001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.List;
006 import java.util.Random;
007
008 public class BlockBrewingStand extends BlockContainer
009 {
010 private Random rand = new Random();
011
012 public BlockBrewingStand(int par1)
013 {
014 super(par1, Material.iron);
015 this.blockIndexInTexture = 157;
016 }
017
018 /**
019 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
020 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
021 */
022 public boolean isOpaqueCube()
023 {
024 return false;
025 }
026
027 /**
028 * The type of render function that is called for this block
029 */
030 public int getRenderType()
031 {
032 return 25;
033 }
034
035 /**
036 * Returns a new instance of a block's tile entity class. Called on placing the block.
037 */
038 public TileEntity createNewTileEntity(World par1World)
039 {
040 return new TileEntityBrewingStand();
041 }
042
043 /**
044 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
045 */
046 public boolean renderAsNormalBlock()
047 {
048 return false;
049 }
050
051 /**
052 * if the specified block is in the given AABB, add its collision bounding box to the given list
053 */
054 public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
055 {
056 this.setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 0.875F, 0.5625F);
057 super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
058 this.setBlockBoundsForItemRender();
059 super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
060 }
061
062 /**
063 * Sets the block's bounds for rendering it as an item
064 */
065 public void setBlockBoundsForItemRender()
066 {
067 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
068 }
069
070 /**
071 * Called upon block activation (right click on the block.)
072 */
073 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
074 {
075 if (par1World.isRemote)
076 {
077 return true;
078 }
079 else
080 {
081 TileEntityBrewingStand var10 = (TileEntityBrewingStand)par1World.getBlockTileEntity(par2, par3, par4);
082
083 if (var10 != null)
084 {
085 par5EntityPlayer.displayGUIBrewingStand(var10);
086 }
087
088 return true;
089 }
090 }
091
092 @SideOnly(Side.CLIENT)
093
094 /**
095 * A randomly called display update to be able to add particles or other items for display
096 */
097 public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
098 {
099 double var6 = (double)((float)par2 + 0.4F + par5Random.nextFloat() * 0.2F);
100 double var8 = (double)((float)par3 + 0.7F + par5Random.nextFloat() * 0.3F);
101 double var10 = (double)((float)par4 + 0.4F + par5Random.nextFloat() * 0.2F);
102 par1World.spawnParticle("smoke", var6, var8, var10, 0.0D, 0.0D, 0.0D);
103 }
104
105 /**
106 * ejects contained items into the world, and notifies neighbours of an update, as appropriate
107 */
108 public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
109 {
110 TileEntity var7 = par1World.getBlockTileEntity(par2, par3, par4);
111
112 if (var7 instanceof TileEntityBrewingStand)
113 {
114 TileEntityBrewingStand var8 = (TileEntityBrewingStand)var7;
115
116 for (int var9 = 0; var9 < var8.getSizeInventory(); ++var9)
117 {
118 ItemStack var10 = var8.getStackInSlot(var9);
119
120 if (var10 != null)
121 {
122 float var11 = this.rand.nextFloat() * 0.8F + 0.1F;
123 float var12 = this.rand.nextFloat() * 0.8F + 0.1F;
124 float var13 = this.rand.nextFloat() * 0.8F + 0.1F;
125
126 while (var10.stackSize > 0)
127 {
128 int var14 = this.rand.nextInt(21) + 10;
129
130 if (var14 > var10.stackSize)
131 {
132 var14 = var10.stackSize;
133 }
134
135 var10.stackSize -= var14;
136 EntityItem var15 = new EntityItem(par1World, (double)((float)par2 + var11), (double)((float)par3 + var12), (double)((float)par4 + var13), new ItemStack(var10.itemID, var14, var10.getItemDamage()));
137 float var16 = 0.05F;
138 var15.motionX = (double)((float)this.rand.nextGaussian() * var16);
139 var15.motionY = (double)((float)this.rand.nextGaussian() * var16 + 0.2F);
140 var15.motionZ = (double)((float)this.rand.nextGaussian() * var16);
141 par1World.spawnEntityInWorld(var15);
142 }
143 }
144 }
145 }
146
147 super.breakBlock(par1World, par2, par3, par4, par5, par6);
148 }
149
150 /**
151 * Returns the ID of the items to drop on destruction.
152 */
153 public int idDropped(int par1, Random par2Random, int par3)
154 {
155 return Item.brewingStand.shiftedIndex;
156 }
157
158 @SideOnly(Side.CLIENT)
159
160 /**
161 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
162 */
163 public int idPicked(World par1World, int par2, int par3, int par4)
164 {
165 return Item.brewingStand.shiftedIndex;
166 }
167 }