001 package net.minecraft.src;
002
003 import java.util.Iterator;
004 import net.minecraft.server.MinecraftServer;
005
006 public class WorldManager implements IWorldAccess
007 {
008 /** Reference to the MinecraftServer object. */
009 private MinecraftServer mcServer;
010
011 /** The WorldServer object. */
012 private WorldServer theWorldServer;
013
014 public WorldManager(MinecraftServer par1MinecraftServer, WorldServer par2WorldServer)
015 {
016 this.mcServer = par1MinecraftServer;
017 this.theWorldServer = par2WorldServer;
018 }
019
020 /**
021 * Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
022 */
023 public void spawnParticle(String par1Str, double par2, double par4, double par6, double par8, double par10, double par12) {}
024
025 /**
026 * Start the skin for this entity downloading, if necessary, and increment its reference counter
027 */
028 public void obtainEntitySkin(Entity par1Entity)
029 {
030 this.theWorldServer.getEntityTracker().addEntityToTracker(par1Entity);
031 }
032
033 /**
034 * Decrement the reference counter for this entity's skin image data
035 */
036 public void releaseEntitySkin(Entity par1Entity)
037 {
038 this.theWorldServer.getEntityTracker().removeEntityFromAllTrackingPlayers(par1Entity);
039 }
040
041 /**
042 * Plays the specified sound. Arg: soundName, x, y, z, volume, pitch
043 */
044 public void playSound(String par1Str, double par2, double par4, double par6, float par8, float par9)
045 {
046 this.mcServer.getConfigurationManager().sendToAllNear(par2, par4, par6, par8 > 1.0F ? (double)(16.0F * par8) : 16.0D, this.theWorldServer.provider.dimensionId, new Packet62LevelSound(par1Str, par2, par4, par6, par8, par9));
047 }
048
049 public void func_85102_a(EntityPlayer par1EntityPlayer, String par2Str, double par3, double par5, double par7, float par9, float par10)
050 {
051 this.mcServer.getConfigurationManager().sendToAllNearExcept(par1EntityPlayer, par3, par5, par7, par9 > 1.0F ? (double)(16.0F * par9) : 16.0D, this.theWorldServer.provider.dimensionId, new Packet62LevelSound(par2Str, par3, par5, par7, par9, par10));
052 }
053
054 /**
055 * Called across all registered IWorldAccess instances when a block range is invalidated. Args: minX, minY, minZ,
056 * maxX, maxY, maxZ
057 */
058 public void markBlockRangeNeedsUpdate(int par1, int par2, int par3, int par4, int par5, int par6) {}
059
060 /**
061 * Will mark the block and neighbors that their renderers need an update (could be all the same renderer
062 * potentially) Args: x, y, z
063 */
064 public void markBlockNeedsUpdate(int par1, int par2, int par3)
065 {
066 this.theWorldServer.getPlayerManager().flagChunkForUpdate(par1, par2, par3);
067 }
068
069 /**
070 * As of mc 1.2.3 this method has exactly the same signature and does exactly the same as markBlockNeedsUpdate
071 */
072 public void markBlockNeedsUpdate2(int par1, int par2, int par3) {}
073
074 /**
075 * Plays the specified record. Arg: recordName, x, y, z
076 */
077 public void playRecord(String par1Str, int par2, int par3, int par4) {}
078
079 /**
080 * Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
081 */
082 public void playAuxSFX(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6)
083 {
084 this.mcServer.getConfigurationManager().sendToAllNearExcept(par1EntityPlayer, (double)par3, (double)par4, (double)par5, 64.0D, this.theWorldServer.provider.dimensionId, new Packet61DoorChange(par2, par3, par4, par5, par6, false));
085 }
086
087 public void func_82746_a(int par1, int par2, int par3, int par4, int par5)
088 {
089 this.mcServer.getConfigurationManager().sendPacketToAllPlayers(new Packet61DoorChange(par1, par2, par3, par4, par5, true));
090 }
091
092 /**
093 * Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed
094 * value
095 */
096 public void destroyBlockPartially(int par1, int par2, int par3, int par4, int par5)
097 {
098 Iterator var6 = this.mcServer.getConfigurationManager().playerEntityList.iterator();
099
100 while (var6.hasNext())
101 {
102 EntityPlayerMP var7 = (EntityPlayerMP)var6.next();
103
104 if (var7 != null && var7.worldObj == this.theWorldServer && var7.entityId != par1)
105 {
106 double var8 = (double)par2 - var7.posX;
107 double var10 = (double)par3 - var7.posY;
108 double var12 = (double)par4 - var7.posZ;
109
110 if (var8 * var8 + var10 * var10 + var12 * var12 < 1024.0D)
111 {
112 var7.playerNetServerHandler.sendPacketToPlayer(new Packet55BlockDestroy(par1, par2, par3, par4, par5));
113 }
114 }
115 }
116 }
117 }