    001    package net.minecraft.client.renderer.entity;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005    import net.minecraft.client.model.ModelBase;
    006    import net.minecraft.entity.Entity;
    007    import net.minecraft.entity.EntityLiving;
    008    import net.minecraft.entity.passive.EntityChicken;
    009    import net.minecraft.util.MathHelper;
    010
    011    @SideOnly(Side.CLIENT)
    012    public class RenderChicken extends RenderLiving
    013    {
    014        public RenderChicken(ModelBase par1ModelBase, float par2)
    015        {
    016            super(par1ModelBase, par2);
    017        }
    018
    019        public void renderChicken(EntityChicken par1EntityChicken, double par2, double par4, double par6, float par8, float par9)
    020        {
    021            super.doRenderLiving(par1EntityChicken, par2, par4, par6, par8, par9);
    022        }
    023
    024        protected float getWingRotation(EntityChicken par1EntityChicken, float par2)
    025        {
    026            float var3 = par1EntityChicken.field_70888_h + (par1EntityChicken.field_70886_e - par1EntityChicken.field_70888_h) * par2;
    027            float var4 = par1EntityChicken.field_70884_g + (par1EntityChicken.destPos - par1EntityChicken.field_70884_g) * par2;
    028            return (MathHelper.sin(var3) + 1.0F) * var4;
    029        }
    030
    031        /**
    032         * Defines what float the third param in setRotationAngles of ModelBase is
    033         */
    034        protected float handleRotationFloat(EntityLiving par1EntityLiving, float par2)
    035        {
    036            return this.getWingRotation((EntityChicken)par1EntityLiving, par2);
    037        }
    038
    039        public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
    040        {
    041            this.renderChicken((EntityChicken)par1EntityLiving, par2, par4, par6, par8, par9);
    042        }
    043
    044        /**
    045         * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
    046         * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
    047         * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
    048         * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
    049         */
    050        public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    051        {
    052            this.renderChicken((EntityChicken)par1Entity, par2, par4, par6, par8, par9);
    053        }
    054    }