001 package net.minecraft.src;
002
003 public class ItemReed extends Item
004 {
005 /** The ID of the block the reed will spawn when used from inventory bar. */
006 private int spawnID;
007
008 public ItemReed(int par1, Block par2Block)
009 {
010 super(par1);
011 this.spawnID = par2Block.blockID;
012 }
013
014 /**
015 * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
016 * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
017 */
018 public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
019 {
020 int var11 = par3World.getBlockId(par4, par5, par6);
021
022 if (var11 == Block.snow.blockID)
023 {
024 par7 = 1;
025 }
026 else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID)
027 {
028 if (par7 == 0)
029 {
030 --par5;
031 }
032
033 if (par7 == 1)
034 {
035 ++par5;
036 }
037
038 if (par7 == 2)
039 {
040 --par6;
041 }
042
043 if (par7 == 3)
044 {
045 ++par6;
046 }
047
048 if (par7 == 4)
049 {
050 --par4;
051 }
052
053 if (par7 == 5)
054 {
055 ++par4;
056 }
057 }
058
059 if (!par2EntityPlayer.func_82247_a(par4, par5, par6, par7, par1ItemStack))
060 {
061 return false;
062 }
063 else if (par1ItemStack.stackSize == 0)
064 {
065 return false;
066 }
067 else
068 {
069 if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null))
070 {
071 Block var12 = Block.blocksList[this.spawnID];
072 int var13 = var12.func_85104_a(par3World, par4, par5, par6, par7, par8, par9, par10, 0);
073
074 if (par3World.setBlockAndMetadataWithNotify(par4, par5, par6, this.spawnID, var13))
075 {
076 if (par3World.getBlockId(par4, par5, par6) == this.spawnID)
077 {
078 Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer);
079 Block.blocksList[this.spawnID].func_85105_g(par3World, par4, par5, par6, var13);
080 }
081
082 par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F);
083 --par1ItemStack.stackSize;
084 }
085 }
086
087 return true;
088 }
089 }
090 }