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## net.minecraft.entity.monster
Class EntitySkeleton

    java.lang.Object
      net.minecraft.entity.Entity
          net.minecraft.entity.EntityLiving
              net.minecraft.entity.EntityCreature
                  net.minecraft.entity.monster.EntityMob
                      net.minecraft.entity.monster.EntitySkeleton

All Implemented Interfaces:
  IRangedAttackMob, IMob, IAnimals

    public class EntitySkeleton

extends EntityMob
implements IRangedAttackMob

Field Summary

Fields inherited from class net.minecraft.entity.EntityLiving
`arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks`

Fields inherited from class net.minecraft.entity.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize`

Fields inherited from interface net.minecraft.entity.monster.IMob
`mobSelector`

Constructor Summary
`EntitySkeleton(World par1World)`

Method Summary
`boolean` | `attackEntityAsMob(Entity par1Entity)`
`void` | `attackEntityWithRangedAttack(EntityLiving par1EntityLiving)` Attack the specified entity using a ranged attack.
`void` | `func_85036_m()`
`int` | `getAttackStrength(Entity par1Entity)` Returns the amount of damage a mob should deal.
`EnumCreatureAttribute` | `getCreatureAttribute()` Get this Entity's EnumCreatureAttribute
`int` | `getMaxHealth()`
`int` | `getSkeletonType()` Return this skeleton's type.
`String` | `getTexture()`
`void` | `initCreature()` Initialize this creature.
`boolean` | `isAIEnabled()` Returns true if the newer Entity AI code should be run
`void` | `onDeath(DamageSource par1DamageSource)` Called when the mob's health reaches 0.
`void` | `onLivingUpdate()` Called frequently so the entity can update its state every tick as required.
`void` | `readEntityFromNBT(NBTTagCompound par1NBTTagCompound)` (abstract) Protected helper method to read subclass entity data from NBT.
`void` | `setCurrentItemOrArmor(int par1, ItemStack par2ItemStack)` Sets the held item, or an armor slot.
`void` | `setSkeletonType(int par1)` Set this skeleton's type.
`void` | `writeEntityToNBT(NBTTagCompound par1NBTTagCompound)` (abstract) Protected helper method to write subclass entity data to NBT.

Methods inherited from class net.minecraft.entity.monster.EntityMob
`attackEntityFrom, getBlockPathWeight, getCanSpawnHere, onUpdate`

Methods inherited from class net.minecraft.entity.EntityCreature
`getEntityToAttack, getSpeedModifier, hasPath, setPathToEntity, setTarget`

Methods inherited from class net.minecraft.entity.EntityLiving
`addPotionEffect, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_82143_as, func_82159_b, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArrowCountInEntity, getAttackTarget, getCurrentArmor, getCurrentItemOrArmor, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTalkInterval, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isChild, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onEntityUpdate, onItemPickup, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRidden`

Methods inherited from class net.minecraft.entity.Entity
`addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85030_a, func_85031_j, func_85032_ar, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getHasActivePotion, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setHasActivePotion, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Constructor Detail

### EntitySkeleton

    public EntitySkeleton(World par1World)

Method Detail

### isAIEnabled

    public boolean isAIEnabled()

  Returns true if the newer Entity AI code should be run

### getMaxHealth

    public int getMaxHealth()

  Specified by:
    `getMaxHealth` in class `EntityLiving`

### attackEntityAsMob

    public boolean attackEntityAsMob(Entity par1Entity)

  Overrides:
    `attackEntityAsMob` in class `EntityMob`

### getAttackStrength

    public int getAttackStrength(Entity par1Entity)

  Returns the amount of damage a mob should deal.

  Overrides:
    `getAttackStrength` in class `EntityMob`

### getCreatureAttribute

    public EnumCreatureAttribute getCreatureAttribute()

  Get this Entity's EnumCreatureAttribute

  Overrides:
    `getCreatureAttribute` in class `EntityLiving`

### onLivingUpdate

    public void onLivingUpdate()

  Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

  Overrides:
    `onLivingUpdate` in class `EntityMob`

### onDeath

    public void onDeath(DamageSource par1DamageSource)

  Called when the mob's health reaches 0.

  Overrides:
    `onDeath` in class `EntityLiving`

### getTexture

    public String getTexture()

  Overrides:
    `getTexture` in class `EntityLiving`

### initCreature

    public void initCreature()

  Initialize this creature.

  Overrides:
    `initCreature` in class `EntityLiving`

### func_85036_m

    public void func_85036_m()

### attackEntityWithRangedAttack

    public void attackEntityWithRangedAttack(EntityLiving par1EntityLiving)

  Attack the specified entity using a ranged attack.

  Specified by:
    `attackEntityWithRangedAttack` in interface `IRangedAttackMob`

### getSkeletonType

    public int getSkeletonType()

  Return this skeleton's type.

### setSkeletonType

    public void setSkeletonType(int par1)

  Set this skeleton's type.

### readEntityFromNBT

    public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)

  (abstract) Protected helper method to read subclass entity data from NBT.

  Overrides:
    `readEntityFromNBT` in class `EntityLiving`

### writeEntityToNBT

    public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)

  (abstract) Protected helper method to write subclass entity data to NBT.

  Overrides:
    `writeEntityToNBT` in class `EntityLiving`

### setCurrentItemOrArmor

    public void setCurrentItemOrArmor(int par1,
                                      ItemStack par2ItemStack)

  Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot

  Overrides:
    `setCurrentItemOrArmor` in class `EntityLiving`

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