    001    package net.minecraft.client.particle;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005    import net.minecraft.client.renderer.Tessellator;
    006    import net.minecraft.util.AxisAlignedBB;
    007    import net.minecraft.world.World;
    008
    009    @SideOnly(Side.CLIENT)
    010    public class EntityFireworkSparkFX extends EntityFX
    011    {
    012        private int field_92049_a = 160;
    013        private boolean field_92054_ax;
    014        private boolean field_92048_ay;
    015        private final EffectRenderer field_92047_az;
    016        private float field_92050_aA;
    017        private float field_92051_aB;
    018        private float field_92052_aC;
    019        private boolean field_92053_aD;
    020
    021        public EntityFireworkSparkFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
    022        {
    023            super(par1World, par2, par4, par6);
    024            this.motionX = par8;
    025            this.motionY = par10;
    026            this.motionZ = par12;
    027            this.field_92047_az = par14EffectRenderer;
    028            this.particleScale *= 0.75F;
    029            this.particleMaxAge = 48 + this.rand.nextInt(12);
    030            this.noClip = false;
    031        }
    032
    033        public void func_92045_e(boolean par1)
    034        {
    035            this.field_92054_ax = par1;
    036        }
    037
    038        public void func_92043_f(boolean par1)
    039        {
    040            this.field_92048_ay = par1;
    041        }
    042
    043        public void func_92044_a(int par1)
    044        {
    045            float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
    046            float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
    047            float var4 = (float)((par1 & 255) >> 0) / 255.0F;
    048            float var5 = 1.0F;
    049            this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
    050        }
    051
    052        public void func_92046_g(int par1)
    053        {
    054            this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
    055            this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
    056            this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
    057            this.field_92053_aD = true;
    058        }
    059
    060        /**
    061         * returns the bounding box for this entity
    062         */
    063        public AxisAlignedBB getBoundingBox()
    064        {
    065            return null;
    066        }
    067
    068        /**
    069         * Returns true if this entity should push and be pushed by other entities when colliding.
    070         */
    071        public boolean canBePushed()
    072        {
    073            return false;
    074        }
    075
    076        public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
    077        {
    078            if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
    079            {
    080                super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
    081            }
    082        }
    083
    084        /**
    085         * Called to update the entity's position/logic.
    086         */
    087        public void onUpdate()
    088        {
    089            this.prevPosX = this.posX;
    090            this.prevPosY = this.posY;
    091            this.prevPosZ = this.posZ;
    092
    093            if (this.particleAge++ >= this.particleMaxAge)
    094            {
    095                this.setDead();
    096            }
    097
    098            if (this.particleAge > this.particleMaxAge / 2)
    099            {
    100                this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
    101
    102                if (this.field_92053_aD)
    103                {
    104                    this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
    105                    this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
    106                    this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
    107                }
    108            }
    109
    110            this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
    111            this.motionY -= 0.004D;
    112            this.moveEntity(this.motionX, this.motionY, this.motionZ);
    113            this.motionX *= 0.9100000262260437D;
    114            this.motionY *= 0.9100000262260437D;
    115            this.motionZ *= 0.9100000262260437D;
    116
    117            if (this.onGround)
    118            {
    119                this.motionX *= 0.699999988079071D;
    120                this.motionZ *= 0.699999988079071D;
    121            }
    122
    123            if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
    124            {
    125                EntityFireworkSparkFX var1 = new EntityFireworkSparkFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
    126                var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
    127                var1.particleAge = var1.particleMaxAge / 2;
    128
    129                if (this.field_92053_aD)
    130                {
    131                    var1.field_92053_aD = true;
    132                    var1.field_92050_aA = this.field_92050_aA;
    133                    var1.field_92051_aB = this.field_92051_aB;
    134                    var1.field_92052_aC = this.field_92052_aC;
    135                }
    136
    137                var1.field_92048_ay = this.field_92048_ay;
    138                this.field_92047_az.addEffect(var1);
    139            }
    140        }
    141
    142        public int getBrightnessForRender(float par1)
    143        {
    144            return 15728880;
    145        }
    146
    147        /**
    148         * Gets how bright this entity is.
    149         */
    150        public float getBrightness(float par1)
    151        {
    152            return 1.0F;
    153        }
    154    }