001 package net.minecraft.src;
002
003 import java.util.Random;
004
005 public class WorldGenShrub extends WorldGenerator
006 {
007 private int field_76527_a;
008 private int field_76526_b;
009
010 public WorldGenShrub(int par1, int par2)
011 {
012 this.field_76526_b = par1;
013 this.field_76527_a = par2;
014 }
015
016 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
017 {
018 int var15;
019
020 Block block = null;
021 do
022 {
023 block = Block.blocksList[par1World.getBlockId(par3, par4, par5)];
024 if (block != null && !block.isLeaves(par1World, par3, par4, par5))
025 {
026 break;
027 }
028 par4--;
029 } while (par4 > 0);
030
031 int var7 = par1World.getBlockId(par3, par4, par5);
032
033 if (var7 == Block.dirt.blockID || var7 == Block.grass.blockID)
034 {
035 ++par4;
036 this.setBlockAndMetadata(par1World, par3, par4, par5, Block.wood.blockID, this.field_76526_b);
037
038 for (int var8 = par4; var8 <= par4 + 2; ++var8)
039 {
040 int var9 = var8 - par4;
041 int var10 = 2 - var9;
042
043 for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11)
044 {
045 int var12 = var11 - par3;
046
047 for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13)
048 {
049 int var14 = var13 - par5;
050
051 block = Block.blocksList[par1World.getBlockId(var11, var8, var13)];
052
053 if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) &&
054 (block == null || block.canBeReplacedByLeaves(par1World, var11, var8, var13)))
055 {
056 this.setBlockAndMetadata(par1World, var11, var8, var13, Block.leaves.blockID, this.field_76527_a);
057 }
058 }
059 }
060 }
061 }
062
063 return true;
064 }
065 }