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## net.minecraft.block
Class BlockBeacon

    java.lang.Object
      net.minecraft.block.Block
          net.minecraft.block.BlockContainer
              net.minecraft.block.BlockBeacon

    public class BlockBeacon

extends BlockContainer

Field Summary

Fields inherited from class net.minecraft.block.Block
`anvil, beacon, bed, bedrock, blockClay, blockDiamond, blockEmerald, blockGold, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blocksList, blockSnow, blockSteel, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carrot, cauldron, chest, cloth, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, deadBush, dirt, dispenser, doorSteel, doorWood, dragonEgg, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, fire, flowerPot, glass, glowStone, grass, gravel, ice, isDefaultTexture, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, melon, melonStem, mobSpawner, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railDetector, railPowered, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, requiresSelfNotify, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairsBrick, stairsNetherBrick, stairsSandStone, stairsStoneBrickSmooth, stairsWoodBirch, stairsWoodJungle, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneOvenActive, stoneOvenIdle, stoneSingleSlab, tallGrass, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench`

Constructor Summary
`BlockBeacon(int par1)`

Method Summary
`TileEntity` | `createNewTileEntity(World par1World)` Returns a new instance of a block's tile entity class.
`int` | `getRenderType()` The type of render function that is called for this block
`boolean` | `isOpaqueCube()` Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
`boolean` | `onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)` Called upon block activation (right click on the block.)
`boolean` | `renderAsNormalBlock()` If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)

Methods inherited from class net.minecraft.block.BlockContainer
`breakBlock, createNewTileEntity, onBlockAdded, onBlockEventReceived`

Methods inherited from class net.minecraft.block.Block
`addBlockDestroyEffects, addBlockHitEffects, addCollidingBlockToList, addCreativeItems, beginLeavesDecay, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDragonDestroy, canDropFromExplosion, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createTileEntity, damageDropped, dropBlockAsItem, dropBlockAsItemWithChance, fillWithRain, func_82505_u_, func_82506_l, func_85104_a, func_85105_g, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockBrightness, getBlockColor, getBlockDropped, getBlockHardness, getBlockName, getBlocksMovement, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollisionBoundingBoxFromPool, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getLightOpacity, getLightValue, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureFile, getTickRandomly, harvestBlock, hasTileEntity, hasTileEntity, idDropped, idPicked, isAirBlock, isBeaconBase, isBed, isBedFoot, isBlockBurning, isBlockFoliage, isBlockNormalCube, isBlockReplaceable, isBlockSolid, isBlockSolidOnSide, isCollidable, isFertile, isFireSource, isFlammable, isGenMineableReplaceable, isLadder, isLeaves, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isWood, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborBlockChange, onSetBlockIDWithMetaData, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, removeBlockByPlayer, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setBurnProperties, setCreativeTab, setHardness, setLightOpacity, setLightValue, setRequiresSelfNotify, setResistance, setStepSound, setTextureFile, setTickRandomly, shouldSideBeRendered, tickRate, translateBlockName, updateTick, velocityToAddToEntity`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### BlockBeacon

    public BlockBeacon(int par1)

Method Detail

### createNewTileEntity

    public TileEntity createNewTileEntity(World par1World)

  Returns a new instance of a block's tile entity class. Called on placing the block.

  Specified by:
    `createNewTileEntity` in class `BlockContainer`

### onBlockActivated

    public boolean onBlockActivated(World par1World,
                                    int par2,
                                    int par3,
                                    int par4,
                                    EntityPlayer par5EntityPlayer,
                                    int par6,
                                    float par7,
                                    float par8,
                                    float par9)

  Called upon block activation (right click on the block.)

  Overrides:
    `onBlockActivated` in class `Block`

### isOpaqueCube

    public boolean isOpaqueCube()

  Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.

  Overrides:
    `isOpaqueCube` in class `Block`

### renderAsNormalBlock

    public boolean renderAsNormalBlock()

  If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)

  Overrides:
    `renderAsNormalBlock` in class `Block`

### getRenderType

    public int getRenderType()

  The type of render function that is called for this block

  Overrides:
    `getRenderType` in class `Block`

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