001 package net.minecraft.src;
002
003 import java.util.Random;
004
005 public class BlockGravel extends BlockSand
006 {
007 public BlockGravel(int par1, int par2)
008 {
009 super(par1, par2);
010 }
011
012 /**
013 * Returns the ID of the items to drop on destruction.
014 */
015 public int idDropped(int par1, Random par2Random, int par3)
016 {
017 return par2Random.nextInt(10 - par3 * 3) == 0 ? Item.flint.shiftedIndex : this.blockID;
018 }
019 }