001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 @SideOnly(Side.CLIENT)
007 public class EntitySplashFX extends EntityRainFX
008 {
009 public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
010 {
011 super(par1World, par2, par4, par6);
012 this.particleGravity = 0.04F;
013 this.setParticleTextureIndex(this.getParticleTextureIndex() + 1);
014
015 if (par10 == 0.0D && (par8 != 0.0D || par12 != 0.0D))
016 {
017 this.motionX = par8;
018 this.motionY = par10 + 0.1D;
019 this.motionZ = par12;
020 }
021 }
022 }