001 package net.minecraft.item;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import cpw.mods.fml.common.registry.GameData;
006
007 import java.util.List;
008 import java.util.Random;
009 import net.minecraft.block.Block;
010 import net.minecraft.block.material.Material;
011 import net.minecraft.creativetab.CreativeTabs;
012 import net.minecraft.entity.Entity;
013 import net.minecraft.entity.EntityLiving;
014 import net.minecraft.entity.item.EntityItemFrame;
015 import net.minecraft.entity.item.EntityPainting;
016 import net.minecraft.entity.player.EntityPlayer;
017 import net.minecraft.entity.player.EntityPlayerMP;
018 import net.minecraft.potion.Potion;
019 import net.minecraft.potion.PotionHelper;
020 import net.minecraft.stats.StatList;
021 import net.minecraft.util.MathHelper;
022 import net.minecraft.util.MovingObjectPosition;
023 import net.minecraft.util.StatCollector;
024 import net.minecraft.util.StringTranslate;
025 import net.minecraft.util.Vec3;
026 import net.minecraft.world.World;
027
028 public class Item
029 {
030 private CreativeTabs tabToDisplayOn = null;
031
032 /** The RNG used by the Item subclasses. */
033 protected static Random itemRand = new Random();
034
035 /** A 32000 elements Item array. */
036 public static Item[] itemsList = new Item[32000];
037 public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron");
038 public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron");
039 public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron");
040 public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel");
041 public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple");
042 public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow");
043 public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat);
044 public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal");
045 public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
046 public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
047 public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
048 public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron");
049 public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood");
050 public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood");
051 public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood");
052 public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood");
053 public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone");
054 public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone");
055 public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone");
056 public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone");
057 public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond");
058 public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond");
059 public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond");
060 public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond");
061 public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials);
062 public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
063 public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew");
064 public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold");
065 public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold");
066 public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold");
067 public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold");
068 public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials);
069 public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials);
070 public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
071 public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood");
072 public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone");
073 public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron");
074 public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond");
075 public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold");
076 public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds");
077 public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
078 public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread");
079 public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth");
080 public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth");
081 public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth");
082 public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth");
083 public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain");
084 public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain");
085 public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain");
086 public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain");
087 public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron");
088 public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron");
089 public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron");
090 public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron");
091 public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond");
092 public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond");
093 public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond");
094 public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond");
095 public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold");
096 public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold");
097 public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold");
098 public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold");
099 public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials);
100 public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw");
101 public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked");
102 public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting");
103 public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold");
104 public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign");
105 public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood");
106 public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16);
107 public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty);
108 public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty);
109 public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart");
110 public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle");
111 public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron");
112 public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
113 public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball");
114 public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat");
115 public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials);
116 public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty);
117 public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials);
118 public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials);
119 public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
120 public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc);
121 public static Item book = (new Item(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc);
122 public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
123 public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest");
124 public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace");
125 public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg");
126 public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools);
127 public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod");
128 public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools);
129 public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
130 public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw");
131 public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked");
132 public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder");
133 public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
134 public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
135 public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood);
136 public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed");
137 public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone);
138 public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie");
139 public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map");
140
141 /**
142 * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
143 */
144 public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears");
145 public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon");
146 public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin");
147 public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon");
148 public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw");
149 public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked");
150 public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw");
151 public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked");
152 public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh");
153 public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl");
154 public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
155 public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
156 public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
157 public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4");
158 public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion");
159 public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle");
160 public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
161 public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
162 public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
163 public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
164 public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
165 public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
166 public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder");
167 public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
168 public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer");
169
170 /**
171 * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
172 */
173 public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle");
174
175 /**
176 * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
177 */
178 public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball");
179 public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
180 public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook");
181 public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
182 public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame");
183 public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
184 public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots");
185 public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato");
186 public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked");
187 public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous");
188 public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap");
189 public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
190 public static Item skull = (new ItemSkull(141)).setItemName("skull");
191 public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick");
192 public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
193 public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
194 public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record");
195 public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record");
196 public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record");
197 public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record");
198 public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record");
199 public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record");
200 public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record");
201 public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record");
202 public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record");
203 public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record");
204 public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record");
205 public static Item field_85180_cf = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record");
206
207 /** Item index + 256 */
208 public final int shiftedIndex;
209
210 /** Maximum size of the stack. */
211 protected int maxStackSize = 64;
212
213 /** Maximum damage an item can handle. */
214 private int maxDamage = 0;
215
216 /** Icon index in the icons table. */
217 protected int iconIndex;
218
219 /** If true, render the object in full 3D, like weapons and tools. */
220 protected boolean bFull3D = false;
221
222 /**
223 * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
224 */
225 protected boolean hasSubtypes = false;
226 private Item containerItem = null;
227 private String potionEffect = null;
228
229 /** full name of item from language file */
230 private String itemName;
231
232 /** FORGE: To disable repair recipes. */
233 protected boolean canRepair = true;
234
235 public Item(int par1)
236 {
237 this.shiftedIndex = 256 + par1;
238
239 if (itemsList[256 + par1] != null)
240 {
241 System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
242 }
243
244 itemsList[256 + par1] = this;
245
246 GameData.newItemAdded(this);
247
248 if (!(this instanceof ItemBlock))
249 {
250 isDefaultTexture = "/gui/items.png".equals(getTextureFile());
251 }
252 }
253
254 /**
255 * Sets the icon index for this item. Returns the item.
256 */
257 public Item setIconIndex(int par1)
258 {
259 this.iconIndex = par1;
260 return this;
261 }
262
263 public Item setMaxStackSize(int par1)
264 {
265 this.maxStackSize = par1;
266 return this;
267 }
268
269 public Item setIconCoord(int par1, int par2)
270 {
271 this.iconIndex = par1 + par2 * 16;
272 return this;
273 }
274
275 @SideOnly(Side.CLIENT)
276
277 /**
278 * Gets an icon index based on an item's damage value
279 */
280 public int getIconFromDamage(int par1)
281 {
282 return this.iconIndex;
283 }
284
285 @SideOnly(Side.CLIENT)
286
287 /**
288 * Returns the icon index of the stack given as argument.
289 */
290 public final int getIconIndex(ItemStack par1ItemStack)
291 {
292 return this.getIconFromDamage(par1ItemStack.getItemDamage());
293 }
294
295 /**
296 * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
297 * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
298 */
299 public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
300 {
301 return false;
302 }
303
304 /**
305 * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
306 * sword
307 */
308 public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
309 {
310 return 1.0F;
311 }
312
313 /**
314 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
315 */
316 public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
317 {
318 return par1ItemStack;
319 }
320
321 public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
322 {
323 return par1ItemStack;
324 }
325
326 /**
327 * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
328 */
329 public int getItemStackLimit()
330 {
331 return this.maxStackSize;
332 }
333
334 /**
335 * Returns the metadata of the block which this Item (ItemBlock) can place
336 */
337 public int getMetadata(int par1)
338 {
339 return 0;
340 }
341
342 public boolean getHasSubtypes()
343 {
344 return this.hasSubtypes;
345 }
346
347 protected Item setHasSubtypes(boolean par1)
348 {
349 this.hasSubtypes = par1;
350 return this;
351 }
352
353 /**
354 * Returns the maximum damage an item can take.
355 */
356 public int getMaxDamage()
357 {
358 return this.maxDamage;
359 }
360
361 /**
362 * set max damage of an Item
363 */
364 public Item setMaxDamage(int par1)
365 {
366 this.maxDamage = par1;
367 return this;
368 }
369
370 public boolean isDamageable()
371 {
372 return this.maxDamage > 0 && !this.hasSubtypes;
373 }
374
375 /**
376 * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
377 * the damage on the stack.
378 */
379 public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
380 {
381 return false;
382 }
383
384 public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
385 {
386 return false;
387 }
388
389 /**
390 * Returns the damage against a given entity.
391 */
392 public int getDamageVsEntity(Entity par1Entity)
393 {
394 return 1;
395 }
396
397 /**
398 * Returns if the item (tool) can harvest results from the block type.
399 */
400 public boolean canHarvestBlock(Block par1Block)
401 {
402 return false;
403 }
404
405 /**
406 * dye sheep, place saddles, etc ...
407 */
408 public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
409 {
410 return false;
411 }
412
413 /**
414 * Sets bFull3D to True and return the object.
415 */
416 public Item setFull3D()
417 {
418 this.bFull3D = true;
419 return this;
420 }
421
422 @SideOnly(Side.CLIENT)
423
424 /**
425 * Returns True is the item is renderer in full 3D when hold.
426 */
427 public boolean isFull3D()
428 {
429 return this.bFull3D;
430 }
431
432 @SideOnly(Side.CLIENT)
433
434 /**
435 * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
436 * hands.
437 */
438 public boolean shouldRotateAroundWhenRendering()
439 {
440 return false;
441 }
442
443 /**
444 * set name of item from language file
445 */
446 public Item setItemName(String par1Str)
447 {
448 this.itemName = "item." + par1Str;
449 return this;
450 }
451
452 public String getLocalItemName(ItemStack par1ItemStack)
453 {
454 String var2 = this.getItemNameIS(par1ItemStack);
455 return var2 == null ? "" : StatCollector.translateToLocal(var2);
456 }
457
458 public String getItemName()
459 {
460 return this.itemName;
461 }
462
463 public String getItemNameIS(ItemStack par1ItemStack)
464 {
465 return this.itemName;
466 }
467
468 public Item setContainerItem(Item par1Item)
469 {
470 this.containerItem = par1Item;
471 return this;
472 }
473
474 /**
475 * If this returns true, after a recipe involving this item is crafted the container item will be added to the
476 * player's inventory instead of remaining in the crafting grid.
477 */
478 public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
479 {
480 return true;
481 }
482
483 /**
484 * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
485 */
486 public boolean getShareTag()
487 {
488 return true;
489 }
490
491 public Item getContainerItem()
492 {
493 return this.containerItem;
494 }
495
496 /**
497 * True if this Item has a container item (a.k.a. crafting result)
498 */
499 public boolean hasContainerItem()
500 {
501 return this.containerItem != null;
502 }
503
504 public String getStatName()
505 {
506 return StatCollector.translateToLocal(this.getItemName() + ".name");
507 }
508
509 public String func_77653_i(ItemStack par1ItemStack)
510 {
511 return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name");
512 }
513
514 @SideOnly(Side.CLIENT)
515 public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
516 {
517 return 16777215;
518 }
519
520 /**
521 * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
522 * update it's contents.
523 */
524 public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
525
526 /**
527 * Called when item is crafted/smelted. Used only by maps so far.
528 */
529 public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
530
531 /**
532 * false for all Items except sub-classes of ItemMapBase
533 */
534 public boolean isMap()
535 {
536 return false;
537 }
538
539 /**
540 * returns the action that specifies what animation to play when the items is being used
541 */
542 public EnumAction getItemUseAction(ItemStack par1ItemStack)
543 {
544 return EnumAction.none;
545 }
546
547 /**
548 * How long it takes to use or consume an item
549 */
550 public int getMaxItemUseDuration(ItemStack par1ItemStack)
551 {
552 return 0;
553 }
554
555 /**
556 * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
557 */
558 public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
559
560 /**
561 * Sets the string representing this item's effect on a potion when used as an ingredient.
562 */
563 protected Item setPotionEffect(String par1Str)
564 {
565 this.potionEffect = par1Str;
566 return this;
567 }
568
569 /**
570 * Returns a string representing what this item does to a potion.
571 */
572 public String getPotionEffect()
573 {
574 return this.potionEffect;
575 }
576
577 /**
578 * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
579 */
580 public boolean isPotionIngredient()
581 {
582 return this.potionEffect != null;
583 }
584
585 @SideOnly(Side.CLIENT)
586
587 /**
588 * allows items to add custom lines of information to the mouseover description
589 */
590 public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
591
592 public String getItemDisplayName(ItemStack par1ItemStack)
593 {
594 return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim();
595 }
596
597 @SideOnly(Side.CLIENT)
598 public boolean hasEffect(ItemStack par1ItemStack)
599 {
600 return par1ItemStack.isItemEnchanted();
601 }
602
603 @SideOnly(Side.CLIENT)
604
605 /**
606 * Return an item rarity from EnumRarity
607 */
608 public EnumRarity getRarity(ItemStack par1ItemStack)
609 {
610 return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
611 }
612
613 /**
614 * Checks isDamagable and if it cannot be stacked
615 */
616 public boolean isItemTool(ItemStack par1ItemStack)
617 {
618 return this.getItemStackLimit() == 1 && this.isDamageable();
619 }
620
621 protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
622 {
623 float var4 = 1.0F;
624 float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
625 float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
626 double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
627 double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
628 double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
629 Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
630 float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
631 float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
632 float var16 = -MathHelper.cos(-var5 * 0.017453292F);
633 float var17 = MathHelper.sin(-var5 * 0.017453292F);
634 float var18 = var15 * var16;
635 float var20 = var14 * var16;
636 double var21 = 5.0D;
637 if (par2EntityPlayer instanceof EntityPlayerMP)
638 {
639 var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
640 }
641 Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
642 return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
643 }
644
645 /**
646 * Return the enchantability factor of the item, most of the time is based on material.
647 */
648 public int getItemEnchantability()
649 {
650 return 0;
651 }
652
653 @SideOnly(Side.CLIENT)
654 public boolean requiresMultipleRenderPasses()
655 {
656 return false;
657 }
658
659 @SideOnly(Side.CLIENT)
660
661 /**
662 * Gets an icon index based on an item's damage value and the given render pass
663 */
664 public int getIconFromDamageForRenderPass(int par1, int par2)
665 {
666 return this.getIconFromDamage(par1);
667 }
668
669 @SideOnly(Side.CLIENT)
670
671 /**
672 * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
673 */
674 public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
675 {
676 par3List.add(new ItemStack(par1, 1, 0));
677 }
678
679 /**
680 * returns this;
681 */
682 public Item setCreativeTab(CreativeTabs par1CreativeTabs)
683 {
684 this.tabToDisplayOn = par1CreativeTabs;
685 return this;
686 }
687
688 @SideOnly(Side.CLIENT)
689
690 /**
691 * gets the CreativeTab this item is displayed on
692 */
693 public CreativeTabs getCreativeTab()
694 {
695 return this.tabToDisplayOn;
696 }
697
698 public boolean func_82788_x()
699 {
700 return true;
701 }
702
703 /**
704 * Return whether this item is repairable in an anvil.
705 */
706 public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
707 {
708 return false;
709 }
710
711 static
712 {
713 StatList.initStats();
714 }
715
716 /* =========================================================== FORGE START ===============================================================*/
717 public boolean isDefaultTexture = true;
718 private String currentTexture = "/gui/items.png";
719
720 /**
721 * Called when a player drops the item into the world,
722 * returning false from this will prevent the item from
723 * being removed from the players inventory and spawning
724 * in the world
725 *
726 * @param player The player that dropped the item
727 * @param item The item stack, before the item is removed.
728 */
729 public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
730 {
731 return true;
732 }
733
734 /**
735 * This is called when the item is used, before the block is activated.
736 * @param stack The Item Stack
737 * @param player The Player that used the item
738 * @param world The Current World
739 * @param x Target X Position
740 * @param y Target Y Position
741 * @param z Target Z Position
742 * @param side The side of the target hit
743 * @return Return true to prevent any further processing.
744 */
745 public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
746 {
747 return onItemUseFirst(stack, player, world, x, y, z, side);
748 }
749
750 /**
751 * See onItemUseFirst above, this is deprecated in favor of the more aware version.
752 * Only here for compaibility.
753 */
754 @Deprecated
755 public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side)
756 {
757 return false;
758 }
759
760 /**
761 * Metadata-sensitive version of getStrVsBlock
762 * @param itemstack The Item Stack
763 * @param block The block the item is trying to break
764 * @param metadata The items current metadata
765 * @return The damage strength
766 */
767 public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
768 {
769 return getStrVsBlock(itemstack, block);
770 }
771
772 /**
773 * Called by CraftingManager to determine if an item is reparable.
774 * @return True if reparable
775 */
776 public boolean isRepairable()
777 {
778 return canRepair && isDamageable();
779 }
780
781 /**
782 * Call to disable repair recipes.
783 * @return The current Item instance
784 */
785 public Item setNoRepair()
786 {
787 canRepair = false;
788 return this;
789 }
790
791 /**
792 * Called before a block is broken. Return true to prevent default block harvesting.
793 *
794 * Note: In SMP, this is called on both client and server sides!
795 *
796 * @param itemstack The current ItemStack
797 * @param X The X Position
798 * @param Y The X Position
799 * @param Z The X Position
800 * @param player The Player that is wielding the item
801 * @return True to prevent harvesting, false to continue as normal
802 */
803 public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
804 {
805 return false;
806 }
807
808 /**
809 * Called each tick while using an item.
810 * @param stack The Item being used
811 * @param player The Player using the item
812 * @param count The amount of time in tick the item has been used for continuously
813 */
814 public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
815 {
816 }
817
818 /**
819 * Called when the player Left Clicks (attacks) an entity.
820 * Processed before damage is done, if return value is true further processing is canceled
821 * and the entity is not attacked.
822 *
823 * @param stack The Item being used
824 * @param player The player that is attacking
825 * @param entity The entity being attacked
826 * @return True to cancel the rest of the interaction.
827 */
828 public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
829 {
830 return false;
831 }
832
833 /**
834 * Player, Render pass, and item usage sensitive version of getIconIndex.
835 *
836 * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
837 * @param renderPass The pass to get the icon for, 0 is default.
838 * @param player The player holding the item
839 * @param usingItem The item the player is actively using. Can be null if not using anything.
840 * @param useRemaining The ticks remaining for the active item.
841 * @return The icon index
842 */
843 public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
844 {
845 /*
846 * Here is an example usage for Vanilla bows.
847 if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex)
848 {
849 int k = usingItem.getMaxItemUseDuration() - useRemaining;
850 if (k >= 18) return 133;
851 if (k > 13) return 117;
852 if (k > 0) return 101;
853 }
854 */
855 return getIconIndex(stack);
856 }
857
858 /**
859 * Returns the number of render passes/layers this item has.
860 * Usually equates to ItemRenderer.renderItem being called for this many passes.
861 * Does not get called unless requiresMultipleRenderPasses() is true;
862 *
863 * @param metadata The item's metadata
864 * @return The number of passes to run.
865 */
866 public int getRenderPasses(int metadata)
867 {
868 return requiresMultipleRenderPasses() ? 2 : 1;
869 }
870
871 /**
872 * Grabs the current texture file used for this block
873 */
874 public String getTextureFile()
875 {
876 if (this instanceof ItemBlock)
877 {
878 return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
879 }
880 return currentTexture;
881 }
882
883 /**
884 * Sets the current texture file for this item, used when rendering.
885 * Default is "/gui/items.png"
886 *
887 * @param texture The texture file
888 */
889 public Item setTextureFile(String texture)
890 {
891 currentTexture = texture;
892 isDefaultTexture = false;
893 return this;
894 }
895
896 /**
897 * ItemStack sensitive version of getContainerItem.
898 * Returns a full ItemStack instance of the result.
899 *
900 * @param itemStack The current ItemStack
901 * @return The resulting ItemStack
902 */
903 public ItemStack getContainerItemStack(ItemStack itemStack)
904 {
905 if (!hasContainerItem())
906 {
907 return null;
908 }
909 return new ItemStack(getContainerItem());
910 }
911
912 /**
913 * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
914 * This is in ticks, standard result is 6000, or 5 mins.
915 *
916 * @param itemStack The current ItemStack
917 * @param world The world the entity is in
918 * @return The normal lifespan in ticks.
919 */
920 public int getEntityLifespan(ItemStack itemStack, World world)
921 {
922 return 6000;
923 }
924
925 /**
926 * Determines if this Item has a special entity for when they are in the world.
927 * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
928 * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
929 *
930 * @param stack The current item stack
931 * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
932 */
933 public boolean hasCustomEntity(ItemStack stack)
934 {
935 return false;
936 }
937
938 /**
939 * This function should return a new entity to replace the dropped item.
940 * Returning null here will not kill the EntityItem and will leave it to function normally.
941 * Called when the item it placed in a world.
942 *
943 * @param world The world object
944 * @param location The EntityItem object, useful for getting the position of the entity
945 * @param itemstack The current item stack
946 * @return A new Entity object to spawn or null
947 */
948 public Entity createEntity(World world, Entity location, ItemStack itemstack)
949 {
950 return null;
951 }
952
953 /**
954 * Gets a list of tabs that items belonging to this class can display on,
955 * combined properly with getSubItems allows for a single item to span
956 * many sub-items across many tabs.
957 *
958 * @return A list of all tabs that this item could possibly be one.
959 */
960 public CreativeTabs[] getCreativeTabs()
961 {
962 return new CreativeTabs[]{ getCreativeTab() };
963 }
964
965 /**
966 * Determines the base experience for a player when they remove this item from a furnace slot.
967 * This number must be between 0 and 1 for it to be valid.
968 * This number will be multiplied by the stack size to get the total experience.
969 *
970 * @param item The item stack the player is picking up.
971 * @return The amount to award for each item.
972 */
973 public float getSmeltingExperience(ItemStack item)
974 {
975 return -1; //-1 will default to the old lookups.
976 }
977
978 /**
979 * Return the correct icon for rendering based on the supplied ItemStack and render pass.
980 *
981 * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
982 * @param stack to render for
983 * @param pass the multi-render pass
984 * @return the icon index
985 */
986 public int getIconFromItemStackForMultiplePasses(ItemStack stack, int pass)
987 {
988 return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
989 }
990 }