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java.lang.Objectnet.minecraft.src.Entity
net.minecraft.src.EntityLiving
net.minecraft.src.EntityCreature
net.minecraft.src.EntityAgeable
net.minecraft.src.EntityAnimal
net.minecraft.src.EntityCow
public class EntityCow
| Field Summary |
|---|
| Fields inherited from class net.minecraft.src.EntityAnimal |
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inLove |
| Fields inherited from class net.minecraft.src.EntityLiving |
|---|
arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks |
| Constructor Summary | |
|---|---|
EntityCow(World par1World)
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| Method Summary | |
|---|---|
int |
getMaxHealth()
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boolean |
interact(EntityPlayer par1EntityPlayer)
Called when a player interacts with a mob. |
boolean |
isAIEnabled()
Returns true if the newer Entity AI code should be run |
EntityAnimal |
spawnBabyAnimal(EntityAnimal par1EntityAnimal)
This function is used when two same-species animals in 'love mode' breed to generate the new baby animal. |
| Methods inherited from class net.minecraft.src.EntityAnimal |
|---|
attackEntityFrom, canMateWith, getBlockPathWeight, getCanSpawnHere, getTalkInterval, isInLove, isWheat, onLivingUpdate, readEntityFromNBT, resetInLove, writeEntityToNBT |
| Methods inherited from class net.minecraft.src.EntityAgeable |
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getGrowingAge, isChild, setGrowingAge |
| Methods inherited from class net.minecraft.src.EntityCreature |
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getEntityToAttack, hasPath, setPathToEntity, setTarget |
| Methods inherited from class java.lang.Object |
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getClass, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public EntityCow(World par1World)
| Method Detail |
|---|
public boolean isAIEnabled()
public int getMaxHealth()
getMaxHealth in class EntityLivingpublic boolean interact(EntityPlayer par1EntityPlayer)
interact in class EntityAnimalpublic EntityAnimal spawnBabyAnimal(EntityAnimal par1EntityAnimal)
spawnBabyAnimal in class EntityAnimal
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