## Uses of Class
net.minecraft.client.renderer.texture.Texture

- Packages that use Texture
  Package | Description
  --- | ---
  cpw.mods.fml.client |
  net.minecraft.client.renderer.texture |
  net.minecraft.src |

- - ### Uses of Texture in cpw.mods.fml.client

    Methods in cpw.mods.fml.client with parameters of type Texture
    Modifier and Type | Method and Description
    --- | ---
    `void` | CopySubimageTextureHelper.`doTextureCopy(Texture atlas, Texture source, int atlasX, int atlasY)`
    `void` | OpenGL43TextureHelper.`doTextureCopy(Texture atlas, Texture source, int atlasX, int atlasY)`
    `abstract void` | TextureHelper.`doTextureCopy(Texture atlas, Texture source, int atlasX, int atlasY)` Copy the texture from the source to the atlas at the specified position This will use the devised GL helper to do either GL-side copy or a subimage upload
    `void` | TextureHelper.`rotateTexture(Texture texture, ByteBuffer buffer)` Rotate the texture so that it doesn't need a rotational transform applied each tick

  - ### Uses of Texture in net.minecraft.client.renderer.texture

    Methods in net.minecraft.client.renderer.texture that return Texture
    Modifier and Type | Method and Description
    --- | ---
    `Texture` | TextureManager.`createEmptyTexture(String par1Str, int par2, int par3, int par4, int par5)`
    `Texture` | StitchHolder.`func_98150_a()`
    `Texture` | Stitcher.`getTexture()`
    `Texture` | TextureMap.`getTexture()`
    `Texture` | TextureManager.`makeTexture(String par1Str, int par2, int par3, int par4, int par5, int par6, int par7, int par8, boolean par9, BufferedImage par10BufferedImage)`

    Methods in net.minecraft.client.renderer.texture with parameters of type Texture
    Modifier and Type | Method and Description
    --- | ---
    `void` | Texture.`copyFrom(int par1, int par2, Texture par3Texture, boolean par4)`
    `void` | TextureStitched.`init(Texture par1Texture, List par2List, int par3, int par4, int par5, int par6, boolean par7)`
    `void` | TextureManager.`registerTexture(String par1Str, Texture par2Texture)`
    `void` | TextureManager.`registerTexture(Texture par1Texture)`

    Constructors in net.minecraft.client.renderer.texture with parameters of type Texture
    Constructor and Description
    `StitchHolder(Texture par1Texture)`

  - ### Uses of Texture in net.minecraft.src

    Methods in net.minecraft.src with parameters of type Texture
    Modifier and Type | Method and Description
    --- | ---
    `static void` | FMLRenderAccessLibrary.`doTextureCopy(Texture atlas, Texture source, int targetX, int targetY)`