public class TileEntityFurnace extends TileEntity implements ISidedInventory, ISidedInventory
| Modifier and Type | Field and Description |
|---|---|
int |
currentItemBurnTime
The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
|
int |
furnaceBurnTime
The number of ticks that the furnace will keep burning
|
int |
furnaceCookTime
The number of ticks that the current item has been cooking for
|
blockMetadata, blockType, INFINITE_EXTENT_AABB, worldObj, xCoord, yCoord, zCoord| Constructor and Description |
|---|
TileEntityFurnace() |
| Modifier and Type | Method and Description |
|---|---|
void |
closeChest() |
ItemStack |
decrStackSize(int par1,
int par2)
Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
new stack.
|
boolean |
func_94041_b(int par1,
ItemStack par2ItemStack) |
boolean |
func_94042_c() |
int |
func_94127_c(int par1) |
int |
func_94128_d(int par1) |
void |
func_94129_a(String par1Str) |
int |
getBurnTimeRemainingScaled(int par1) |
int |
getCookProgressScaled(int par1) |
int |
getInventoryStackLimit()
Returns the maximum stack size for a inventory slot.
|
String |
getInvName()
Returns the name of the inventory.
|
static int |
getItemBurnTime(ItemStack par0ItemStack)
Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
fuel
|
int |
getSizeInventory()
Returns the number of slots in the inventory.
|
int |
getSizeInventorySide(ForgeDirection side)
Get the size of the side inventory.
|
ItemStack |
getStackInSlot(int par1)
Returns the stack in slot i
|
ItemStack |
getStackInSlotOnClosing(int par1)
When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
like when you close a workbench GUI.
|
int |
getStartInventorySide(ForgeDirection side)
This function is here for compatibilities sake, Modders should Check for
Sided before ContainerWorldly, Vanilla Minecraft does not follow the sided standard
that Modding has for a while.
|
boolean |
isBurning()
Returns true if the furnace is currently burning
|
static boolean |
isItemFuel(ItemStack par0ItemStack)
Return true if item is a fuel source (getItemBurnTime() > 0).
|
boolean |
isUseableByPlayer(EntityPlayer par1EntityPlayer)
Do not make give this method the name canInteractWith because it clashes with Container
|
void |
openChest() |
void |
readFromNBT(NBTTagCompound par1NBTTagCompound)
Reads a tile entity from NBT.
|
void |
setInventorySlotContents(int par1,
ItemStack par2ItemStack)
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
|
void |
smeltItem()
Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
|
void |
updateEntity()
Allows the entity to update its state.
|
void |
writeToNBT(NBTTagCompound par1NBTTagCompound)
Writes a tile entity to NBT.
|
addMapping, canUpdate, createAndLoadEntity, func_70309_m, func_82115_m, func_85027_a, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceFrom, getRenderBoundingBox, getWorldObj, invalidate, isInvalid, onChunkUnload, onDataPacket, onInventoryChanged, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validateequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitonInventoryChangedpublic int furnaceBurnTime
public int currentItemBurnTime
public int furnaceCookTime
public TileEntityFurnace()
public int getSizeInventory()
getSizeInventory in interface IInventorypublic ItemStack getStackInSlot(int par1)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int par1, int par2)
decrStackSize in interface IInventorypublic ItemStack getStackInSlotOnClosing(int par1)
getStackInSlotOnClosing in interface IInventorypublic void setInventorySlotContents(int par1, ItemStack par2ItemStack)
setInventorySlotContents in interface IInventorypublic String getInvName()
getInvName in interface IInventorypublic boolean func_94042_c()
func_94042_c in interface IInventorypublic void func_94129_a(String par1Str)
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
readFromNBT in class TileEntitypublic void writeToNBT(NBTTagCompound par1NBTTagCompound)
writeToNBT in class TileEntitypublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic int getCookProgressScaled(int par1)
public int getBurnTimeRemainingScaled(int par1)
public boolean isBurning()
public void updateEntity()
updateEntity in class TileEntitypublic void smeltItem()
public static int getItemBurnTime(ItemStack par0ItemStack)
public static boolean isItemFuel(ItemStack par0ItemStack)
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
isUseableByPlayer in interface IInventorypublic void openChest()
openChest in interface IInventorypublic void closeChest()
closeChest in interface IInventorypublic boolean func_94041_b(int par1, ItemStack par2ItemStack)
func_94041_b in interface IInventorypublic int func_94127_c(int par1)
public int func_94128_d(int par1)
public int getStartInventorySide(ForgeDirection side)
getStartInventorySide in interface ISidedInventoryside - The global side to get the start of range.public int getSizeInventorySide(ForgeDirection side)
ISidedInventorygetSizeInventorySide in interface ISidedInventoryside - The global side.