001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.Random;
006
007 public class BlockSkull extends BlockContainer
008 {
009 protected BlockSkull(int par1)
010 {
011 super(par1, Material.circuits);
012 this.blockIndexInTexture = 104;
013 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
014 }
015
016 /**
017 * The type of render function that is called for this block
018 */
019 public int getRenderType()
020 {
021 return -1;
022 }
023
024 /**
025 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
026 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
027 */
028 public boolean isOpaqueCube()
029 {
030 return false;
031 }
032
033 /**
034 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
035 */
036 public boolean renderAsNormalBlock()
037 {
038 return false;
039 }
040
041 /**
042 * Updates the blocks bounds based on its current state. Args: world, x, y, z
043 */
044 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
045 {
046 int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4) & 7;
047
048 switch (var5)
049 {
050 case 1:
051 default:
052 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
053 break;
054 case 2:
055 this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F);
056 break;
057 case 3:
058 this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F);
059 break;
060 case 4:
061 this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F);
062 break;
063 case 5:
064 this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F);
065 }
066 }
067
068 /**
069 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
070 * cleared to be reused)
071 */
072 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
073 {
074 this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
075 return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
076 }
077
078 /**
079 * Called when the block is placed in the world.
080 */
081 public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving)
082 {
083 int var6 = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
084 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
085 }
086
087 /**
088 * Returns a new instance of a block's tile entity class. Called on placing the block.
089 */
090 public TileEntity createNewTileEntity(World par1World)
091 {
092 return new TileEntitySkull();
093 }
094
095 @SideOnly(Side.CLIENT)
096
097 /**
098 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
099 */
100 public int idPicked(World par1World, int par2, int par3, int par4)
101 {
102 return Item.field_82799_bQ.shiftedIndex;
103 }
104
105 /**
106 * Get the block's damage value (for use with pick block).
107 */
108 public int getDamageValue(World par1World, int par2, int par3, int par4)
109 {
110 TileEntity var5 = par1World.getBlockTileEntity(par2, par3, par4);
111 return var5 != null && var5 instanceof TileEntitySkull ? ((TileEntitySkull)var5).func_82117_a() : super.getDamageValue(par1World, par2, par3, par4);
112 }
113
114 /**
115 * Determines the damage on the item the block drops. Used in cloth and wood.
116 */
117 public int damageDropped(int par1)
118 {
119 return par1;
120 }
121
122 /**
123 * Drops the block items with a specified chance of dropping the specified items
124 */
125 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) {}
126
127 /**
128 * Called when the block is attempted to be harvested
129 */
130 public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
131 {
132 if (par6EntityPlayer.capabilities.isCreativeMode)
133 {
134 par5 |= 8;
135 par1World.setBlockMetadataWithNotify(par2, par3, par4, par5);
136 }
137
138 super.onBlockHarvested(par1World, par2, par3, par4, par5, par6EntityPlayer);
139 }
140
141 /**
142 * ejects contained items into the world, and notifies neighbours of an update, as appropriate
143 */
144 public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
145 {
146 if (!par1World.isRemote)
147 {
148 if ((par6 & 8) == 0)
149 {
150 this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.field_82799_bQ.shiftedIndex, 1, this.getDamageValue(par1World, par2, par3, par4)));
151 }
152
153 super.breakBlock(par1World, par2, par3, par4, par5, par6);
154 }
155 }
156
157 /**
158 * Returns the ID of the items to drop on destruction.
159 */
160 public int idDropped(int par1, Random par2Random, int par3)
161 {
162 return Item.field_82799_bQ.shiftedIndex;
163 }
164
165 public void func_82529_a(World par1World, int par2, int par3, int par4, TileEntitySkull par5TileEntitySkull)
166 {
167 if (par5TileEntitySkull.func_82117_a() == 1 && par3 >= 2)
168 {
169 int var6 = Block.slowSand.blockID;
170 int var7;
171 EntityWither var8;
172 int var9;
173
174 for (var7 = -2; var7 <= 0; ++var7)
175 {
176 if (par1World.getBlockId(par2, par3 - 1, par4 + var7) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 2, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 2) == var6 && this.func_82528_d(par1World, par2, par3, par4 + var7, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 1, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 2, 1))
177 {
178 par1World.setBlockMetadata(par2, par3, par4 + var7, 8);
179 par1World.setBlockMetadata(par2, par3, par4 + var7 + 1, 8);
180 par1World.setBlockMetadata(par2, par3, par4 + var7 + 2, 8);
181 par1World.setBlock(par2, par3, par4 + var7, 0);
182 par1World.setBlock(par2, par3, par4 + var7 + 1, 0);
183 par1World.setBlock(par2, par3, par4 + var7 + 2, 0);
184 par1World.setBlock(par2, par3 - 1, par4 + var7, 0);
185 par1World.setBlock(par2, par3 - 1, par4 + var7 + 1, 0);
186 par1World.setBlock(par2, par3 - 1, par4 + var7 + 2, 0);
187 par1World.setBlock(par2, par3 - 2, par4 + var7 + 1, 0);
188
189 if (!par1World.isRemote)
190 {
191 var8 = new EntityWither(par1World);
192 var8.setLocationAndAngles((double)par2 + 0.5D, (double)par3 - 1.45D, (double)(par4 + var7) + 1.5D, 90.0F, 0.0F);
193 var8.renderYawOffset = 90.0F;
194 var8.func_82206_m();
195 par1World.spawnEntityInWorld(var8);
196 }
197
198 for (var9 = 0; var9 < 120; ++var9)
199 {
200 par1World.spawnParticle("snowballpoof", (double)par2 + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)(par4 + var7 + 1) + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
201 }
202
203 par1World.notifyBlockChange(par2, par3, par4 + var7, 0);
204 par1World.notifyBlockChange(par2, par3, par4 + var7 + 1, 0);
205 par1World.notifyBlockChange(par2, par3, par4 + var7 + 2, 0);
206 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7, 0);
207 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 1, 0);
208 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 2, 0);
209 par1World.notifyBlockChange(par2, par3 - 2, par4 + var7 + 1, 0);
210 return;
211 }
212 }
213
214 for (var7 = -2; var7 <= 0; ++var7)
215 {
216 if (par1World.getBlockId(par2 + var7, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 2, par4) == var6 && par1World.getBlockId(par2 + var7 + 2, par3 - 1, par4) == var6 && this.func_82528_d(par1World, par2 + var7, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 1, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 2, par3, par4, 1))
217 {
218 par1World.setBlockMetadata(par2 + var7, par3, par4, 8);
219 par1World.setBlockMetadata(par2 + var7 + 1, par3, par4, 8);
220 par1World.setBlockMetadata(par2 + var7 + 2, par3, par4, 8);
221 par1World.setBlock(par2 + var7, par3, par4, 0);
222 par1World.setBlock(par2 + var7 + 1, par3, par4, 0);
223 par1World.setBlock(par2 + var7 + 2, par3, par4, 0);
224 par1World.setBlock(par2 + var7, par3 - 1, par4, 0);
225 par1World.setBlock(par2 + var7 + 1, par3 - 1, par4, 0);
226 par1World.setBlock(par2 + var7 + 2, par3 - 1, par4, 0);
227 par1World.setBlock(par2 + var7 + 1, par3 - 2, par4, 0);
228
229 if (!par1World.isRemote)
230 {
231 var8 = new EntityWither(par1World);
232 var8.setLocationAndAngles((double)(par2 + var7) + 1.5D, (double)par3 - 1.45D, (double)par4 + 0.5D, 0.0F, 0.0F);
233 var8.func_82206_m();
234 par1World.spawnEntityInWorld(var8);
235 }
236
237 for (var9 = 0; var9 < 120; ++var9)
238 {
239 par1World.spawnParticle("snowballpoof", (double)(par2 + var7 + 1) + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)par4 + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
240 }
241
242 par1World.notifyBlockChange(par2 + var7, par3, par4, 0);
243 par1World.notifyBlockChange(par2 + var7 + 1, par3, par4, 0);
244 par1World.notifyBlockChange(par2 + var7 + 2, par3, par4, 0);
245 par1World.notifyBlockChange(par2 + var7, par3 - 1, par4, 0);
246 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 1, par4, 0);
247 par1World.notifyBlockChange(par2 + var7 + 2, par3 - 1, par4, 0);
248 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 2, par4, 0);
249 return;
250 }
251 }
252 }
253 }
254
255 private boolean func_82528_d(World par1World, int par2, int par3, int par4, int par5)
256 {
257 if (par1World.getBlockId(par2, par3, par4) != this.blockID)
258 {
259 return false;
260 }
261 else
262 {
263 TileEntity var6 = par1World.getBlockTileEntity(par2, par3, par4);
264 return var6 != null && var6 instanceof TileEntitySkull ? ((TileEntitySkull)var6).func_82117_a() == par5 : false;
265 }
266 }
267 }