public class RenderVillager extends RenderLiving
| Constructor and Description |
|---|
RenderVillager() |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument.
|
void |
doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9) |
void |
renderVillager(EntityVillager par1EntityVillager,
double par2,
double par4,
double par6,
float par8,
float par9) |
setRenderPassModeldoRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIconspublic RenderVillager()
public void renderVillager(EntityVillager par1EntityVillager, double par2, double par4, double par6, float par8, float par9)
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
doRenderLiving in class RenderLivingpublic void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
doRender in class RenderLiving