par3 += 0.5D;
718 }
719
720 return this.worldObj.getWorldVec3Pool().getVecFromPool(par1, par3, par5);
721 }
722 else
723 {
724 return null;
725 }
726 }
727
728 /**
729 * (abstract) Protected helper method to write subclass entity data to NBT.
730 */
731 protected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
732 {
733 par1NBTTagCompound.setInteger("Type", this.minecartType);
734
735 if (isPoweredCart())
736 {
737 par1NBTTagCompound.setDouble("PushX", this.pushX);
738 par1NBTTagCompound.setDouble("PushZ", this.pushZ);
739 par1NBTTagCompound.setInteger("Fuel", this.fuel);
740 }
741
742 if (getSizeInventory() > 0)
743 {
744 NBTTagList var2 = new NBTTagList();
745
746 for (int var3 = 0; var3 < this.cargoItems.length; ++var3)
747 {
748 if (this.cargoItems[var3] != null)
749 {
750 NBTTagCompound var4 = new NBTTagCompound();
751 var4.setByte("Slot", (byte)var3);
752 this.cargoItems[var3].writeToNBT(var4);
753 var2.appendTag(var4);
754 }
755 }
756
757 par1NBTTagCompound.setTag("Items", var2);
758 }
759 }
760
761 /**
762 * (abstract) Protected helper method to read subclass entity data from NBT.
763 */
764 protected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
765 {
766 this.minecartType = par1NBTTagCompound.getInteger("Type");
767
768 if (isPoweredCart())
769 {
770 this.pushX = par1NBTTagCompound.getDouble("PushX");
771 this.pushZ = par1NBTTagCompound.getDouble("PushZ");
772 try
773 {
774 this.fuel = par1NBTTagCompound.getInteger("Fuel");
775 }
776 catch (ClassCastException e)
777 {
778 this.fuel = par1NBTTagCompound.getShort("Fuel");
779 }
780 }
781
782 if (getSizeInventory() > 0)
783 {
784 NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
785 this.cargoItems = new ItemStack[this.getSizeInventory()];
786
787 for (int var3 = 0; var3 < var2.tagCount(); ++var3)
788 {
789 NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
790 int var5 = var4.getByte("Slot") & 255;
791
792 if (var5 >= 0 && var5 < this.cargoItems.length)
793 {
794 this.cargoItems[var5] = ItemStack.loadItemStackFromNBT(var4);
795 }
796 }
797 }
798 }
799
800 @SideOnly(Side.CLIENT)
801 public float getShadowSize()
802 {
803 return 0.0F;
804 }
805
806 /**
807 * Applies a velocity to each of the entities pushing them away from each other. Args: entity
808 */
809 public void applyEntityCollision(Entity par1Entity)
810 {
811 MinecraftForge.EVENT_BUS.post(new MinecartCollisionEvent(this, par1Entity));
812 if (getCollisionHandler() != null)
813 {
814 getCollisionHandler().onEntityCollision(this, par1Entity);
815 return;
816 }
817 if (!this.worldObj.isRemote)
818 {
819 if (par1Entity != this.riddenByEntity)
820 {
821 if (par1Entity instanceof EntityLiving && !(par1Entity instanceof EntityPlayer) && !(par1Entity instanceof EntityIronGolem) && canBeRidden() && this.motionX * this.motionX + this.motionZ * this.motionZ > 0.01D && this.riddenByEntity == null && par1Entity.ridingEntity == null)
822 {
823 par1Entity.mountEntity(this);
824 }
825
826 double var2 = par1Entity.posX - this.posX;
827 double var4 = par1Entity.posZ - this.posZ;
828 double var6 = var2 * var2 + var4 * var4;
829
830 if (var6 >= 9.999999747378752E-5D)
831 {
832 var6 = (double)MathHelper.sqrt_double(var6);
833 var2 /= var6;
834 var4 /= var6;
835 double var8 = 1.0D / var6;
836
837 if (var8 > 1.0D)
838 {
839 var8 = 1.0D;
840 }
841
842 var2 *= var8;
843 var4 *= var8;
844 var2 *= 0.10000000149011612D;
845 var4 *= 0.10000000149011612D;
846 var2 *= (double)(1.0F - this.entityCollisionReduction);
847 var4 *= (double)(1.0F - this.entityCollisionReduction);
848 var2 *= 0.5D;
849 var4 *= 0.5D;
850
851 if (par1Entity instanceof EntityMinecart)
852 {
853 double var10 = par1Entity.posX - this.posX;
854 double var12 = par1Entity.posZ - this.posZ;
855 Vec3 var14 = this.worldObj.getWorldVec3Pool().getVecFromPool(var10, 0.0D, var12).normalize();
856 Vec3 var15 = this.worldObj.getWorldVec3Pool().getVecFromPool((double)MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F), 0.0D, (double)MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F)).normalize();
857 double var16 = Math.abs(var14.dotProduct(var15));
858
859 if (var16 < 0.800000011920929D)
860 {
861 return;
862 }
863
864 double var18 = par1Entity.motionX + this.motionX;
865 double var20 = par1Entity.motionZ + this.motionZ;
866
867 if (((EntityMinecart)par1Entity).isPoweredCart() && !isPoweredCart())
868 {
869 this.motionX *= 0.20000000298023224D;
870 this.motionZ *= 0.20000000298023224D;
871 this.addVelocity(par1Entity.motionX - var2, 0.0D, par1Entity.motionZ - var4);
872 par1Entity.motionX *= 0.949999988079071D;
873 par1Entity.motionZ *= 0.949999988079071D;
874 }
875 else if (!((EntityMinecart)par1Entity).isPoweredCart() && isPoweredCart())
876 {
877 par1Entity.motionX *= 0.20000000298023224D;
878 par1Entity.motionZ *= 0.20000000298023224D;
879 par1Entity.addVelocity(this.motionX + var2, 0.0D, this.motionZ + var4);
880 this.motionX *= 0.949999988079071D;
881 this.motionZ *= 0.949999988079071D;
882 }
883 else
884 {
885 var18 /= 2.0D;
886 var20 /= 2.0D;
887 this.motionX *= 0.20000000298023224D;
888 this.motionZ *= 0.20000000298023224D;
889 this.addVelocity(var18 - var2, 0.0D, var20 - var4);
890 par1Entity.motionX *= 0.20000000298023224D;
891 par1Entity.motionZ *= 0.20000000298023224D;
892 par1Entity.addVelocity(var18 + var2, 0.0D, var20 + var4);
893 }
894 }
895 else
896 {
897 this.addVelocity(-var2, 0.0D, -var4);
898 par1Entity.addVelocity(var2 / 4.0D, 0.0D, var4 / 4.0D);
899 }
900 }
901 }
902 }
903 }
904
905 /**
906 * Returns the number of slots in the inventory.
907 */
908 public int getSizeInventory()
909 {
910 return (minecartType == 1 && getClass() == EntityMinecart.class ? 27 : 0);
911 }
912
913 /**
914 * Returns the stack in slot i
915 */
916 public ItemStack getStackInSlot(int par1)
917 {
918 return this.cargoItems[par1];
919 }
920
921 /**
922 * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
923 * new stack.
924 */
925 public ItemStack decrStackSize(int par1, int par2)
926 {
927 if (this.cargoItems[par1] != null)
928 {
929 ItemStack var3;
930
931 if (this.cargoItems[par1].stackSize <= par2)
932 {
933 var3 = this.cargoItems[par1];
934 this.cargoItems[par1] = null;
935 return var3;
936 }
937 else
938 {
939 var3 = this.cargoItems[par1].splitStack(par2);
940
941 if (this.cargoItems[par1].stackSize == 0)
942 {
943 this.cargoItems[par1] = null;
944 }
945
946 return var3;
947 }
948 }
949 else
950 {
951 return null;
952 }
953 }
954
955 /**
956 * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
957 * like when you close a workbench GUI.
958 */
959 public ItemStack getStackInSlotOnClosing(int par1)
960 {
961 if (this.cargoItems[par1] != null)
962 {
963 ItemStack var2 = this.cargoItems[par1];
964 this.cargoItems[par1] = null;
965 return var2;
966 }
967 else
968 {
969 return null;
970 }
971 }
972
973 /**
974 * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
975 */
976 public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
977 {
978 this.cargoItems[par1] = par2ItemStack;
979
980 if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
981 {
982 par2ItemStack.stackSize = this.getInventoryStackLimit();
983 }
984 }
985
986 /**
987 * Returns the name of the inventory.
988 */
989 public String getInvName()
990 {
991 return "container.minecart";
992 }
993
994 /**
995 * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't
996 * this more of a set than a get?*
997 */
998 public int getInventoryStackLimit()
999 {
1000 return 64;
1001 }
1002
1003 /**
1004 * Called when an the contents of an Inventory change, usually
1005 */
1006 public void onInventoryChanged() {}
1007
1008 /**
1009 * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
1010 */
1011 public boolean interact(EntityPlayer par1EntityPlayer)
1012 {
1013 if (MinecraftForge.EVENT_BUS.post(new MinecartInteractEvent(this, par1EntityPlayer)))
1014 {
1015 return true;
1016 }
1017
1018 if (canBeRidden())
1019 {
1020 if (this.riddenByEntity != null && this.riddenByEntity instanceof EntityPlayer && this.riddenByEntity != par1EntityPlayer)
1021 {
1022 return true;
1023 }
1024
1025 if (!this.worldObj.isRemote)
1026 {
1027 par1EntityPlayer.mountEntity(this);
1028 }
1029 }
1030 else if (getSizeInventory() > 0)
1031 {
1032 if (!this.worldObj.isRemote)
1033 {
1034 par1EntityPlayer.displayGUIChest(this);
1035 }
1036 }
1037 else if (this.minecartType == 2 && getClass() == EntityMinecart.class)
1038 {
1039 ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem();
1040
1041 if (var2 != null && var2.itemID == Item.coal.shiftedIndex)
1042 {
1043 if (--var2.stackSize == 0)
1044 {
1045 par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
1046 }
1047
1048 this.fuel += 3600;
1049 }
1050
1051 this.pushX = this.posX - par1EntityPlayer.posX;
1052 this.pushZ = this.posZ - par1EntityPlayer.posZ;
1053 }
1054
1055 return true;
1056 }
1057
1058 @SideOnly(Side.CLIENT)
1059
1060 /**
1061 * Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
1062 * posY, posZ, yaw, pitch
1063 */
1064 public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
1065 {
1066 this.minecartX = par1;
1067 this.minecartY = par3;
1068 this.minecartZ = par5;
1069 this.minecartYaw = (double)par7;
1070 this.minecartPitch = (double)par8;
1071 this.turnProgress = par9 + 2;
1072 this.motionX = this.velocityX;
1073 this.motionY = this.velocityY;
1074 this.motionZ = this.velocityZ;
1075 }
1076
1077 /**
1078 * Do not make give this method the name canInteractWith because it clashes with Container
1079 */
1080 public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
1081 {
1082 return this.isDead ? false : par1EntityPlayer.getDistanceSqToEntity(this) <= 64.0D;
1083 }
1084
1085 @SideOnly(Side.CLIENT)
1086
1087 /**
1088 * Sets the velocity to the args. Args: x, y, z
1089 */
1090 public void setVelocity(double par1, double par3, double par5)
1091 {
1092 this.velocityX = this.motionX = par1;
1093 this.velocityY = this.motionY = par3;
1094 this.velocityZ = this.motionZ = par5;
1095 }
1096
1097 /**
1098 * Is this minecart powered (Fuel > 0)
1099 */
1100 public boolean isMinecartPowered()
1101 {
1102 return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
1103 }
1104
1105 /**
1106 * Set if this minecart is powered (Fuel > 0)
1107 */
1108 protected void setMinecartPowered(boolean par1)
1109 {
1110 if (par1)
1111 {
1112 this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) | 1)));
1113 }
1114 else
1115 {
1116 this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) & -2)));
1117 }
1118 }
1119
1120 public void openChest() {}
1121
1122 public void closeChest() {}
1123
1124 /**
1125 * Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over
1126 * 40.
1127 */
1128 public void setDamage(int par1)
1129 {
1130 this.dataWatcher.updateObject(19, Integer.valueOf(par1));
1131 }
1132
1133 /**
1134 * Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over
1135 * 40.
1136 */
1137 public int getDamage()
1138 {
1139 return this.dataWatcher.getWatchableObjectInt(19);
1140 }
1141
1142 public void func_70497_h(int par1)
1143 {
1144 this.dataWatcher.updateObject(17, Integer.valueOf(par1));
1145 }
1146
1147 public int func_70496_j()
1148 {
1149 return this.dataWatcher.getWatchableObjectInt(17);
1150 }
1151
1152 public void func_70494_i(int par1)
1153 {
1154 this.dataWatcher.updateObject(18, Integer.valueOf(par1));
1155 }
1156
1157 public int func_70493_k()
1158 {
1159 return this.dataWatcher.getWatchableObjectInt(18);
1160 }
1161
1162 /**
1163 * Drops the cart as a item. The exact item dropped is defined by getItemDropped().
1164 */
1165 public void dropCartAsItem()
1166 {
1167 for(ItemStack item : getItemsDropped())
1168 {
1169 entityDropItem(item, 0);
1170 }
1171 }
1172
1173 /**
1174 * Override this to define which items your cart drops when broken.
1175 * This does not include items contained in the inventory,
1176 * that is handled elsewhere.
1177 * @return A list of items dropped.
1178 */
1179 public List<ItemStack> getItemsDropped()
1180 {
1181 List<ItemStack> items = new ArrayList<ItemStack>();
1182 items.add(new ItemStack(Item.minecartEmpty));
1183
1184 switch(minecartType)
1185 {
1186 case 1:
1187 items.add(new ItemStack(Block.chest));
1188 break;
1189 case 2:
1190 items.add(new ItemStack(Block.stoneOvenIdle));
1191 break;
1192 }
1193 return items;
1194 }
1195
1196 /**
1197 * This function returns an ItemStack that represents this cart.
1198 * This should be an ItemStack that can be used by the player to place the cart.
1199 * This is the item that was registered with the cart via the registerMinecart function,
1200 * but is not necessary the item the cart drops when destroyed.
1201 * @return An ItemStack that can be used to place the cart.
1202 */
1203 public ItemStack getCartItem()
1204 {
1205 return MinecartRegistry.getItemForCart(this);
1206 }
1207
1208 /**
1209 * Returns true if this cart is self propelled.
1210 * @return True if powered.
1211 */
1212 public boolean isPoweredCart()
1213 {
1214 return minecartType == 2 && getClass() == EntityMinecart.class;
1215 }
1216
1217 /**
1218 * Returns true if this cart is a storage cart
1219 * Some carts may have inventories but not be storage carts
1220 * and some carts without inventories may be storage carts.
1221 * @return True if this cart should be classified as a storage cart.
1222 */
1223 public boolean isStorageCart()
1224 {
1225 return minecartType == 1 && getClass() == EntityMinecart.class;
1226 }
1227
1228 /**
1229 * Returns true if this cart can be ridden by an Entity.
1230 * @return True if this cart can be ridden.
1231 */
1232 public boolean canBeRidden()
1233 {
1234 if(minecartType == 0 && getClass() == EntityMinecart.class)
1235 {
1236 return true;
1237 }
1238 return false;
1239 }
1240
1241 /**
1242 * Returns true if this cart can currently use rails.
1243 * This function is mainly used to gracefully detach a minecart from a rail.
1244 * @return True if the minecart can use rails.
1245 */
1246 public boolean canUseRail()
1247 {
1248 return canUseRail;
1249 }
1250
1251 /**
1252 * Set whether the minecart can use rails.
1253 * This function is mainly used to gracefully detach a minecart from a rail.
1254 * @param use Whether the minecart can currently use rails.
1255 */
1256 public void setCanUseRail(boolean use)
1257 {
1258 canUseRail = use;
1259 }
1260
1261 /**
1262 * Return false if this cart should not call IRail.onMinecartPass() and should ignore Powered Rails.
1263 * @return True if this cart should call IRail.onMinecartPass().
1264 */
1265 public boolean shouldDoRailFunctions()
1266 {
1267 return true;
1268 }
1269
1270 /**
1271 * Simply returns the minecartType variable.
1272 * @return minecartType
1273 */
1274 public int getMinecartType()
1275 {
1276 return minecartType;
1277 }
1278
1279 /**
1280 * Gets the current global Minecart Collision handler if none
1281 * is registered, returns null
1282 * @return The collision handler or null
1283 */
1284 public static IMinecartCollisionHandler getCollisionHandler()
1285 {
1286 return collisionHandler;
1287 }
1288
1289 /**
1290 * Sets the global Minecart Collision handler, overwrites any
1291 * that is currently set.
1292 * @param handler The new handler
1293 */
1294 public static void setCollisionHandler(IMinecartCollisionHandler handler)
1295 {
1296 collisionHandler = handler;
1297 }
1298
1299 /**
1300 * Carts should return their drag factor here
1301 * @return The drag rate.
1302 */
1303 protected double getDrag()
1304 {
1305 return riddenByEntity != null ? defaultDragRidden : defaultDragEmpty;
1306 }
1307
1308 /**
1309 * Moved to allow overrides.
1310 * This code applies drag and updates push forces.
1311 */
1312 protected void applyDragAndPushForces()
1313 {
1314 if(isPoweredCart())
1315 {
1316 double d27 = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ);
1317 if(d27 > 0.01D)
1318 {
1319 pushX /= d27;
1320 pushZ /= d27;
1321 double d29 = 0.04;
1322 motionX *= 0.8D;
1323 motionY *= 0.0D;
1324 motionZ *= 0.8D;
1325 motionX += pushX * d29;
1326 motionZ += pushZ * d29;
1327 }
1328 else
1329 {
1330 motionX *= 0.9D;
1331 motionY *= 0.0D;
1332 motionZ *= 0.9D;
1333 }
1334 }
1335 motionX *= getDrag();
1336 motionY *= 0.0D;
1337 motionZ *= getDrag();
1338 }
1339
1340 /**
1341 * Moved to allow overrides.
1342 * This code updates push forces.
1343 */
1344 protected void updatePushForces()
1345 {
1346 if(isPoweredCart())
1347 {
1348 double push = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ);
1349 if(push > 0.01D && motionX * motionX + motionZ * motionZ > 0.001D)
1350 {
1351 pushX /= push;
1352 pushZ /= push;
1353 if(pushX * motionX + pushZ * motionZ < 0.0D)
1354 {
1355 pushX = 0.0D;
1356 pushZ = 0.0D;
1357 }
1358 else
1359 {
1360 pushX = motionX;
1361 pushZ = motionZ;
1362 }
1363 }
1364 }
1365 }
1366
1367 /**
1368 * Moved to allow overrides.
1369 * This code handles minecart movement and speed capping when on a rail.
1370 */
1371 protected void moveMinecartOnRail(int i, int j, int k)
1372 {
1373 int id = worldObj.getBlockId(i, j, k);
1374 if (!BlockRail.isRailBlock(id))
1375 {
1376 return;
1377 }
1378 float railMaxSpeed = ((BlockRail)Block.blocksList[id]).getRailMaxSpeed(worldObj, this, i, j, k);
1379
1380 double maxSpeed = Math.min(railMaxSpeed, getMaxSpeedRail());
1381 double mX = motionX;
1382 double mZ = motionZ;
1383 if(riddenByEntity != null)
1384 {
1385 mX *= 0.75D;
1386 mZ *= 0.75D;
1387 }
1388 if(mX < -maxSpeed) mX = -maxSpeed;
1389 if(mX > maxSpeed) mX = maxSpeed;
1390 if(mZ < -maxSpeed) mZ = -maxSpeed;
1391 if(mZ > maxSpeed) mZ = maxSpeed;
1392 moveEntity(mX, 0.0D, mZ);
1393 }
1394
1395 /**
1396 * Moved to allow overrides.
1397 * This code handles minecart movement and speed capping when not on a rail.
1398 */
1399 protected void moveMinecartOffRail(int i, int j, int k)
1400 {
1401 double d2 = getMaxSpeedGround();
1402 if(!onGround)
1403 {
1404 d2 = getMaxSpeedAirLateral();
1405 }
1406 if(motionX < -d2) motionX = -d2;
1407 if(motionX > d2) motionX = d2;
1408 if(motionZ < -d2) motionZ = -d2;
1409 if(motionZ > d2) motionZ = d2;
1410 double moveY = motionY;
1411 if(getMaxSpeedAirVertical() > 0 && motionY > getMaxSpeedAirVertical())
1412 {
1413 moveY = getMaxSpeedAirVertical();
1414 if(Math.abs(motionX) < 0.3f && Math.abs(motionZ) < 0.3f)
1415 {
1416 moveY = 0.15f;
1417 motionY = moveY;
1418 }
1419 }
1420 if(onGround)
1421 {
1422 motionX *= 0.5D;
1423 motionY *= 0.5D;
1424 motionZ *= 0.5D;
1425 }
1426 moveEntity(motionX, moveY, motionZ);
1427 if(!onGround)
1428 {
1429 motionX *= getDragAir();
1430 motionY *= getDragAir();
1431 motionZ *= getDragAir();
1432 }
1433 }
1434
1435 /**
1436 * Moved to allow overrides.
1437 * This code applies fuel consumption.
1438 */
1439 protected void updateFuel()
1440 {
1441 if (fuel > 0) fuel--;
1442 if (fuel <= 0) pushX = pushZ = 0.0D;
1443 setMinecartPowered(fuel > 0);
1444 }
1445
1446 /**
1447 * Moved to allow overrides, This code handle slopes affecting velocity.
1448 * @param metadata The blocks position metadata
1449 */
1450 protected void adjustSlopeVelocities(int metadata)
1451 {
1452 double acceleration = 0.0078125D;
1453 if (metadata == 2)
1454 {
1455 motionX -= acceleration;
1456 }
1457 else if (metadata == 3)
1458 {
1459 motionX += acceleration;
1460 }
1461 else if (metadata == 4)
1462 {
1463 motionZ += acceleration;
1464 }
1465 else if (metadata == 5)
1466 {
1467 motionZ -= acceleration;
1468 }
1469 }
1470
1471 /**
1472 * Getters/setters for physics variables
1473 */
1474
1475 /**
1476 * Returns the carts max speed.
1477 * Carts going faster than 1.1 cause issues with chunk loading.
1478 * Carts cant traverse slopes or corners at greater than 0.5 - 0.6.
1479 * This value is compared with the rails max speed to determine
1480 * the carts current max speed. A normal rails max speed is 0.4.
1481 * @return Carts max speed.
1482 */
1483 public float getMaxSpeedRail()
1484 {
1485 return maxSpeedRail;
1486 }
1487
1488 public void setMaxSpeedRail(float value)
1489 {
1490 maxSpeedRail = value;
1491 }
1492
1493 public float getMaxSpeedGround()
1494 {
1495 return maxSpeedGround;
1496 }
1497
1498 public void setMaxSpeedGround(float value)
1499 {
1500 maxSpeedGround = value;
1501 }
1502
1503 public float getMaxSpeedAirLateral()
1504 {
1505 return maxSpeedAirLateral;
1506 }
1507
1508 public void setMaxSpeedAirLateral(float value)
1509 {
1510 maxSpeedAirLateral = value;
1511 }
1512
1513 public float getMaxSpeedAirVertical()
1514 {
1515 return maxSpeedAirVertical;
1516 }
1517
1518 public void setMaxSpeedAirVertical(float value)
1519 {
1520 maxSpeedAirVertical = value;
1521 }
1522
1523 public double getDragAir()
1524 {
1525 return dragAir;
1526 }
1527
1528 public void setDragAir(double value)
1529 {
1530 dragAir = value;
1531 }
1532 }