    001    package net.minecraft.block;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005    import java.util.Random;
    006    import net.minecraft.block.material.Material;
    007    import net.minecraft.tileentity.TileEntity;
    008    import net.minecraft.tileentity.TileEntityMobSpawner;
    009    import net.minecraft.world.World;
    010
    011    public class BlockMobSpawner extends BlockContainer
    012    {
    013        protected BlockMobSpawner(int par1, int par2)
    014        {
    015            super(par1, par2, Material.rock);
    016        }
    017
    018        /**
    019         * Returns a new instance of a block's tile entity class. Called on placing the block.
    020         */
    021        public TileEntity createNewTileEntity(World par1World)
    022        {
    023            return new TileEntityMobSpawner();
    024        }
    025
    026        /**
    027         * Returns the ID of the items to drop on destruction.
    028         */
    029        public int idDropped(int par1, Random par2Random, int par3)
    030        {
    031            return 0;
    032        }
    033
    034        /**
    035         * Returns the quantity of items to drop on block destruction.
    036         */
    037        public int quantityDropped(Random par1Random)
    038        {
    039            return 0;
    040        }
    041
    042        /**
    043         * Drops the block items with a specified chance of dropping the specified items
    044         */
    045        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
    046        {
    047            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
    048            int var8 = 15 + par1World.rand.nextInt(15) + par1World.rand.nextInt(15);
    049            this.dropXpOnBlockBreak(par1World, par2, par3, par4, var8);
    050        }
    051
    052        /**
    053         * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    054         * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    055         */
    056        public boolean isOpaqueCube()
    057        {
    058            return false;
    059        }
    060
    061        @SideOnly(Side.CLIENT)
    062
    063        /**
    064         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    065         */
    066        public int idPicked(World par1World, int par2, int par3, int par4)
    067        {
    068            return 0;
    069        }
    070    }