    001package net.minecraft.client.gui;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.gui.inventory.GuiContainer;
    006import net.minecraft.entity.player.InventoryPlayer;
    007import net.minecraft.inventory.ContainerHopper;
    008import net.minecraft.inventory.IInventory;
    009import net.minecraft.util.StatCollector;
    010import org.lwjgl.opengl.GL11;
    011
    012@SideOnly(Side.CLIENT)
    013public class GuiHopper extends GuiContainer
    014{
    015    private IInventory field_94081_r;
    016    private IInventory field_94080_s;
    017
    018    public GuiHopper(InventoryPlayer par1InventoryPlayer, IInventory par2IInventory)
    019    {
    020        super(new ContainerHopper(par1InventoryPlayer, par2IInventory));
    021        this.field_94081_r = par1InventoryPlayer;
    022        this.field_94080_s = par2IInventory;
    023        this.allowUserInput = false;
    024        this.ySize = 133;
    025    }
    026
    027    /**
    028     * Draw the foreground layer for the GuiContainer (everything in front of the items)
    029     */
    030    protected void drawGuiContainerForegroundLayer(int par1, int par2)
    031    {
    032        this.fontRenderer.drawString(this.field_94080_s.isInvNameLocalized() ? this.field_94080_s.getInvName() : StatCollector.translateToLocal(this.field_94080_s.getInvName()), 8, 6, 4210752);
    033        this.fontRenderer.drawString(this.field_94081_r.isInvNameLocalized() ? this.field_94081_r.getInvName() : StatCollector.translateToLocal(this.field_94081_r.getInvName()), 8, this.ySize - 96 + 2, 4210752);
    034    }
    035
    036    /**
    037     * Draw the background layer for the GuiContainer (everything behind the items)
    038     */
    039    protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
    040    {
    041        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    042        this.mc.renderEngine.bindTexture("/gui/hopper.png");
    043        int k = (this.width - this.xSize) / 2;
    044        int l = (this.height - this.ySize) / 2;
    045        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
    046    }
    047}