001 package net.minecraft.entity.monster;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import net.minecraft.entity.Entity;
006 import net.minecraft.entity.EnumCreatureAttribute;
007 import net.minecraft.item.Item;
008 import net.minecraft.potion.Potion;
009 import net.minecraft.potion.PotionEffect;
010 import net.minecraft.util.MathHelper;
011 import net.minecraft.world.World;
012
013 public class EntitySpider extends EntityMob
014 {
015 public EntitySpider(World par1World)
016 {
017 super(par1World);
018 this.texture = "/mob/spider.png";
019 this.setSize(1.4F, 0.9F);
020 this.moveSpeed = 0.8F;
021 }
022
023 protected void entityInit()
024 {
025 super.entityInit();
026 this.dataWatcher.addObject(16, new Byte((byte)0));
027 }
028
029 /**
030 * Called to update the entity's position/logic.
031 */
032 public void onUpdate()
033 {
034 super.onUpdate();
035
036 if (!this.worldObj.isRemote)
037 {
038 this.setBesideClimbableBlock(this.isCollidedHorizontally);
039 }
040 }
041
042 public int getMaxHealth()
043 {
044 return 16;
045 }
046
047 /**
048 * Returns the Y offset from the entity's position for any entity riding this one.
049 */
050 public double getMountedYOffset()
051 {
052 return (double)this.height * 0.75D - 0.5D;
053 }
054
055 /**
056 * Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking
057 * (Animals, Spiders at day, peaceful PigZombies).
058 */
059 protected Entity findPlayerToAttack()
060 {
061 float var1 = this.getBrightness(1.0F);
062
063 if (var1 < 0.5F)
064 {
065 double var2 = 16.0D;
066 return this.worldObj.getClosestVulnerablePlayerToEntity(this, var2);
067 }
068 else
069 {
070 return null;
071 }
072 }
073
074 /**
075 * Returns the sound this mob makes while it's alive.
076 */
077 protected String getLivingSound()
078 {
079 return "mob.spider.say";
080 }
081
082 /**
083 * Returns the sound this mob makes when it is hurt.
084 */
085 protected String getHurtSound()
086 {
087 return "mob.spider.say";
088 }
089
090 /**
091 * Returns the sound this mob makes on death.
092 */
093 protected String getDeathSound()
094 {
095 return "mob.spider.death";
096 }
097
098 /**
099 * Plays step sound at given x, y, z for the entity
100 */
101 protected void playStepSound(int par1, int par2, int par3, int par4)
102 {
103 this.func_85030_a("mob.spider.step", 0.15F, 1.0F);
104 }
105
106 /**
107 * Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
108 */
109 protected void attackEntity(Entity par1Entity, float par2)
110 {
111 float var3 = this.getBrightness(1.0F);
112
113 if (var3 > 0.5F && this.rand.nextInt(100) == 0)
114 {
115 this.entityToAttack = null;
116 }
117 else
118 {
119 if (par2 > 2.0F && par2 < 6.0F && this.rand.nextInt(10) == 0)
120 {
121 if (this.onGround)
122 {
123 double var4 = par1Entity.posX - this.posX;
124 double var6 = par1Entity.posZ - this.posZ;
125 float var8 = MathHelper.sqrt_double(var4 * var4 + var6 * var6);
126 this.motionX = var4 / (double)var8 * 0.5D * 0.800000011920929D + this.motionX * 0.20000000298023224D;
127 this.motionZ = var6 / (double)var8 * 0.5D * 0.800000011920929D + this.motionZ * 0.20000000298023224D;
128 this.motionY = 0.4000000059604645D;
129 }
130 }
131 else
132 {
133 super.attackEntity(par1Entity, par2);
134 }
135 }
136 }
137
138 /**
139 * Returns the item ID for the item the mob drops on death.
140 */
141 protected int getDropItemId()
142 {
143 return Item.silk.shiftedIndex;
144 }
145
146 /**
147 * Drop 0-2 items of this living's type
148 */
149 protected void dropFewItems(boolean par1, int par2)
150 {
151 super.dropFewItems(par1, par2);
152
153 if (par1 && (this.rand.nextInt(3) == 0 || this.rand.nextInt(1 + par2) > 0))
154 {
155 this.dropItem(Item.spiderEye.shiftedIndex, 1);
156 }
157 }
158
159 /**
160 * returns true if this entity is by a ladder, false otherwise
161 */
162 public boolean isOnLadder()
163 {
164 return this.isBesideClimbableBlock();
165 }
166
167 /**
168 * Sets the Entity inside a web block.
169 */
170 public void setInWeb() {}
171
172 @SideOnly(Side.CLIENT)
173
174 /**
175 * How large the spider should be scaled.
176 */
177 public float spiderScaleAmount()
178 {
179 return 1.0F;
180 }
181
182 /**
183 * Get this Entity's EnumCreatureAttribute
184 */
185 public EnumCreatureAttribute getCreatureAttribute()
186 {
187 return EnumCreatureAttribute.ARTHROPOD;
188 }
189
190 public boolean isPotionApplicable(PotionEffect par1PotionEffect)
191 {
192 return par1PotionEffect.getPotionID() == Potion.poison.id ? false : super.isPotionApplicable(par1PotionEffect);
193 }
194
195 /**
196 * Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using
197 * setBesideClimableBlock.
198 */
199 public boolean isBesideClimbableBlock()
200 {
201 return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
202 }
203
204 /**
205 * Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is
206 * false.
207 */
208 public void setBesideClimbableBlock(boolean par1)
209 {
210 byte var2 = this.dataWatcher.getWatchableObjectByte(16);
211
212 if (par1)
213 {
214 var2 = (byte)(var2 | 1);
215 }
216 else
217 {
218 var2 &= -2;
219 }
220
221 this.dataWatcher.updateObject(16, Byte.valueOf(var2));
222 }
223
224 /**
225 * Initialize this creature.
226 */
227 public void initCreature()
228 {
229 if (this.worldObj.rand.nextInt(100) == 0)
230 {
231 EntitySkeleton var1 = new EntitySkeleton(this.worldObj);
232 var1.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
233 var1.initCreature();
234 this.worldObj.spawnEntityInWorld(var1);
235 var1.mountEntity(this);
236 }
237 }
238 }