    001package net.minecraftforge.event.entity.player;
    002
    003import net.minecraft.entity.player.EntityPlayer;
    004import net.minecraftforge.event.Cancelable;
    005
    006/**
    007 * Occurs when a player falls, but is able to fly.  Doesn't need to be cancelable, this is mainly for notification purposes.
    008 * @author Mithion
    009 *
    010 */
    011public class PlayerFlyableFallEvent extends PlayerEvent
    012{
    013
    014    public float distance;
    015
    016    public PlayerFlyableFallEvent(EntityPlayer player, float f)
    017    {
    018        super(player);
    019        this.distance = f;
    020    }
    021
    022}