001 package net.minecraft.src;
002
003 public abstract class BehaviorProjectileDispense extends BehaviorDefaultDispenseItem
004 {
005 public ItemStack func_82487_b(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
006 {
007 World var3 = par1IBlockSource.func_82618_k();
008 IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource);
009 EnumFacing var5 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
010 IProjectile var6 = this.func_82499_a(var3, var4);
011 var6.setThrowableHeading((double)var5.func_82601_c(), 0.10000000149011612D, (double)var5.func_82599_e(), this.func_82500_b(), this.func_82498_a());
012 var3.spawnEntityInWorld((Entity)var6);
013 par2ItemStack.splitStack(1);
014 return par2ItemStack;
015 }
016
017 protected void func_82485_a(IBlockSource par1IBlockSource)
018 {
019 par1IBlockSource.func_82618_k().playAuxSFX(1002, par1IBlockSource.func_82623_d(), par1IBlockSource.func_82622_e(), par1IBlockSource.func_82621_f(), 0);
020 }
021
022 protected abstract IProjectile func_82499_a(World var1, IPosition var2);
023
024 protected float func_82498_a()
025 {
026 return 6.0F;
027 }
028
029 protected float func_82500_b()
030 {
031 return 1.1F;
032 }
033 }