001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 @SideOnly(Side.CLIENT)
007 public class EntityRainFX extends EntityFX
008 {
009 public EntityRainFX(World par1World, double par2, double par4, double par6)
010 {
011 super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
012 this.motionX *= 0.30000001192092896D;
013 this.motionY = (double)((float)Math.random() * 0.2F + 0.1F);
014 this.motionZ *= 0.30000001192092896D;
015 this.particleRed = 1.0F;
016 this.particleGreen = 1.0F;
017 this.particleBlue = 1.0F;
018 this.setParticleTextureIndex(19 + this.rand.nextInt(4));
019 this.setSize(0.01F, 0.01F);
020 this.particleGravity = 0.06F;
021 this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
022 }
023
024 /**
025 * Called to update the entity's position/logic.
026 */
027 public void onUpdate()
028 {
029 this.prevPosX = this.posX;
030 this.prevPosY = this.posY;
031 this.prevPosZ = this.posZ;
032 this.motionY -= (double)this.particleGravity;
033 this.moveEntity(this.motionX, this.motionY, this.motionZ);
034 this.motionX *= 0.9800000190734863D;
035 this.motionY *= 0.9800000190734863D;
036 this.motionZ *= 0.9800000190734863D;
037
038 if (this.particleMaxAge-- <= 0)
039 {
040 this.setDead();
041 }
042
043 if (this.onGround)
044 {
045 if (Math.random() < 0.5D)
046 {
047 this.setDead();
048 }
049
050 this.motionX *= 0.699999988079071D;
051 this.motionZ *= 0.699999988079071D;
052 }
053
054 Material var1 = this.worldObj.getBlockMaterial(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ));
055
056 if (var1.isLiquid() || var1.isSolid())
057 {
058 double var2 = (double)((float)(MathHelper.floor_double(this.posY) + 1) - BlockFluid.getFluidHeightPercent(this.worldObj.getBlockMetadata(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ))));
059
060 if (this.posY < var2)
061 {
062 this.setDead();
063 }
064 }
065 }
066 }