001 package net.minecraft.src;
002
003 import java.util.Random;
004
005 public class BlockTNT extends Block
006 {
007 public BlockTNT(int par1, int par2)
008 {
009 super(par1, par2, Material.tnt);
010 this.setCreativeTab(CreativeTabs.tabRedstone);
011 }
012
013 /**
014 * Returns the block texture based on the side being looked at. Args: side
015 */
016 public int getBlockTextureFromSide(int par1)
017 {
018 return par1 == 0 ? this.blockIndexInTexture + 2 : (par1 == 1 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
019 }
020
021 /**
022 * Called whenever the block is added into the world. Args: world, x, y, z
023 */
024 public void onBlockAdded(World par1World, int par2, int par3, int par4)
025 {
026 super.onBlockAdded(par1World, par2, par3, par4);
027
028 if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
029 {
030 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
031 par1World.setBlockWithNotify(par2, par3, par4, 0);
032 }
033 }
034
035 /**
036 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
037 * their own) Args: x, y, z, neighbor blockID
038 */
039 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
040 {
041 if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
042 {
043 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
044 par1World.setBlockWithNotify(par2, par3, par4, 0);
045 }
046 }
047
048 /**
049 * Returns the quantity of items to drop on block destruction.
050 */
051 public int quantityDropped(Random par1Random)
052 {
053 return 1;
054 }
055
056 /**
057 * Called upon the block being destroyed by an explosion
058 */
059 public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4)
060 {
061 if (!par1World.isRemote)
062 {
063 EntityTNTPrimed var5 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
064 var5.fuse = par1World.rand.nextInt(var5.fuse / 4) + var5.fuse / 8;
065 par1World.spawnEntityInWorld(var5);
066 }
067 }
068
069 /**
070 * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData
071 */
072 public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
073 {
074 if (!par1World.isRemote)
075 {
076 if ((par5 & 1) == 1)
077 {
078 EntityTNTPrimed var6 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
079 par1World.spawnEntityInWorld(var6);
080 par1World.playSoundAtEntity(var6, "random.fuse", 1.0F, 1.0F);
081 }
082 }
083 }
084
085 /**
086 * Called upon block activation (right click on the block.)
087 */
088 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
089 {
090 if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.shiftedIndex)
091 {
092 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
093 par1World.setBlockWithNotify(par2, par3, par4, 0);
094 return true;
095 }
096 else
097 {
098 return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
099 }
100 }
101
102 /**
103 * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
104 * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
105 */
106 protected ItemStack createStackedBlock(int par1)
107 {
108 return null;
109 }
110 }