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## Uses of Class
net.minecraft.entity.passive.EntityOcelot

Packages that use EntityOcelot
net.minecraft.client.renderer.entity |
net.minecraft.entity.ai |
net.minecraft.entity.passive |

Uses of EntityOcelot in net.minecraft.client.renderer.entity

Methods in net.minecraft.client.renderer.entity with parameters of type EntityOcelot
`void` | `RenderOcelot.renderLivingOcelot(EntityOcelot par1EntityOcelot, double par2, double par4, double par6, float par8, float par9)`

Uses of EntityOcelot in net.minecraft.entity.ai

Constructors in net.minecraft.entity.ai with parameters of type EntityOcelot
`EntityAIOcelotSit(EntityOcelot par1EntityOcelot, float par2)`

Uses of EntityOcelot in net.minecraft.entity.passive

Methods in net.minecraft.entity.passive that return EntityOcelot
`EntityOcelot` | `EntityOcelot.spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.

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