001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.Random;
006
007 public class BlockSkull extends BlockContainer
008 {
009 protected BlockSkull(int par1)
010 {
011 super(par1, Material.circuits);
012 this.blockIndexInTexture = 104;
013 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
014 }
015
016 /**
017 * The type of render function that is called for this block
018 */
019 public int getRenderType()
020 {
021 return -1;
022 }
023
024 /**
025 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
026 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
027 */
028 public boolean isOpaqueCube()
029 {
030 return false;
031 }
032
033 /**
034 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
035 */
036 public boolean renderAsNormalBlock()
037 {
038 return false;
039 }
040
041 /**
042 * Updates the blocks bounds based on its current state. Args: world, x, y, z
043 */
044 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
045 {
046 int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4) & 7;
047
048 switch (var5)
049 {
050 case 1:
051 default:
052 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
053 break;
054 case 2:
055 this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F);
056 break;
057 case 3:
058 this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F);
059 break;
060 case 4:
061 this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F);
062 break;
063 case 5:
064 this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F);
065 }
066 }
067
068 /**
069 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
070 * cleared to be reused)
071 */
072 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
073 {
074 this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
075 return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
076 }
077
078 /**
079 * Called when the block is placed in the world.
080 */
081 public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving)
082 {
083 int var6 = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
084 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
085 }
086
087 /**
088 * Returns a new instance of a block's tile entity class. Called on placing the block.
089 */
090 public TileEntity createNewTileEntity(World par1World)
091 {
092 return new TileEntitySkull();
093 }
094
095 @SideOnly(Side.CLIENT)
096
097 /**
098 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
099 */
100 public int idPicked(World par1World, int par2, int par3, int par4)
101 {
102 return Item.skull.shiftedIndex;
103 }
104
105 /**
106 * Get the block's damage value (for use with pick block).
107 */
108 public int getDamageValue(World par1World, int par2, int par3, int par4)
109 {
110 TileEntity var5 = par1World.getBlockTileEntity(par2, par3, par4);
111 return var5 != null && var5 instanceof TileEntitySkull ? ((TileEntitySkull)var5).func_82117_a() : super.getDamageValue(par1World, par2, par3, par4);
112 }
113
114 /**
115 * Determines the damage on the item the block drops. Used in cloth and wood.
116 */
117 public int damageDropped(int par1)
118 {
119 return par1;
120 }
121
122 /**
123 * Drops the block items with a specified chance of dropping the specified items
124 */
125 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) {}
126
127 /**
128 * Called when the block is attempted to be harvested
129 */
130 public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
131 {
132 if (par6EntityPlayer.capabilities.isCreativeMode)
133 {
134 par5 |= 8;
135 par1World.setBlockMetadataWithNotify(par2, par3, par4, par5);
136 }
137
138 super.onBlockHarvested(par1World, par2, par3, par4, par5, par6EntityPlayer);
139 }
140
141 /**
142 * ejects contained items into the world, and notifies neighbours of an update, as appropriate
143 */
144 public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
145 {
146 if (!par1World.isRemote)
147 {
148 if ((par6 & 8) == 0)
149 {
150 ItemStack var7 = new ItemStack(Item.skull.shiftedIndex, 1, this.getDamageValue(par1World, par2, par3, par4));
151 TileEntitySkull var8 = (TileEntitySkull)par1World.getBlockTileEntity(par2, par3, par4);
152
153 if (var8.func_82117_a() == 3 && var8.func_82120_c() != null && var8.func_82120_c().length() > 0)
154 {
155 var7.setTagCompound(new NBTTagCompound());
156 var7.getTagCompound().setString("SkullOwner", var8.func_82120_c());
157 }
158
159 this.dropBlockAsItem_do(par1World, par2, par3, par4, var7);
160 }
161
162 super.breakBlock(par1World, par2, par3, par4, par5, par6);
163 }
164 }
165
166 /**
167 * Returns the ID of the items to drop on destruction.
168 */
169 public int idDropped(int par1, Random par2Random, int par3)
170 {
171 return Item.skull.shiftedIndex;
172 }
173
174 public void func_82529_a(World par1World, int par2, int par3, int par4, TileEntitySkull par5TileEntitySkull)
175 {
176 if (par5TileEntitySkull.func_82117_a() == 1 && par3 >= 2 && par1World.difficultySetting > 0)
177 {
178 int var6 = Block.slowSand.blockID;
179 int var7;
180 EntityWither var8;
181 int var9;
182
183 for (var7 = -2; var7 <= 0; ++var7)
184 {
185 if (par1World.getBlockId(par2, par3 - 1, par4 + var7) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 2, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 2) == var6 && this.func_82528_d(par1World, par2, par3, par4 + var7, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 1, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 2, 1))
186 {
187 par1World.setBlockMetadata(par2, par3, par4 + var7, 8);
188 par1World.setBlockMetadata(par2, par3, par4 + var7 + 1, 8);
189 par1World.setBlockMetadata(par2, par3, par4 + var7 + 2, 8);
190 par1World.setBlock(par2, par3, par4 + var7, 0);
191 par1World.setBlock(par2, par3, par4 + var7 + 1, 0);
192 par1World.setBlock(par2, par3, par4 + var7 + 2, 0);
193 par1World.setBlock(par2, par3 - 1, par4 + var7, 0);
194 par1World.setBlock(par2, par3 - 1, par4 + var7 + 1, 0);
195 par1World.setBlock(par2, par3 - 1, par4 + var7 + 2, 0);
196 par1World.setBlock(par2, par3 - 2, par4 + var7 + 1, 0);
197
198 if (!par1World.isRemote)
199 {
200 var8 = new EntityWither(par1World);
201 var8.setLocationAndAngles((double)par2 + 0.5D, (double)par3 - 1.45D, (double)(par4 + var7) + 1.5D, 90.0F, 0.0F);
202 var8.renderYawOffset = 90.0F;
203 var8.func_82206_m();
204 par1World.spawnEntityInWorld(var8);
205 }
206
207 for (var9 = 0; var9 < 120; ++var9)
208 {
209 par1World.spawnParticle("snowballpoof", (double)par2 + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)(par4 + var7 + 1) + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
210 }
211
212 par1World.notifyBlockChange(par2, par3, par4 + var7, 0);
213 par1World.notifyBlockChange(par2, par3, par4 + var7 + 1, 0);
214 par1World.notifyBlockChange(par2, par3, par4 + var7 + 2, 0);
215 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7, 0);
216 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 1, 0);
217 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 2, 0);
218 par1World.notifyBlockChange(par2, par3 - 2, par4 + var7 + 1, 0);
219 return;
220 }
221 }
222
223 for (var7 = -2; var7 <= 0; ++var7)
224 {
225 if (par1World.getBlockId(par2 + var7, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 2, par4) == var6 && par1World.getBlockId(par2 + var7 + 2, par3 - 1, par4) == var6 && this.func_82528_d(par1World, par2 + var7, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 1, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 2, par3, par4, 1))
226 {
227 par1World.setBlockMetadata(par2 + var7, par3, par4, 8);
228 par1World.setBlockMetadata(par2 + var7 + 1, par3, par4, 8);
229 par1World.setBlockMetadata(par2 + var7 + 2, par3, par4, 8);
230 par1World.setBlock(par2 + var7, par3, par4, 0);
231 par1World.setBlock(par2 + var7 + 1, par3, par4, 0);
232 par1World.setBlock(par2 + var7 + 2, par3, par4, 0);
233 par1World.setBlock(par2 + var7, par3 - 1, par4, 0);
234 par1World.setBlock(par2 + var7 + 1, par3 - 1, par4, 0);
235 par1World.setBlock(par2 + var7 + 2, par3 - 1, par4, 0);
236 par1World.setBlock(par2 + var7 + 1, par3 - 2, par4, 0);
237
238 if (!par1World.isRemote)
239 {
240 var8 = new EntityWither(par1World);
241 var8.setLocationAndAngles((double)(par2 + var7) + 1.5D, (double)par3 - 1.45D, (double)par4 + 0.5D, 0.0F, 0.0F);
242 var8.func_82206_m();
243 par1World.spawnEntityInWorld(var8);
244 }
245
246 for (var9 = 0; var9 < 120; ++var9)
247 {
248 par1World.spawnParticle("snowballpoof", (double)(par2 + var7 + 1) + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)par4 + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
249 }
250
251 par1World.notifyBlockChange(par2 + var7, par3, par4, 0);
252 par1World.notifyBlockChange(par2 + var7 + 1, par3, par4, 0);
253 par1World.notifyBlockChange(par2 + var7 + 2, par3, par4, 0);
254 par1World.notifyBlockChange(par2 + var7, par3 - 1, par4, 0);
255 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 1, par4, 0);
256 par1World.notifyBlockChange(par2 + var7 + 2, par3 - 1, par4, 0);
257 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 2, par4, 0);
258 return;
259 }
260 }
261 }
262 }
263
264 private boolean func_82528_d(World par1World, int par2, int par3, int par4, int par5)
265 {
266 if (par1World.getBlockId(par2, par3, par4) != this.blockID)
267 {
268 return false;
269 }
270 else
271 {
272 TileEntity var6 = par1World.getBlockTileEntity(par2, par3, par4);
273 return var6 != null && var6 instanceof TileEntitySkull ? ((TileEntitySkull)var6).func_82117_a() == par5 : false;
274 }
275 }
276 }