## Uses of Class
net.minecraftforge.event.Event

- Packages that use Event
  Package | Description
  --- | ---
  net.minecraftforge.client.event |
  net.minecraftforge.client.event.sound |
  net.minecraftforge.common |
  net.minecraftforge.event |
  net.minecraftforge.event.brewing |
  net.minecraftforge.event.entity |
  net.minecraftforge.event.entity.item |
  net.minecraftforge.event.entity.living |
  net.minecraftforge.event.entity.minecart |
  net.minecraftforge.event.entity.player |
  net.minecraftforge.event.terraingen |
  net.minecraftforge.event.world |
  net.minecraftforge.liquids |
  net.minecraftforge.oredict |

- - ### Uses of Event in net.minecraftforge.client.event

    Subclasses of Event in net.minecraftforge.client.event
    Modifier and Type | Class and Description
    --- | ---
    `class` | `ClientChatReceivedEvent`
    `class` | `DrawBlockHighlightEvent`
    `class` | `RenderGameOverlayEvent`
    `static class` | `RenderGameOverlayEvent.Post`
    `static class` | `RenderGameOverlayEvent.Pre`
    `static class` | `RenderGameOverlayEvent.Text`
    `class` | `RenderWorldLastEvent`
    `class` | `TextureLoadEvent`
    `class` | `TextureStitchEvent`
    `static class` | `TextureStitchEvent.Post` This event is fired once the texture map has loaded all textures and stitched them together.
    `static class` | `TextureStitchEvent.Pre` Fired when the TextureMap is told to refresh it's stitched texture.

  - ### Uses of Event in net.minecraftforge.client.event.sound

    Subclasses of Event in net.minecraftforge.client.event.sound
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PlayBackgroundMusicEvent` Raised when the SoundManager tries to play a Background Music file, If you return null from this function it will prevent the sound from being played, you can return a different entry if you want to change the sound being played.
    `class` | `PlaySoundEffectEvent`
    `class` | `PlaySoundEffectSourceEvent`
    `class` | `PlaySoundEvent` Raised when the SoundManager tries to play a normal sound, dogs barking, footsteps, etc.
    `class` | `PlaySoundSourceEvent`
    `class` | `PlayStreamingEvent` Raised when the SoundManager tries to play a 'Streaming' file, in vanilla it is only the Jukebox that uses this function.
    `class` | `PlayStreamingSourceEvent`
    `class` | `SoundEvent`
    `class` | `SoundLoadEvent` Raised by the SoundManager.loadSoundSettings, this would be a good place for adding your custom sounds to the SoundPool.
    `class` | `SoundResultEvent`
    `class` | `SoundSetupEvent` This event is raised by the SoundManager when it does its first setup of the SoundSystemConfig's codecs, use this function to add your own codecs.

  - ### Uses of Event in net.minecraftforge.common

    Subclasses of Event in net.minecraftforge.common
    Modifier and Type | Class and Description
    --- | ---
    `static class` | `ForgeChunkManager.ForceChunkEvent`
    `static class` | `ForgeChunkManager.UnforceChunkEvent`

  - ### Uses of Event in net.minecraftforge.event

    Subclasses of Event in net.minecraftforge.event
    Modifier and Type | Class and Description
    --- | ---
    `class` | `CommandEvent`
    `class` | `ServerChatEvent`

    Methods in net.minecraftforge.event with parameters of type Event
    Modifier and Type | Method and Description
    --- | ---
    `void` | ASMEventHandler.`invoke(Event event)`
    `void` | IEventListener.`invoke(Event event)`
    `boolean` | EventBus.`post(Event event)`

  - ### Uses of Event in net.minecraftforge.event.brewing

    Subclasses of Event in net.minecraftforge.event.brewing
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PotionBrewedEvent`

  - ### Uses of Event in net.minecraftforge.event.entity

    Subclasses of Event in net.minecraftforge.event.entity
    Modifier and Type | Class and Description
    --- | ---
    `class` | `EntityEvent`
    `static class` | `EntityEvent.CanUpdate`
    `static class` | `EntityEvent.EnteringChunk`
    `static class` | `EntityEvent.EntityConstructing`
    `class` | `EntityJoinWorldEvent`
    `class` | `PlaySoundAtEntityEvent`

  - ### Uses of Event in net.minecraftforge.event.entity.item

    Subclasses of Event in net.minecraftforge.event.entity.item
    Modifier and Type | Class and Description
    --- | ---
    `class` | `ItemEvent` Base class for all EntityItem events.
    `class` | `ItemExpireEvent` Event that is fired when an EntityItem's age has reached its maximum lifespan.
    `class` | `ItemTossEvent` Event that is fired whenever a player tosses (Q) an item or drag-n-drops a stack of items outside the inventory GUI screens.

  - ### Uses of Event in net.minecraftforge.event.entity.living

    Subclasses of Event in net.minecraftforge.event.entity.living
    Modifier and Type | Class and Description
    --- | ---
    `class` | `EnderTeleportEvent` Event for when an Enderman teleports or an ender pearl is used.
    `class` | `LivingAttackEvent`
    `class` | `LivingDeathEvent`
    `class` | `LivingDropsEvent`
    `class` | `LivingEvent`
    `static class` | `LivingEvent.LivingJumpEvent`
    `static class` | `LivingEvent.LivingUpdateEvent`
    `class` | `LivingFallEvent`
    `class` | `LivingHurtEvent`
    `class` | `LivingPackSizeEvent`
    `class` | `LivingSetAttackTargetEvent`
    `class` | `LivingSpawnEvent`
    `static class` | `LivingSpawnEvent.CheckSpawn` Fires before mob spawn events.
    `static class` | `LivingSpawnEvent.SpecialSpawn`

  - ### Uses of Event in net.minecraftforge.event.entity.minecart

    Subclasses of Event in net.minecraftforge.event.entity.minecart
    Modifier and Type | Class and Description
    --- | ---
    `class` | `MinecartCollisionEvent`
    `class` | `MinecartEvent`
    `class` | `MinecartInteractEvent`
    `class` | `MinecartUpdateEvent`

  - ### Uses of Event in net.minecraftforge.event.entity.player

    Subclasses of Event in net.minecraftforge.event.entity.player
    Modifier and Type | Class and Description
    --- | ---
    `class` | `ArrowLooseEvent`
    `class` | `ArrowNockEvent`
    `class` | `AttackEntityEvent`
    `class` | `BonemealEvent`
    `class` | `EntityInteractEvent`
    `class` | `EntityItemPickupEvent`
    `class` | `FillBucketEvent`
    `class` | `PlayerDestroyItemEvent`
    `class` | `PlayerDropsEvent` Child class of LivingDropEvent that is fired specifically when a player dies.
    `class` | `PlayerEvent`
    `static class` | `PlayerEvent.BreakSpeed`
    `static class` | `PlayerEvent.HarvestCheck`
    `class` | `PlayerFlyableFallEvent` Occurs when a player falls, but is able to fly.
    `class` | `PlayerInteractEvent`
    `class` | `PlayerSleepInBedEvent`
    `class` | `UseHoeEvent`

  - ### Uses of Event in net.minecraftforge.event.terraingen

    Subclasses of Event in net.minecraftforge.event.terraingen
    Modifier and Type | Class and Description
    --- | ---
    `class` | `BiomeEvent`
    `static class` | `BiomeEvent.BiomeColor`
    `static class` | `BiomeEvent.BlockReplacement`
    `static class` | `BiomeEvent.CreateDecorator`
    `static class` | `BiomeEvent.GetFoliageColor` This event is fired when a biome is queried for its grass color.
    `static class` | `BiomeEvent.GetGrassColor` This event is fired when a biome is queried for its grass color.
    `static class` | `BiomeEvent.GetVillageBlockID` This event is fired when the village generator attempts to choose a block ID based on the village's biome.
    `static class` | `BiomeEvent.GetVillageBlockMeta` This event is fired when the village generator attempts to choose a block metadata based on the village's biome.
    `static class` | `BiomeEvent.GetWaterColor` This event is fired when a biome is queried for its water color.
    `class` | `ChunkProviderEvent`
    `static class` | `ChunkProviderEvent.InitNoiseField` This event is fired before a chunks terrain noise field is initialized.
    `static class` | `ChunkProviderEvent.ReplaceBiomeBlocks` This event is fired when a chunks blocks are replaced by a biomes top and filler blocks.
    `class` | `DecorateBiomeEvent`
    `static class` | `DecorateBiomeEvent.Decorate` This event is fired when a chunk is decorated with a biome feature.
    `static class` | `DecorateBiomeEvent.Post`
    `static class` | `DecorateBiomeEvent.Pre`
    `class` | `InitMapGenEvent`
    `class` | `InitNoiseGensEvent`
    `class` | `OreGenEvent`
    `static class` | `OreGenEvent.GenerateMinable` This event is fired when an ore is generated in a chunk.
    `static class` | `OreGenEvent.Post`
    `static class` | `OreGenEvent.Pre`
    `class` | `PopulateChunkEvent`
    `static class` | `PopulateChunkEvent.Populate` This event is fired when a chunk is populated with a terrain feature.
    `static class` | `PopulateChunkEvent.Post`
    `static class` | `PopulateChunkEvent.Pre`
    `class` | `SaplingGrowTreeEvent` This event is fired when a sapling grows a tree.
    `class` | `WorldTypeEvent`
    `static class` | `WorldTypeEvent.BiomeSize`
    `static class` | `WorldTypeEvent.InitBiomeGens`

  - ### Uses of Event in net.minecraftforge.event.world

    Subclasses of Event in net.minecraftforge.event.world
    Modifier and Type | Class and Description
    --- | ---
    `class` | `ChunkDataEvent`
    `static class` | `ChunkDataEvent.Load`
    `static class` | `ChunkDataEvent.Save`
    `class` | `ChunkEvent`
    `static class` | `ChunkEvent.Load`
    `static class` | `ChunkEvent.Unload`
    `class` | `ChunkWatchEvent`
    `static class` | `ChunkWatchEvent.UnWatch`
    `static class` | `ChunkWatchEvent.Watch`
    `class` | `WorldEvent`
    `static class` | `WorldEvent.Load`
    `static class` | `WorldEvent.PotentialSpawns` Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
    `static class` | `WorldEvent.Save`
    `static class` | `WorldEvent.Unload`

  - ### Uses of Event in net.minecraftforge.liquids

    Subclasses of Event in net.minecraftforge.liquids
    Modifier and Type | Class and Description
    --- | ---
    `static class` | `LiquidDictionary.LiquidRegisterEvent` Fired when a new liquid is created
    `class` | `LiquidEvent`
    `static class` | `LiquidEvent.LiquidDrainingEvent` Mods should fire this event when a liquid is `ILiquidTank.drain(int, boolean)` from their tank.
    `static class` | `LiquidEvent.LiquidFillingEvent` Mods should fire this event when a liquid is `ILiquidTank.fill(LiquidStack, boolean)` their tank implementation.
    `static class` | `LiquidEvent.LiquidMotionEvent` Mods should fire this event when they move liquids around (pipe networks etc)
    `static class` | `LiquidEvent.LiquidSpilledEvent` Mods should fire this event when a liquid "spills", for example, if a block containing liquid is broken.

  - ### Uses of Event in net.minecraftforge.oredict

    Subclasses of Event in net.minecraftforge.oredict
    Modifier and Type | Class and Description
    --- | ---
    `static class` | `OreDictionary.OreRegisterEvent`