001 package net.minecraft.src;
002
003 public class ContainerPlayer extends Container
004 {
005 /** The crafting matrix inventory. */
006 public InventoryCrafting craftMatrix;
007 public IInventory craftResult;
008
009 /** Determines if inventory manipulation should be handled. */
010 public boolean isLocalWorld;
011
012 public ContainerPlayer(InventoryPlayer par1InventoryPlayer)
013 {
014 this(par1InventoryPlayer, true);
015 }
016
017 public ContainerPlayer(InventoryPlayer par1InventoryPlayer, boolean par2)
018 {
019 this.craftMatrix = new InventoryCrafting(this, 2, 2);
020 this.craftResult = new InventoryCraftResult();
021 this.isLocalWorld = false;
022 this.isLocalWorld = par2;
023 this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 144, 36));
024 int var3;
025 int var4;
026
027 for (var3 = 0; var3 < 2; ++var3)
028 {
029 for (var4 = 0; var4 < 2; ++var4)
030 {
031 this.addSlotToContainer(new Slot(this.craftMatrix, var4 + var3 * 2, 88 + var4 * 18, 26 + var3 * 18));
032 }
033 }
034
035 for (var3 = 0; var3 < 4; ++var3)
036 {
037 this.addSlotToContainer(new SlotArmor(this, par1InventoryPlayer, par1InventoryPlayer.getSizeInventory() - 1 - var3, 8, 8 + var3 * 18, var3));
038 }
039
040 for (var3 = 0; var3 < 3; ++var3)
041 {
042 for (var4 = 0; var4 < 9; ++var4)
043 {
044 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + (var3 + 1) * 9, 8 + var4 * 18, 84 + var3 * 18));
045 }
046 }
047
048 for (var3 = 0; var3 < 9; ++var3)
049 {
050 this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
051 }
052
053 this.onCraftMatrixChanged(this.craftMatrix);
054 }
055
056 /**
057 * Callback for when the crafting matrix is changed.
058 */
059 public void onCraftMatrixChanged(IInventory par1IInventory)
060 {
061 this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix));
062 }
063
064 /**
065 * Callback for when the crafting gui is closed.
066 */
067 public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
068 {
069 super.onCraftGuiClosed(par1EntityPlayer);
070
071 for (int var2 = 0; var2 < 4; ++var2)
072 {
073 ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);
074
075 if (var3 != null)
076 {
077 par1EntityPlayer.dropPlayerItem(var3);
078 }
079 }
080
081 this.craftResult.setInventorySlotContents(0, (ItemStack)null);
082 }
083
084 public boolean canInteractWith(EntityPlayer par1EntityPlayer)
085 {
086 return true;
087 }
088
089 /**
090 * Called to transfer a stack from one inventory to the other eg. when shift clicking.
091 */
092 public ItemStack transferStackInSlot(int par1)
093 {
094 ItemStack var2 = null;
095 Slot var3 = (Slot)this.inventorySlots.get(par1);
096
097 if (var3 != null && var3.getHasStack())
098 {
099 ItemStack var4 = var3.getStack();
100 var2 = var4.copy();
101
102 if (par1 == 0)
103 {
104 if (!this.mergeItemStack(var4, 9, 45, true))
105 {
106 return null;
107 }
108
109 var3.onSlotChange(var4, var2);
110 }
111 else if (par1 >= 1 && par1 < 5)
112 {
113 if (!this.mergeItemStack(var4, 9, 45, false))
114 {
115 return null;
116 }
117 }
118 else if (par1 >= 5 && par1 < 9)
119 {
120 if (!this.mergeItemStack(var4, 9, 45, false))
121 {
122 return null;
123 }
124 }
125 else if (var2.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(5 + ((ItemArmor)var2.getItem()).armorType)).getHasStack())
126 {
127 int var5 = 5 + ((ItemArmor)var2.getItem()).armorType;
128
129 if (!this.mergeItemStack(var4, var5, var5 + 1, false))
130 {
131 return null;
132 }
133 }
134 else if (par1 >= 9 && par1 < 36)
135 {
136 if (!this.mergeItemStack(var4, 36, 45, false))
137 {
138 return null;
139 }
140 }
141 else if (par1 >= 36 && par1 < 45)
142 {
143 if (!this.mergeItemStack(var4, 9, 36, false))
144 {
145 return null;
146 }
147 }
148 else if (!this.mergeItemStack(var4, 9, 45, false))
149 {
150 return null;
151 }
152
153 if (var4.stackSize == 0)
154 {
155 var3.putStack((ItemStack)null);
156 }
157 else
158 {
159 var3.onSlotChanged();
160 }
161
162 if (var4.stackSize == var2.stackSize)
163 {
164 return null;
165 }
166
167 var3.onPickupFromSlot(var4);
168 }
169
170 return var2;
171 }
172 }