001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.net.URI;
006 import org.lwjgl.input.Keyboard;
007 import org.lwjgl.opengl.GL11;
008
009 @SideOnly(Side.CLIENT)
010 public class GuiScreenDemo extends GuiScreen
011 {
012 /**
013 * Adds the buttons (and other controls) to the screen in question.
014 */
015 public void initGui()
016 {
017 this.controlList.clear();
018 byte var1 = -16;
019 this.controlList.add(new GuiButton(1, this.width / 2 - 116, this.height / 4 + 132 + var1, 114, 20, StatCollector.translateToLocal("demo.help.buy")));
020 this.controlList.add(new GuiButton(2, this.width / 2 + 2, this.height / 4 + 132 + var1, 114, 20, StatCollector.translateToLocal("demo.help.later")));
021 }
022
023 /**
024 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
025 */
026 protected void actionPerformed(GuiButton par1GuiButton)
027 {
028 switch (par1GuiButton.id)
029 {
030 case 1:
031 par1GuiButton.enabled = false;
032
033 try
034 {
035 Class var2 = Class.forName("java.awt.Desktop");
036 Object var3 = var2.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
037 var2.getMethod("browse", new Class[] {URI.class}).invoke(var3, new Object[] {new URI("http://www.minecraft.net/store?source=demo")});
038 }
039 catch (Throwable var4)
040 {
041 var4.printStackTrace();
042 }
043
044 break;
045 case 2:
046 this.mc.displayGuiScreen((GuiScreen)null);
047 this.mc.setIngameFocus();
048 }
049 }
050
051 /**
052 * Called from the main game loop to update the screen.
053 */
054 public void updateScreen()
055 {
056 super.updateScreen();
057 }
058
059 /**
060 * Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
061 */
062 public void drawDefaultBackground()
063 {
064 super.drawDefaultBackground();
065 int var1 = this.mc.renderEngine.getTexture("/gui/demo_bg.png");
066 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
067 this.mc.renderEngine.bindTexture(var1);
068 int var2 = (this.width - 248) / 2;
069 int var3 = (this.height - 166) / 2;
070 this.drawTexturedModalRect(var2, var3, 0, 0, 248, 166);
071 }
072
073 /**
074 * Draws the screen and all the components in it.
075 */
076 public void drawScreen(int par1, int par2, float par3)
077 {
078 this.drawDefaultBackground();
079 int var4 = (this.width - 248) / 2 + 10;
080 this.fontRenderer.drawString(StatCollector.translateToLocal("demo.help.title"), var4, 44, 2039583);
081 GameSettings var6 = this.mc.gameSettings;
082 byte var7 = 60;
083 String var5 = StatCollector.translateToLocal("demo.help.movementShort");
084 var5 = String.format(var5, new Object[] {Keyboard.getKeyName(var6.keyBindForward.keyCode), Keyboard.getKeyName(var6.keyBindLeft.keyCode), Keyboard.getKeyName(var6.keyBindBack.keyCode), Keyboard.getKeyName(var6.keyBindRight.keyCode)});
085 this.fontRenderer.drawString(var5, var4, var7, 5197647);
086 var5 = StatCollector.translateToLocal("demo.help.movementMouse");
087 this.fontRenderer.drawString(var5, var4, var7 + 12, 5197647);
088 var5 = StatCollector.translateToLocal("demo.help.jump");
089 var5 = String.format(var5, new Object[] {Keyboard.getKeyName(var6.keyBindJump.keyCode)});
090 this.fontRenderer.drawString(var5, var4, var7 + 24, 5197647);
091 var5 = StatCollector.translateToLocal("demo.help.inventory");
092 var5 = String.format(var5, new Object[] {Keyboard.getKeyName(var6.keyBindInventory.keyCode)});
093 this.fontRenderer.drawString(var5, var4, var7 + 36, 5197647);
094 this.fontRenderer.drawSplitString(StatCollector.translateToLocal("demo.help.fullWrapped"), var4, var7 + 68, 218, 2039583);
095 super.drawScreen(par1, par2, par3);
096 }
097 }