    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import java.util.List;
    006import java.util.Random;
    007import net.minecraft.block.material.Material;
    008import net.minecraft.client.renderer.texture.IconRegister;
    009import net.minecraft.entity.Entity;
    010import net.minecraft.entity.EntityLiving;
    011import net.minecraft.item.ItemStack;
    012import net.minecraft.util.AxisAlignedBB;
    013import net.minecraft.util.Icon;
    014import net.minecraft.util.MathHelper;
    015import net.minecraft.world.World;
    016
    017public class BlockEndPortalFrame extends Block
    018{
    019    @SideOnly(Side.CLIENT)
    020    private Icon field_94400_a;
    021    @SideOnly(Side.CLIENT)
    022    private Icon field_94399_b;
    023
    024    public BlockEndPortalFrame(int par1)
    025    {
    026        super(par1, Material.rock);
    027    }
    028
    029    @SideOnly(Side.CLIENT)
    030
    031    /**
    032     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    033     */
    034    public Icon getIcon(int par1, int par2)
    035    {
    036        return par1 == 1 ? this.field_94400_a : (par1 == 0 ? Block.whiteStone.getBlockTextureFromSide(par1) : this.blockIcon);
    037    }
    038
    039    @SideOnly(Side.CLIENT)
    040
    041    /**
    042     * When this method is called, your block should register all the icons it needs with the given IconRegister. This
    043     * is the only chance you get to register icons.
    044     */
    045    public void registerIcons(IconRegister par1IconRegister)
    046    {
    047        this.blockIcon = par1IconRegister.registerIcon("endframe_side");
    048        this.field_94400_a = par1IconRegister.registerIcon("endframe_top");
    049        this.field_94399_b = par1IconRegister.registerIcon("endframe_eye");
    050    }
    051
    052    @SideOnly(Side.CLIENT)
    053    public Icon func_94398_p()
    054    {
    055        return this.field_94399_b;
    056    }
    057
    058    /**
    059     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    060     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    061     */
    062    public boolean isOpaqueCube()
    063    {
    064        return false;
    065    }
    066
    067    /**
    068     * The type of render function that is called for this block
    069     */
    070    public int getRenderType()
    071    {
    072        return 26;
    073    }
    074
    075    /**
    076     * Sets the block's bounds for rendering it as an item
    077     */
    078    public void setBlockBoundsForItemRender()
    079    {
    080        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F);
    081    }
    082
    083    /**
    084     * Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the
    085     * mask.) Parameters: World, X, Y, Z, mask, list, colliding entity
    086     */
    087    public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
    088    {
    089        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F);
    090        super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
    091        int l = par1World.getBlockMetadata(par2, par3, par4);
    092
    093        if (isEnderEyeInserted(l))
    094        {
    095            this.setBlockBounds(0.3125F, 0.8125F, 0.3125F, 0.6875F, 1.0F, 0.6875F);
    096            super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
    097        }
    098
    099        this.setBlockBoundsForItemRender();
    100    }
    101
    102    /**
    103     * checks if an ender eye has been inserted into the frame block. parameters: metadata
    104     */
    105    public static boolean isEnderEyeInserted(int par0)
    106    {
    107        return (par0 & 4) != 0;
    108    }
    109
    110    /**
    111     * Returns the ID of the items to drop on destruction.
    112     */
    113    public int idDropped(int par1, Random par2Random, int par3)
    114    {
    115        return 0;
    116    }
    117
    118    /**
    119     * Called when the block is placed in the world.
    120     */
    121    public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
    122    {
    123        int l = ((MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3) + 2) % 4;
    124        par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
    125    }
    126}