    001    package net.minecraft.inventory;
    002
    003    import net.minecraft.entity.player.EntityPlayer;
    004    import net.minecraft.entity.player.InventoryPlayer;
    005    import net.minecraft.item.ItemArmor;
    006    import net.minecraft.item.ItemStack;
    007    import net.minecraft.item.crafting.CraftingManager;
    008
    009    public class ContainerPlayer extends Container
    010    {
    011        /** The crafting matrix inventory. */
    012        public InventoryCrafting craftMatrix = new InventoryCrafting(this, 2, 2);
    013        public IInventory craftResult = new InventoryCraftResult();
    014
    015        /** Determines if inventory manipulation should be handled. */
    016        public boolean isLocalWorld = false;
    017        private final EntityPlayer thePlayer;
    018
    019        public ContainerPlayer(InventoryPlayer par1InventoryPlayer, boolean par2, EntityPlayer par3EntityPlayer)
    020        {
    021            this.isLocalWorld = par2;
    022            this.thePlayer = par3EntityPlayer;
    023            this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 144, 36));
    024            int var4;
    025            int var5;
    026
    027            for (var4 = 0; var4 < 2; ++var4)
    028            {
    029                for (var5 = 0; var5 < 2; ++var5)
    030                {
    031                    this.addSlotToContainer(new Slot(this.craftMatrix, var5 + var4 * 2, 88 + var5 * 18, 26 + var4 * 18));
    032                }
    033            }
    034
    035            for (var4 = 0; var4 < 4; ++var4)
    036            {
    037                this.addSlotToContainer(new SlotArmor(this, par1InventoryPlayer, par1InventoryPlayer.getSizeInventory() - 1 - var4, 8, 8 + var4 * 18, var4));
    038            }
    039
    040            for (var4 = 0; var4 < 3; ++var4)
    041            {
    042                for (var5 = 0; var5 < 9; ++var5)
    043                {
    044                    this.addSlotToContainer(new Slot(par1InventoryPlayer, var5 + (var4 + 1) * 9, 8 + var5 * 18, 84 + var4 * 18));
    045                }
    046            }
    047
    048            for (var4 = 0; var4 < 9; ++var4)
    049            {
    050                this.addSlotToContainer(new Slot(par1InventoryPlayer, var4, 8 + var4 * 18, 142));
    051            }
    052
    053            this.onCraftMatrixChanged(this.craftMatrix);
    054        }
    055
    056        /**
    057         * Callback for when the crafting matrix is changed.
    058         */
    059        public void onCraftMatrixChanged(IInventory par1IInventory)
    060        {
    061            this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.thePlayer.worldObj));
    062        }
    063
    064        /**
    065         * Callback for when the crafting gui is closed.
    066         */
    067        public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
    068        {
    069            super.onCraftGuiClosed(par1EntityPlayer);
    070
    071            for (int var2 = 0; var2 < 4; ++var2)
    072            {
    073                ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);
    074
    075                if (var3 != null)
    076                {
    077                    par1EntityPlayer.dropPlayerItem(var3);
    078                }
    079            }
    080
    081            this.craftResult.setInventorySlotContents(0, (ItemStack)null);
    082        }
    083
    084        public boolean canInteractWith(EntityPlayer par1EntityPlayer)
    085        {
    086            return true;
    087        }
    088
    089        /**
    090         * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
    091         */
    092        public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
    093        {
    094            ItemStack var3 = null;
    095            Slot var4 = (Slot)this.inventorySlots.get(par2);
    096
    097            if (var4 != null && var4.getHasStack())
    098            {
    099                ItemStack var5 = var4.getStack();
    100                var3 = var5.copy();
    101
    102                if (par2 == 0)
    103                {
    104                    if (!this.mergeItemStack(var5, 9, 45, true))
    105                    {
    106                        return null;
    107                    }
    108
    109                    var4.onSlotChange(var5, var3);
    110                }
    111                else if (par2 >= 1 && par2 < 5)
    112                {
    113                    if (!this.mergeItemStack(var5, 9, 45, false))
    114                    {
    115                        return null;
    116                    }
    117                }
    118                else if (par2 >= 5 && par2 < 9)
    119                {
    120                    if (!this.mergeItemStack(var5, 9, 45, false))
    121                    {
    122                        return null;
    123                    }
    124                }
    125                else if (var3.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(5 + ((ItemArmor)var3.getItem()).armorType)).getHasStack())
    126                {
    127                    int var6 = 5 + ((ItemArmor)var3.getItem()).armorType;
    128
    129                    if (!this.mergeItemStack(var5, var6, var6 + 1, false))
    130                    {
    131                        return null;
    132                    }
    133                }
    134                else if (par2 >= 9 && par2 < 36)
    135                {
    136                    if (!this.mergeItemStack(var5, 36, 45, false))
    137                    {
    138                        return null;
    139                    }
    140                }
    141                else if (par2 >= 36 && par2 < 45)
    142                {
    143                    if (!this.mergeItemStack(var5, 9, 36, false))
    144                    {
    145                        return null;
    146                    }
    147                }
    148                else if (!this.mergeItemStack(var5, 9, 45, false))
    149                {
    150                    return null;
    151                }
    152
    153                if (var5.stackSize == 0)
    154                {
    155                    var4.putStack((ItemStack)null);
    156                }
    157                else
    158                {
    159                    var4.onSlotChanged();
    160                }
    161
    162                if (var5.stackSize == var3.stackSize)
    163                {
    164                    return null;
    165                }
    166
    167                var4.onPickupFromSlot(par1EntityPlayer, var5);
    168            }
    169
    170            return var3;
    171        }
    172    }