001 package net.minecraft.src;
002
003 import java.util.Random;
004
005 import net.minecraftforge.common.ForgeDirection;
006
007 public class BlockMushroom extends BlockFlower
008 {
009 protected BlockMushroom(int par1, int par2)
010 {
011 super(par1, par2);
012 float var3 = 0.2F;
013 this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3);
014 this.setTickRandomly(true);
015 }
016
017 /**
018 * Ticks the block if it's been scheduled
019 */
020 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
021 {
022 if (par5Random.nextInt(25) == 0)
023 {
024 byte var6 = 4;
025 int var7 = 5;
026 int var8;
027 int var9;
028 int var10;
029
030 for (var8 = par2 - var6; var8 <= par2 + var6; ++var8)
031 {
032 for (var9 = par4 - var6; var9 <= par4 + var6; ++var9)
033 {
034 for (var10 = par3 - 1; var10 <= par3 + 1; ++var10)
035 {
036 if (par1World.getBlockId(var8, var10, var9) == this.blockID)
037 {
038 --var7;
039
040 if (var7 <= 0)
041 {
042 return;
043 }
044 }
045 }
046 }
047 }
048
049 var8 = par2 + par5Random.nextInt(3) - 1;
050 var9 = par3 + par5Random.nextInt(2) - par5Random.nextInt(2);
051 var10 = par4 + par5Random.nextInt(3) - 1;
052
053 for (int var11 = 0; var11 < 4; ++var11)
054 {
055 if (par1World.isAirBlock(var8, var9, var10) && this.canBlockStay(par1World, var8, var9, var10))
056 {
057 par2 = var8;
058 par3 = var9;
059 par4 = var10;
060 }
061
062 var8 = par2 + par5Random.nextInt(3) - 1;
063 var9 = par3 + par5Random.nextInt(2) - par5Random.nextInt(2);
064 var10 = par4 + par5Random.nextInt(3) - 1;
065 }
066
067 if (par1World.isAirBlock(var8, var9, var10) && this.canBlockStay(par1World, var8, var9, var10))
068 {
069 par1World.setBlockWithNotify(var8, var9, var10, this.blockID);
070 }
071 }
072 }
073
074 /**
075 * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
076 */
077 public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
078 {
079 return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canBlockStay(par1World, par2, par3, par4);
080 }
081
082 /**
083 * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
084 * blockID passed in. Args: blockID
085 */
086 protected boolean canThisPlantGrowOnThisBlockID(int par1)
087 {
088 return Block.opaqueCubeLookup[par1];
089 }
090
091 /**
092 * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
093 */
094 public boolean canBlockStay(World par1World, int par2, int par3, int par4)
095 {
096 if (par3 >= 0 && par3 < 256)
097 {
098 int var5 = par1World.getBlockId(par2, par3 - 1, par4);
099 Block soil = Block.blocksList[var5];
100 return (var5 == Block.mycelium.blockID || par1World.getFullBlockLightValue(par2, par3, par4) < 13) &&
101 (soil != null && soil.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
102 }
103 else
104 {
105 return false;
106 }
107 }
108
109 /**
110 * Fertilize the mushroom.
111 */
112 public boolean fertilizeMushroom(World par1World, int par2, int par3, int par4, Random par5Random)
113 {
114 int var6 = par1World.getBlockMetadata(par2, par3, par4);
115 par1World.setBlock(par2, par3, par4, 0);
116 WorldGenBigMushroom var7 = null;
117
118 if (this.blockID == Block.mushroomBrown.blockID)
119 {
120 var7 = new WorldGenBigMushroom(0);
121 }
122 else if (this.blockID == Block.mushroomRed.blockID)
123 {
124 var7 = new WorldGenBigMushroom(1);
125 }
126
127 if (var7 != null && var7.generate(par1World, par5Random, par2, par3, par4))
128 {
129 return true;
130 }
131 else
132 {
133 par1World.setBlockAndMetadata(par2, par3, par4, this.blockID, var6);
134 return false;
135 }
136 }
137 }