001 package net.minecraft.src;
002
003 public class GenLayerAddSnow extends GenLayer
004 {
005 public GenLayerAddSnow(long par1, GenLayer par3GenLayer)
006 {
007 super(par1);
008 this.parent = par3GenLayer;
009 }
010
011 /**
012 * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall
013 * amounts, or biomeList[] indices based on the particular GenLayer subclass.
014 */
015 public int[] getInts(int par1, int par2, int par3, int par4)
016 {
017 int var5 = par1 - 1;
018 int var6 = par2 - 1;
019 int var7 = par3 + 2;
020 int var8 = par4 + 2;
021 int[] var9 = this.parent.getInts(var5, var6, var7, var8);
022 int[] var10 = IntCache.getIntCache(par3 * par4);
023
024 for (int var11 = 0; var11 < par4; ++var11)
025 {
026 for (int var12 = 0; var12 < par3; ++var12)
027 {
028 int var13 = var9[var12 + 1 + (var11 + 1) * var7];
029 this.initChunkSeed((long)(var12 + par1), (long)(var11 + par2));
030
031 if (var13 == 0)
032 {
033 var10[var12 + var11 * par3] = 0;
034 }
035 else
036 {
037 int var14 = this.nextInt(5);
038
039 if (var14 == 0)
040 {
041 var14 = BiomeGenBase.icePlains.biomeID;
042 }
043 else
044 {
045 var14 = 1;
046 }
047
048 var10[var12 + var11 * par3] = var14;
049 }
050 }
051 }
052
053 return var10;
054 }
055 }