    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import java.util.Random;
    006import net.minecraft.block.material.Material;
    007import net.minecraft.client.renderer.texture.IconRegister;
    008import net.minecraft.creativetab.CreativeTabs;
    009import net.minecraft.entity.Entity;
    010import net.minecraft.entity.EntityLiving;
    011import net.minecraft.entity.item.EntityTNTPrimed;
    012import net.minecraft.entity.player.EntityPlayer;
    013import net.minecraft.entity.projectile.EntityArrow;
    014import net.minecraft.item.Item;
    015import net.minecraft.util.Icon;
    016import net.minecraft.world.Explosion;
    017import net.minecraft.world.World;
    018
    019public class BlockTNT extends Block
    020{
    021    @SideOnly(Side.CLIENT)
    022    private Icon field_94393_a;
    023    @SideOnly(Side.CLIENT)
    024    private Icon field_94392_b;
    025
    026    public BlockTNT(int par1)
    027    {
    028        super(par1, Material.tnt);
    029        this.setCreativeTab(CreativeTabs.tabRedstone);
    030    }
    031
    032    @SideOnly(Side.CLIENT)
    033
    034    /**
    035     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    036     */
    037    public Icon getIcon(int par1, int par2)
    038    {
    039        return par1 == 0 ? this.field_94392_b : (par1 == 1 ? this.field_94393_a : this.blockIcon);
    040    }
    041
    042    /**
    043     * Called whenever the block is added into the world. Args: world, x, y, z
    044     */
    045    public void onBlockAdded(World par1World, int par2, int par3, int par4)
    046    {
    047        super.onBlockAdded(par1World, par2, par3, par4);
    048
    049        if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    050        {
    051            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
    052            par1World.setBlockToAir(par2, par3, par4);
    053        }
    054    }
    055
    056    /**
    057     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
    058     * their own) Args: x, y, z, neighbor blockID
    059     */
    060    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    061    {
    062        if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    063        {
    064            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
    065            par1World.setBlockToAir(par2, par3, par4);
    066        }
    067    }
    068
    069    /**
    070     * Returns the quantity of items to drop on block destruction.
    071     */
    072    public int quantityDropped(Random par1Random)
    073    {
    074        return 1;
    075    }
    076
    077    /**
    078     * Called upon the block being destroyed by an explosion
    079     */
    080    public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4, Explosion par5Explosion)
    081    {
    082        if (!par1World.isRemote)
    083        {
    084            EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par5Explosion.func_94613_c());
    085            entitytntprimed.fuse = par1World.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
    086            par1World.spawnEntityInWorld(entitytntprimed);
    087        }
    088    }
    089
    090    /**
    091     * Called right before the block is destroyed by a player.  Args: world, x, y, z, metaData
    092     */
    093    public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
    094    {
    095        this.func_94391_a(par1World, par2, par3, par4, par5, (EntityLiving)null);
    096    }
    097
    098    public void func_94391_a(World par1World, int par2, int par3, int par4, int par5, EntityLiving par6EntityLiving)
    099    {
    100        if (!par1World.isRemote)
    101        {
    102            if ((par5 & 1) == 1)
    103            {
    104                EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par6EntityLiving);
    105                par1World.spawnEntityInWorld(entitytntprimed);
    106                par1World.playSoundAtEntity(entitytntprimed, "random.fuse", 1.0F, 1.0F);
    107            }
    108        }
    109    }
    110
    111    /**
    112     * Called upon block activation (right click on the block.)
    113     */
    114    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    115    {
    116        if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID)
    117        {
    118            this.func_94391_a(par1World, par2, par3, par4, 1, par5EntityPlayer);
    119            par1World.setBlockToAir(par2, par3, par4);
    120            return true;
    121        }
    122        else
    123        {
    124            return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
    125        }
    126    }
    127
    128    /**
    129     * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
    130     */
    131    public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
    132    {
    133        if (par5Entity instanceof EntityArrow && !par1World.isRemote)
    134        {
    135            EntityArrow entityarrow = (EntityArrow)par5Entity;
    136
    137            if (entityarrow.isBurning())
    138            {
    139                this.func_94391_a(par1World, par2, par3, par4, 1, entityarrow.shootingEntity instanceof EntityLiving ? (EntityLiving)entityarrow.shootingEntity : null);
    140                par1World.setBlockToAir(par2, par3, par4);
    141            }
    142        }
    143    }
    144
    145    /**
    146     * Return whether this block can drop from an explosion.
    147     */
    148    public boolean canDropFromExplosion(Explosion par1Explosion)
    149    {
    150        return false;
    151    }
    152
    153    @SideOnly(Side.CLIENT)
    154
    155    /**
    156     * When this method is called, your block should register all the icons it needs with the given IconRegister. This
    157     * is the only chance you get to register icons.
    158     */
    159    public void registerIcons(IconRegister par1IconRegister)
    160    {
    161        this.blockIcon = par1IconRegister.registerIcon("tnt_side");
    162        this.field_94393_a = par1IconRegister.registerIcon("tnt_top");
    163        this.field_94392_b = par1IconRegister.registerIcon("tnt_bottom");
    164    }
    165}