001 package net.minecraft.client.particle;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import net.minecraft.client.renderer.Tessellator;
006 import net.minecraft.world.World;
007
008 @SideOnly(Side.CLIENT)
009 public class EntitySpellParticleFX extends EntityFX
010 {
011 private int field_70590_a = 128;
012
013 public EntitySpellParticleFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
014 {
015 super(par1World, par2, par4, par6, par8, par10, par12);
016 this.motionY *= 0.20000000298023224D;
017
018 if (par8 == 0.0D && par12 == 0.0D)
019 {
020 this.motionX *= 0.10000000149011612D;
021 this.motionZ *= 0.10000000149011612D;
022 }
023
024 this.particleScale *= 0.75F;
025 this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
026 this.noClip = false;
027 }
028
029 public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
030 {
031 float var8 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
032
033 if (var8 < 0.0F)
034 {
035 var8 = 0.0F;
036 }
037
038 if (var8 > 1.0F)
039 {
040 var8 = 1.0F;
041 }
042
043 super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
044 }
045
046 /**
047 * Called to update the entity's position/logic.
048 */
049 public void onUpdate()
050 {
051 this.prevPosX = this.posX;
052 this.prevPosY = this.posY;
053 this.prevPosZ = this.posZ;
054
055 if (this.particleAge++ >= this.particleMaxAge)
056 {
057 this.setDead();
058 }
059
060 this.setParticleTextureIndex(this.field_70590_a + (7 - this.particleAge * 8 / this.particleMaxAge));
061 this.motionY += 0.004D;
062 this.moveEntity(this.motionX, this.motionY, this.motionZ);
063
064 if (this.posY == this.prevPosY)
065 {
066 this.motionX *= 1.1D;
067 this.motionZ *= 1.1D;
068 }
069
070 this.motionX *= 0.9599999785423279D;
071 this.motionY *= 0.9599999785423279D;
072 this.motionZ *= 0.9599999785423279D;
073
074 if (this.onGround)
075 {
076 this.motionX *= 0.699999988079071D;
077 this.motionZ *= 0.699999988079071D;
078 }
079 }
080
081 public void func_70589_b(int par1)
082 {
083 this.field_70590_a = par1;
084 }
085 }