001 package net.minecraft.src;
002
003 import java.util.Random;
004 import net.minecraft.server.MinecraftServer;
005
006 public class BehaviorDispenseFireball extends BehaviorDefaultDispenseItem
007 {
008 final MinecraftServer field_82504_b;
009
010 public BehaviorDispenseFireball(MinecraftServer par1MinecraftServer)
011 {
012 this.field_82504_b = par1MinecraftServer;
013 }
014
015 public ItemStack func_82487_b(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
016 {
017 EnumFacing var3 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
018 IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource);
019 double var5 = var4.func_82615_a() + (double)((float)var3.func_82601_c() * 0.3F);
020 double var7 = var4.func_82617_b();
021 double var9 = var4.func_82616_c() + (double)((float)var3.func_82599_e() * 0.3F);
022 World var11 = par1IBlockSource.func_82618_k();
023 Random var12 = var11.rand;
024 double var13 = var12.nextGaussian() * 0.05D + (double)var3.func_82601_c();
025 double var15 = var12.nextGaussian() * 0.05D;
026 double var17 = var12.nextGaussian() * 0.05D + (double)var3.func_82599_e();
027 var11.spawnEntityInWorld(new EntitySmallFireball(var11, var5, var7, var9, var13, var15, var17));
028 par2ItemStack.splitStack(1);
029 return par2ItemStack;
030 }
031
032 protected void func_82485_a(IBlockSource par1IBlockSource)
033 {
034 par1IBlockSource.func_82618_k().playAuxSFX(1009, par1IBlockSource.func_82623_d(), par1IBlockSource.func_82622_e(), par1IBlockSource.func_82621_f(), 0);
035 }
036 }