    001    package net.minecraft.block;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005
    006    import java.util.ArrayList;
    007    import java.util.Random;
    008    import net.minecraft.creativetab.CreativeTabs;
    009    import net.minecraft.item.Item;
    010    import net.minecraft.item.ItemStack;
    011    import net.minecraft.world.IBlockAccess;
    012    import net.minecraft.world.World;
    013
    014    import net.minecraftforge.common.ForgeDirection;
    015
    016    public class BlockStem extends BlockFlower
    017    {
    018        /** Defines if it is a Melon or a Pumpkin that the stem is producing. */
    019        private Block fruitType;
    020
    021        protected BlockStem(int par1, Block par2Block)
    022        {
    023            super(par1, 111);
    024            this.fruitType = par2Block;
    025            this.setTickRandomly(true);
    026            float var3 = 0.125F;
    027            this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.25F, 0.5F + var3);
    028            this.setCreativeTab((CreativeTabs)null);
    029        }
    030
    031        /**
    032         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
    033         * blockID passed in. Args: blockID
    034         */
    035        protected boolean canThisPlantGrowOnThisBlockID(int par1)
    036        {
    037            return par1 == Block.tilledField.blockID;
    038        }
    039
    040        /**
    041         * Ticks the block if it's been scheduled
    042         */
    043        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    044        {
    045            super.updateTick(par1World, par2, par3, par4, par5Random);
    046
    047            if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
    048            {
    049                float var6 = this.getGrowthModifier(par1World, par2, par3, par4);
    050
    051                if (par5Random.nextInt((int)(25.0F / var6) + 1) == 0)
    052                {
    053                    int var7 = par1World.getBlockMetadata(par2, par3, par4);
    054
    055                    if (var7 < 7)
    056                    {
    057                        ++var7;
    058                        par1World.setBlockMetadataWithNotify(par2, par3, par4, var7);
    059                    }
    060                    else
    061                    {
    062                        if (par1World.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID)
    063                        {
    064                            return;
    065                        }
    066
    067                        if (par1World.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID)
    068                        {
    069                            return;
    070                        }
    071
    072                        if (par1World.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID)
    073                        {
    074                            return;
    075                        }
    076
    077                        if (par1World.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID)
    078                        {
    079                            return;
    080                        }
    081
    082                        int var8 = par5Random.nextInt(4);
    083                        int var9 = par2;
    084                        int var10 = par4;
    085
    086                        if (var8 == 0)
    087                        {
    088                            var9 = par2 - 1;
    089                        }
    090
    091                        if (var8 == 1)
    092                        {
    093                            ++var9;
    094                        }
    095
    096                        if (var8 == 2)
    097                        {
    098                            var10 = par4 - 1;
    099                        }
    100
    101                        if (var8 == 3)
    102                        {
    103                            ++var10;
    104                        }
    105
    106                        int var11 = par1World.getBlockId(var9, par3 - 1, var10);
    107
    108                        boolean isSoil = (blocksList[var11] != null && blocksList[var11].canSustainPlant(par1World, var9, par3 - 1, var10, ForgeDirection.UP, this));
    109                        if (par1World.getBlockId(var9, par3, var10) == 0 && (isSoil || var11 == Block.dirt.blockID || var11 == Block.grass.blockID))
    110                        {
    111                            par1World.setBlockWithNotify(var9, par3, var10, this.fruitType.blockID);
    112                        }
    113                    }
    114                }
    115            }
    116        }
    117
    118        public void fertilizeStem(World par1World, int par2, int par3, int par4)
    119        {
    120            par1World.setBlockMetadataWithNotify(par2, par3, par4, 7);
    121        }
    122
    123        private float getGrowthModifier(World par1World, int par2, int par3, int par4)
    124        {
    125            float var5 = 1.0F;
    126            int var6 = par1World.getBlockId(par2, par3, par4 - 1);
    127            int var7 = par1World.getBlockId(par2, par3, par4 + 1);
    128            int var8 = par1World.getBlockId(par2 - 1, par3, par4);
    129            int var9 = par1World.getBlockId(par2 + 1, par3, par4);
    130            int var10 = par1World.getBlockId(par2 - 1, par3, par4 - 1);
    131            int var11 = par1World.getBlockId(par2 + 1, par3, par4 - 1);
    132            int var12 = par1World.getBlockId(par2 + 1, par3, par4 + 1);
    133            int var13 = par1World.getBlockId(par2 - 1, par3, par4 + 1);
    134            boolean var14 = var8 == this.blockID || var9 == this.blockID;
    135            boolean var15 = var6 == this.blockID || var7 == this.blockID;
    136            boolean var16 = var10 == this.blockID || var11 == this.blockID || var12 == this.blockID || var13 == this.blockID;
    137
    138            for (int var17 = par2 - 1; var17 <= par2 + 1; ++var17)
    139            {
    140                for (int var18 = par4 - 1; var18 <= par4 + 1; ++var18)
    141                {
    142                    int var19 = par1World.getBlockId(var17, par3 - 1, var18);
    143                    float var20 = 0.0F;
    144
    145                    if (blocksList[var19] != null && blocksList[var19].canSustainPlant(par1World, var17, par3 - 1, var18, ForgeDirection.UP, this))
    146                    {
    147                        var20 = 1.0F;
    148
    149                        if (blocksList[var19].isFertile(par1World, var17, par3 - 1, var18))
    150                        {
    151                            var20 = 3.0F;
    152                        }
    153                    }
    154
    155                    if (var17 != par2 || var18 != par4)
    156                    {
    157                        var20 /= 4.0F;
    158                    }
    159
    160                    var5 += var20;
    161                }
    162            }
    163
    164            if (var16 || var14 && var15)
    165            {
    166                var5 /= 2.0F;
    167            }
    168
    169            return var5;
    170        }
    171
    172        @SideOnly(Side.CLIENT)
    173
    174        /**
    175         * Returns the color this block should be rendered. Used by leaves.
    176         */
    177        public int getRenderColor(int par1)
    178        {
    179            int var2 = par1 * 32;
    180            int var3 = 255 - par1 * 8;
    181            int var4 = par1 * 4;
    182            return var2 << 16 | var3 << 8 | var4;
    183        }
    184
    185        @SideOnly(Side.CLIENT)
    186
    187        /**
    188         * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
    189         * when first determining what to render.
    190         */
    191        public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    192        {
    193            return this.getRenderColor(par1IBlockAccess.getBlockMetadata(par2, par3, par4));
    194        }
    195
    196        /**
    197         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    198         */
    199        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    200        {
    201            return this.blockIndexInTexture;
    202        }
    203
    204        /**
    205         * Sets the block's bounds for rendering it as an item
    206         */
    207        public void setBlockBoundsForItemRender()
    208        {
    209            float var1 = 0.125F;
    210            this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, 0.25F, 0.5F + var1);
    211        }
    212
    213        /**
    214         * Updates the blocks bounds based on its current state. Args: world, x, y, z
    215         */
    216        public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    217        {
    218            this.maxY = (double)((float)(par1IBlockAccess.getBlockMetadata(par2, par3, par4) * 2 + 2) / 16.0F);
    219            float var5 = 0.125F;
    220            this.setBlockBounds(0.5F - var5, 0.0F, 0.5F - var5, 0.5F + var5, (float)this.maxY, 0.5F + var5);
    221        }
    222
    223        /**
    224         * The type of render function that is called for this block
    225         */
    226        public int getRenderType()
    227        {
    228            return 19;
    229        }
    230
    231        @SideOnly(Side.CLIENT)
    232
    233        /**
    234         * Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3
    235         * based on the direction the stem is facing.
    236         */
    237        public int getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    238        {
    239            int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
    240            return var5 < 7 ? -1 : (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID ? 0 : (par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID ? 1 : (par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID ? 2 : (par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID ? 3 : -1))));
    241        }
    242
    243        /**
    244         * Drops the block items with a specified chance of dropping the specified items
    245         */
    246        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
    247        {
    248            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
    249        }
    250
    251        @Override
    252        public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
    253        {
    254            ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    255
    256            for (int i = 0; i < 3; i++)
    257            {
    258                if (world.rand.nextInt(15) <= metadata)
    259                {
    260                    ret.add(new ItemStack(fruitType == pumpkin ? Item.pumpkinSeeds : Item.melonSeeds));
    261                }
    262            }
    263
    264            return ret;
    265        }
    266
    267        /**
    268         * Returns the ID of the items to drop on destruction.
    269         */
    270        public int idDropped(int par1, Random par2Random, int par3)
    271        {
    272            return -1;
    273        }
    274
    275        /**
    276         * Returns the quantity of items to drop on block destruction.
    277         */
    278        public int quantityDropped(Random par1Random)
    279        {
    280            return 1;
    281        }
    282
    283        @SideOnly(Side.CLIENT)
    284
    285        /**
    286         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    287         */
    288        public int idPicked(World par1World, int par2, int par3, int par4)
    289        {
    290            return this.fruitType == Block.pumpkin ? Item.pumpkinSeeds.shiftedIndex : (this.fruitType == Block.melon ? Item.melonSeeds.shiftedIndex : 0);
    291        }
    292    }