public class ItemBlock extends Item
appleGold, appleRed, arrow, axeDiamond, axeGold, axeSteel, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsLeather, bootsSteel, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, compass, cookie, diamond, doorSteel, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetLeather, helmetSteel, hoeDiamond, hoeGold, hoeSteel, hoeStone, hoeWood, ingotGold, ingotIron, isDefaultTexture, itemFrame, itemID, itemsList, leather, legsChain, legsDiamond, legsGold, legsLeather, legsSteel, lightStoneDust, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartPowered, monsterPlacer, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeSteel, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateLeather, plateSteel, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelSteel, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordSteel, swordStone, swordWood, wheat, writableBook, writtenBook| Constructor and Description |
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ItemBlock(int par1) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canPlaceItemBlockOnSide(World par1World,
int par2,
int par3,
int par4,
int par5,
EntityPlayer par6EntityPlayer,
ItemStack par7ItemStack) |
int |
getBlockID()
Returns the blockID for this Item
|
CreativeTabs |
getCreativeTab() |
String |
getItemName() |
String |
getItemNameIS(ItemStack par1ItemStack) |
void |
getSubItems(int par1,
CreativeTabs par2CreativeTabs,
List par3List) |
boolean |
onItemUse(ItemStack par1ItemStack,
EntityPlayer par2EntityPlayer,
World par3World,
int par4,
int par5,
int par6,
int par7,
float par8,
float par9,
float par10)
Callback for item usage.
|
boolean |
placeBlockAt(ItemStack stack,
EntityPlayer player,
World world,
int x,
int y,
int z,
int side,
float hitX,
float hitY,
float hitZ,
int metadata)
Called to actually place the block, after the location is determined
and all permission checks have been made.
|
addInformation, canHarvestBlock, createEntity, doesContainerItemLeaveCraftingGrid, func_77653_i, func_82788_x, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTabs, getDamageVsEntity, getEntityLifespan, getHasSubtypes, getIconFromDamage, getIconFromDamageForRenderPass, getIconIndex, getIconIndex, getIconIndex, getIsRepairable, getItemDisplayName, getItemEnchantability, getItemStackLimit, getItemUseAction, getLocalItemName, getMaxDamage, getMaxItemUseDuration, getMetadata, getPotionEffect, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getStatName, getStrVsBlock, getStrVsBlock, getTextureFile, hasContainerItem, hasCustomEntity, hasEffect, hitEntity, isDamageable, isFull3D, isItemTool, isMap, isPotionIngredient, isPotionIngredient, isRepairable, isValidArmor, itemInteractionForEntity, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onFoodEaten, onItemRightClick, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setFull3D, setIconCoord, setIconIndex, setItemName, setMaxDamage, setMaxStackSize, setNoRepair, setTextureFile, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRenderingpublic ItemBlock(int par1)
public int getBlockID()
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
public boolean canPlaceItemBlockOnSide(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer, ItemStack par7ItemStack)
public String getItemNameIS(ItemStack par1ItemStack)
getItemNameIS in class Itempublic String getItemName()
getItemName in class Itempublic CreativeTabs getCreativeTab()
getCreativeTab in class Itempublic void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
getSubItems in class Itempublic boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata)
stack - The item stack that was used to place the block. This can be changed inside the method.player - The player who is placing the block. Can be null if the block is not being placed by a player.side - The side the player (or machine) right-clicked on.