public class GuiConnecting extends GuiScreen
allowUserInput, guiParticles, height, isMacOs, width| Constructor and Description |
|---|
GuiConnecting(Minecraft par1Minecraft,
ServerData par2ServerData) |
GuiConnecting(Minecraft par1Minecraft,
String par2Str,
int par3) |
| Modifier and Type | Method and Description |
|---|---|
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
static void |
forceTermination(GuiConnecting gui) |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
void |
updateScreen()
Called from the main game loop to update the screen.
|
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolutiondrawCenteredString, drawRect, drawString, drawTexturedModalRectpublic GuiConnecting(Minecraft par1Minecraft, ServerData par2ServerData)
public GuiConnecting(Minecraft par1Minecraft, String par2Str, int par3)
public void updateScreen()
updateScreen in class GuiScreenpublic void initGui()
public void drawScreen(int par1, int par2, float par3)
drawScreen in class GuiScreenpublic static void forceTermination(GuiConnecting gui)