001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.ArrayList;
006 import java.util.Hashtable;
007 import java.util.Iterator;
008 import java.util.List;
009 import java.util.Map.Entry;
010 import java.util.Random;
011
012 import net.minecraftforge.client.ForgeHooksClient;
013 import net.minecraftforge.common.ForgeHooks;
014 import com.google.common.collect.ArrayListMultimap;
015 import com.google.common.collect.Multimap;
016
017 import org.lwjgl.opengl.GL11;
018
019
020 @SideOnly(Side.CLIENT)
021 public class EffectRenderer
022 {
023 /** Reference to the World object. */
024 protected World worldObj;
025 private List[] fxLayers = new List[4];
026 private RenderEngine renderer;
027
028 /** RNG. */
029 private Random rand = new Random();
030
031 private Multimap<String, EntityFX> effectList = ArrayListMultimap.create();
032
033 public EffectRenderer(World par1World, RenderEngine par2RenderEngine)
034 {
035 if (par1World != null)
036 {
037 this.worldObj = par1World;
038 }
039
040 this.renderer = par2RenderEngine;
041
042 for (int var3 = 0; var3 < 4; ++var3)
043 {
044 this.fxLayers[var3] = new ArrayList();
045 }
046 }
047
048 public void addEffect(EntityFX par1EntityFX)
049 {
050 int var2 = par1EntityFX.getFXLayer();
051
052 if (this.fxLayers[var2].size() >= 4000)
053 {
054 this.fxLayers[var2].remove(0);
055 }
056
057 this.fxLayers[var2].add(par1EntityFX);
058 }
059
060 public void updateEffects()
061 {
062 for (int var1 = 0; var1 < 4; ++var1)
063 {
064 for (int var2 = 0; var2 < this.fxLayers[var1].size(); ++var2)
065 {
066 EntityFX var3 = (EntityFX)this.fxLayers[var1].get(var2);
067 var3.onUpdate();
068
069 if (var3.isDead)
070 {
071 this.fxLayers[var1].remove(var2--);
072 }
073 }
074 }
075
076 Iterator<Entry<String, EntityFX>> itr = effectList.entries().iterator();
077 while (itr.hasNext())
078 {
079 EntityFX fx = itr.next().getValue();
080 fx.onUpdate();
081 if (fx.isDead)
082 {
083 itr.remove();
084 }
085 }
086 }
087
088 /**
089 * Renders all current particles. Args player, partialTickTime
090 */
091 public void renderParticles(Entity par1Entity, float par2)
092 {
093 float var3 = ActiveRenderInfo.rotationX;
094 float var4 = ActiveRenderInfo.rotationZ;
095 float var5 = ActiveRenderInfo.rotationYZ;
096 float var6 = ActiveRenderInfo.rotationXY;
097 float var7 = ActiveRenderInfo.rotationXZ;
098 EntityFX.interpPosX = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
099 EntityFX.interpPosY = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
100 EntityFX.interpPosZ = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
101
102 for (int var8 = 0; var8 < 3; ++var8)
103 {
104 if (!this.fxLayers[var8].isEmpty())
105 {
106 int var9 = 0;
107
108 if (var8 == 0)
109 {
110 var9 = this.renderer.getTexture("/particles.png");
111 }
112
113 if (var8 == 1)
114 {
115 var9 = this.renderer.getTexture("/terrain.png");
116 }
117
118 if (var8 == 2)
119 {
120 var9 = this.renderer.getTexture("/gui/items.png");
121 }
122
123 GL11.glBindTexture(GL11.GL_TEXTURE_2D, var9);
124 Tessellator var10 = Tessellator.instance;
125 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
126 var10.startDrawingQuads();
127
128 for (int var11 = 0; var11 < this.fxLayers[var8].size(); ++var11)
129 {
130 EntityFX var12 = (EntityFX)this.fxLayers[var8].get(var11);
131 var10.setBrightness(var12.getBrightnessForRender(par2));
132 var12.renderParticle(var10, par2, var3, var7, var4, var5, var6);
133 }
134
135 var10.draw();
136 }
137 }
138
139 for (String key : effectList.keySet())
140 {
141 ForgeHooksClient.bindTexture(key, 0);
142 for (EntityFX entry : effectList.get(key))
143 {
144 Tessellator tessallator = Tessellator.instance;
145 //GL11.glBindTexture(GL11.GL_TEXTURE_2D, renderer.getTexture(key));
146 tessallator.startDrawingQuads();
147
148 if (entry.getFXLayer() != 3)
149 {
150 tessallator.setBrightness(entry.getBrightnessForRender(par2));
151 entry.renderParticle(tessallator, par2, var3, var7, var4, var5, var6);
152 }
153
154 tessallator.draw();
155 }
156 ForgeHooksClient.unbindTexture();
157 }
158 }
159
160 public void renderLitParticles(Entity par1Entity, float par2)
161 {
162 float var4 = MathHelper.cos(par1Entity.rotationYaw * 0.017453292F);
163 float var5 = MathHelper.sin(par1Entity.rotationYaw * 0.017453292F);
164 float var6 = -var5 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
165 float var7 = var4 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
166 float var8 = MathHelper.cos(par1Entity.rotationPitch * 0.017453292F);
167 byte var9 = 3;
168
169 if (!this.fxLayers[var9].isEmpty())
170 {
171 Tessellator var10 = Tessellator.instance;
172
173 for (int var11 = 0; var11 < this.fxLayers[var9].size(); ++var11)
174 {
175 EntityFX var12 = (EntityFX)this.fxLayers[var9].get(var11);
176 var10.setBrightness(var12.getBrightnessForRender(par2));
177 var12.renderParticle(var10, par2, var4, var8, var5, var6, var7);
178 }
179 }
180 }
181
182 public void clearEffects(World par1World)
183 {
184 this.worldObj = par1World;
185
186 for (int var2 = 0; var2 < 4; ++var2)
187 {
188 this.fxLayers[var2].clear();
189 }
190
191 effectList.clear();
192 }
193
194 public void addBlockDestroyEffects(int par1, int par2, int par3, int par4, int par5)
195 {
196 Block var6 = Block.blocksList[par4];
197 if (var6 != null && !var6.addBlockDestroyEffects(worldObj, par1, par2, par3, par5, this))
198 {
199 byte var7 = 4;
200
201 for (int var8 = 0; var8 < var7; ++var8)
202 {
203 for (int var9 = 0; var9 < var7; ++var9)
204 {
205 for (int var10 = 0; var10 < var7; ++var10)
206 {
207 double var11 = (double)par1 + ((double)var8 + 0.5D) / (double)var7;
208 double var13 = (double)par2 + ((double)var9 + 0.5D) / (double)var7;
209 double var15 = (double)par3 + ((double)var10 + 0.5D) / (double)var7;
210 int var17 = this.rand.nextInt(6);
211 this.addEffect((new EntityDiggingFX(this.worldObj, var11, var13, var15, var11 - (double)par1 - 0.5D, var13 - (double)par2 - 0.5D, var15 - (double)par3 - 0.5D, var6, var17, par5)).func_70596_a(par1, par2, par3), var6);
212 }
213 }
214 }
215 }
216 }
217
218 /**
219 * Adds block hit particles for the specified block. Args: x, y, z, sideHit
220 */
221 public void addBlockHitEffects(int par1, int par2, int par3, int par4)
222 {
223 int var5 = this.worldObj.getBlockId(par1, par2, par3);
224
225 if (var5 != 0)
226 {
227 Block var6 = Block.blocksList[var5];
228 float var7 = 0.1F;
229 double var8 = (double)par1 + this.rand.nextDouble() * (var6.maxX - var6.minX - (double)(var7 * 2.0F)) + (double)var7 + var6.minX;
230 double var10 = (double)par2 + this.rand.nextDouble() * (var6.maxY - var6.minY - (double)(var7 * 2.0F)) + (double)var7 + var6.minY;
231 double var12 = (double)par3 + this.rand.nextDouble() * (var6.maxZ - var6.minZ - (double)(var7 * 2.0F)) + (double)var7 + var6.minZ;
232
233 if (par4 == 0)
234 {
235 var10 = (double)par2 + var6.minY - (double)var7;
236 }
237
238 if (par4 == 1)
239 {
240 var10 = (double)par2 + var6.maxY + (double)var7;
241 }
242
243 if (par4 == 2)
244 {
245 var12 = (double)par3 + var6.minZ - (double)var7;
246 }
247
248 if (par4 == 3)
249 {
250 var12 = (double)par3 + var6.maxZ + (double)var7;
251 }
252
253 if (par4 == 4)
254 {
255 var8 = (double)par1 + var6.minX - (double)var7;
256 }
257
258 if (par4 == 5)
259 {
260 var8 = (double)par1 + var6.maxX + (double)var7;
261 }
262
263 this.addEffect((new EntityDiggingFX(this.worldObj, var8, var10, var12, 0.0D, 0.0D, 0.0D, var6, par4, this.worldObj.getBlockMetadata(par1, par2, par3))).func_70596_a(par1, par2, par3).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F), var6);
264 }
265 }
266
267 public String getStatistics()
268 {
269 int size = 0;
270 for (List x : fxLayers)
271 {
272 size += x.size();
273 }
274 size += effectList.size();
275 return Integer.toString(size);
276 }
277
278 public void addEffect(EntityFX effect, Object obj)
279 {
280 if (obj == null || !(obj instanceof Block || obj instanceof Item))
281 {
282 addEffect(effect);
283 return;
284 }
285
286 if (obj instanceof Item && ((Item)obj).isDefaultTexture)
287 {
288 addEffect(effect);
289 return;
290 }
291
292 if (obj instanceof Block && ((Block)obj).isDefaultTexture)
293 {
294 addEffect(effect);
295 return;
296 }
297
298 String texture = "/terrain.png";
299 if (effect.getFXLayer() == 0)
300 {
301 texture = "/particles.png";
302 }
303 else if (effect.getFXLayer() == 2)
304 {
305 texture = "/gui/items.png";
306 }
307 texture = ForgeHooks.getTexture(texture, obj);
308 effectList.put(texture, effect);
309 }
310
311 public void addBlockHitEffects(int x, int y, int z, MovingObjectPosition target)
312 {
313 Block block = Block.blocksList[worldObj.getBlockId(x, y, z)];
314 if (block != null && !block.addBlockHitEffects(worldObj, target, this))
315 {
316 addBlockHitEffects(x, y, z, target.sideHit);
317 }
318 }
319 }