    001    package net.minecraft.item.crafting;
    002
    003    import java.util.ArrayList;
    004    import java.util.Collections;
    005    import java.util.HashMap;
    006    import java.util.List;
    007    import net.minecraft.block.Block;
    008    import net.minecraft.inventory.InventoryCrafting;
    009    import net.minecraft.item.Item;
    010    import net.minecraft.item.ItemStack;
    011    import net.minecraft.world.World;
    012
    013    public class CraftingManager
    014    {
    015        /** The static instance of this class */
    016        private static final CraftingManager instance = new CraftingManager();
    017
    018        /** A list of all the recipes added */
    019        private List recipes = new ArrayList();
    020
    021        /**
    022         * Returns the static instance of this class
    023         */
    024        public static final CraftingManager getInstance()
    025        {
    026            return instance;
    027        }
    028
    029        private CraftingManager()
    030        {
    031            (new RecipesTools()).addRecipes(this);
    032            (new RecipesWeapons()).addRecipes(this);
    033            (new RecipesIngots()).addRecipes(this);
    034            (new RecipesFood()).addRecipes(this);
    035            (new RecipesCrafting()).addRecipes(this);
    036            (new RecipesArmor()).addRecipes(this);
    037            (new RecipesDyes()).addRecipes(this);
    038            this.recipes.add(new RecipesArmorDyes());
    039            this.recipes.add(new RecipesMapCloning());
    040            this.recipes.add(new RecipesMapExtending());
    041            this.recipes.add(new RecipeFireworks());
    042            this.func_92051_a(new ItemStack(Item.paper, 3), new Object[] {"###", '#', Item.reed});
    043            this.addShapelessRecipe(new ItemStack(Item.book, 1), new Object[] {Item.paper, Item.paper, Item.paper, Item.leather});
    044            this.addShapelessRecipe(new ItemStack(Item.writableBook, 1), new Object[] {Item.book, new ItemStack(Item.dyePowder, 1, 0), Item.feather});
    045            this.func_92051_a(new ItemStack(Block.fence, 2), new Object[] {"###", "###", '#', Item.stick});
    046            this.func_92051_a(new ItemStack(Block.cobblestoneWall, 6, 0), new Object[] {"###", "###", '#', Block.cobblestone});
    047            this.func_92051_a(new ItemStack(Block.cobblestoneWall, 6, 1), new Object[] {"###", "###", '#', Block.cobblestoneMossy});
    048            this.func_92051_a(new ItemStack(Block.netherFence, 6), new Object[] {"###", "###", '#', Block.netherBrick});
    049            this.func_92051_a(new ItemStack(Block.fenceGate, 1), new Object[] {"#W#", "#W#", '#', Item.stick, 'W', Block.planks});
    050            this.func_92051_a(new ItemStack(Block.jukebox, 1), new Object[] {"###", "#X#", "###", '#', Block.planks, 'X', Item.diamond});
    051            this.func_92051_a(new ItemStack(Block.music, 1), new Object[] {"###", "#X#", "###", '#', Block.planks, 'X', Item.redstone});
    052            this.func_92051_a(new ItemStack(Block.bookShelf, 1), new Object[] {"###", "XXX", "###", '#', Block.planks, 'X', Item.book});
    053            this.func_92051_a(new ItemStack(Block.blockSnow, 1), new Object[] {"##", "##", '#', Item.snowball});
    054            this.func_92051_a(new ItemStack(Block.blockClay, 1), new Object[] {"##", "##", '#', Item.clay});
    055            this.func_92051_a(new ItemStack(Block.brick, 1), new Object[] {"##", "##", '#', Item.brick});
    056            this.func_92051_a(new ItemStack(Block.glowStone, 1), new Object[] {"##", "##", '#', Item.lightStoneDust});
    057            this.func_92051_a(new ItemStack(Block.cloth, 1), new Object[] {"##", "##", '#', Item.silk});
    058            this.func_92051_a(new ItemStack(Block.tnt, 1), new Object[] {"X#X", "#X#", "X#X", 'X', Item.gunpowder, '#', Block.sand});
    059            this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 3), new Object[] {"###", '#', Block.cobblestone});
    060            this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 0), new Object[] {"###", '#', Block.stone});
    061            this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 1), new Object[] {"###", '#', Block.sandStone});
    062            this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 4), new Object[] {"###", '#', Block.brick});
    063            this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 5), new Object[] {"###", '#', Block.stoneBrick});
    064            this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 6), new Object[] {"###", '#', Block.netherBrick});
    065            this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 0), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 0)});
    066            this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 2), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 2)});
    067            this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 1), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 1)});
    068            this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 3), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 3)});
    069            this.func_92051_a(new ItemStack(Block.ladder, 3), new Object[] {"# #", "###", "# #", '#', Item.stick});
    070            this.func_92051_a(new ItemStack(Item.doorWood, 1), new Object[] {"##", "##", "##", '#', Block.planks});
    071            this.func_92051_a(new ItemStack(Block.trapdoor, 2), new Object[] {"###", "###", '#', Block.planks});
    072            this.func_92051_a(new ItemStack(Item.doorSteel, 1), new Object[] {"##", "##", "##", '#', Item.ingotIron});
    073            this.func_92051_a(new ItemStack(Item.sign, 3), new Object[] {"###", "###", " X ", '#', Block.planks, 'X', Item.stick});
    074            this.func_92051_a(new ItemStack(Item.cake, 1), new Object[] {"AAA", "BEB", "CCC", 'A', Item.bucketMilk, 'B', Item.sugar, 'C', Item.wheat, 'E', Item.egg});
    075            this.func_92051_a(new ItemStack(Item.sugar, 1), new Object[] {"#", '#', Item.reed});
    076            this.func_92051_a(new ItemStack(Block.planks, 4, 0), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 0)});
    077            this.func_92051_a(new ItemStack(Block.planks, 4, 1), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 1)});
    078            this.func_92051_a(new ItemStack(Block.planks, 4, 2), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 2)});
    079            this.func_92051_a(new ItemStack(Block.planks, 4, 3), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 3)});
    080            this.func_92051_a(new ItemStack(Item.stick, 4), new Object[] {"#", "#", '#', Block.planks});
    081            this.func_92051_a(new ItemStack(Block.torchWood, 4), new Object[] {"X", "#", 'X', Item.coal, '#', Item.stick});
    082            this.func_92051_a(new ItemStack(Block.torchWood, 4), new Object[] {"X", "#", 'X', new ItemStack(Item.coal, 1, 1), '#', Item.stick});
    083            this.func_92051_a(new ItemStack(Item.bowlEmpty, 4), new Object[] {"# #", " # ", '#', Block.planks});
    084            this.func_92051_a(new ItemStack(Item.glassBottle, 3), new Object[] {"# #", " # ", '#', Block.glass});
    085            this.func_92051_a(new ItemStack(Block.rail, 16), new Object[] {"X X", "X#X", "X X", 'X', Item.ingotIron, '#', Item.stick});
    086            this.func_92051_a(new ItemStack(Block.railPowered, 6), new Object[] {"X X", "X#X", "XRX", 'X', Item.ingotGold, 'R', Item.redstone, '#', Item.stick});
    087            this.func_92051_a(new ItemStack(Block.railDetector, 6), new Object[] {"X X", "X#X", "XRX", 'X', Item.ingotIron, 'R', Item.redstone, '#', Block.pressurePlateStone});
    088            this.func_92051_a(new ItemStack(Item.minecartEmpty, 1), new Object[] {"# #", "###", '#', Item.ingotIron});
    089            this.func_92051_a(new ItemStack(Item.cauldron, 1), new Object[] {"# #", "# #", "###", '#', Item.ingotIron});
    090            this.func_92051_a(new ItemStack(Item.brewingStand, 1), new Object[] {" B ", "###", '#', Block.cobblestone, 'B', Item.blazeRod});
    091            this.func_92051_a(new ItemStack(Block.pumpkinLantern, 1), new Object[] {"A", "B", 'A', Block.pumpkin, 'B', Block.torchWood});
    092            this.func_92051_a(new ItemStack(Item.minecartCrate, 1), new Object[] {"A", "B", 'A', Block.chest, 'B', Item.minecartEmpty});
    093            this.func_92051_a(new ItemStack(Item.minecartPowered, 1), new Object[] {"A", "B", 'A', Block.stoneOvenIdle, 'B', Item.minecartEmpty});
    094            this.func_92051_a(new ItemStack(Item.boat, 1), new Object[] {"# #", "###", '#', Block.planks});
    095            this.func_92051_a(new ItemStack(Item.bucketEmpty, 1), new Object[] {"# #", " # ", '#', Item.ingotIron});
    096            this.func_92051_a(new ItemStack(Item.flowerPot, 1), new Object[] {"# #", " # ", '#', Item.brick});
    097            this.func_92051_a(new ItemStack(Item.flintAndSteel, 1), new Object[] {"A ", " B", 'A', Item.ingotIron, 'B', Item.flint});
    098            this.func_92051_a(new ItemStack(Item.bread, 1), new Object[] {"###", '#', Item.wheat});
    099            this.func_92051_a(new ItemStack(Block.stairCompactPlanks, 4), new Object[] {"#  ", "## ", "###", '#', new ItemStack(Block.planks, 1, 0)});
    100            this.func_92051_a(new ItemStack(Block.stairsWoodBirch, 4), new Object[] {"#  ", "## ", "###", '#', new ItemStack(Block.planks, 1, 2)});
    101            this.func_92051_a(new ItemStack(Block.stairsWoodSpruce, 4), new Object[] {"#  ", "## ", "###", '#', new ItemStack(Block.planks, 1, 1)});
    102            this.func_92051_a(new ItemStack(Block.stairsWoodJungle, 4), new Object[] {"#  ", "## ", "###", '#', new ItemStack(Block.planks, 1, 3)});
    103            this.func_92051_a(new ItemStack(Item.fishingRod, 1), new Object[] {"  #", " #X", "# X", '#', Item.stick, 'X', Item.silk});
    104            this.func_92051_a(new ItemStack(Item.carrotOnAStick, 1), new Object[] {"# ", " X", '#', Item.fishingRod, 'X', Item.carrot}).func_92048_c();
    105            this.func_92051_a(new ItemStack(Block.stairCompactCobblestone, 4), new Object[] {"#  ", "## ", "###", '#', Block.cobblestone});
    106            this.func_92051_a(new ItemStack(Block.stairsBrick, 4), new Object[] {"#  ", "## ", "###", '#', Block.brick});
    107            this.func_92051_a(new ItemStack(Block.stairsStoneBrickSmooth, 4), new Object[] {"#  ", "## ", "###", '#', Block.stoneBrick});
    108            this.func_92051_a(new ItemStack(Block.stairsNetherBrick, 4), new Object[] {"#  ", "## ", "###", '#', Block.netherBrick});
    109            this.func_92051_a(new ItemStack(Block.stairsSandStone, 4), new Object[] {"#  ", "## ", "###", '#', Block.sandStone});
    110            this.func_92051_a(new ItemStack(Item.painting, 1), new Object[] {"###", "#X#", "###", '#', Item.stick, 'X', Block.cloth});
    111            this.func_92051_a(new ItemStack(Item.itemFrame, 1), new Object[] {"###", "#X#", "###", '#', Item.stick, 'X', Item.leather});
    112            this.func_92051_a(new ItemStack(Item.appleGold, 1, 0), new Object[] {"###", "#X#", "###", '#', Item.goldNugget, 'X', Item.appleRed});
    113            this.func_92051_a(new ItemStack(Item.appleGold, 1, 1), new Object[] {"###", "#X#", "###", '#', Block.blockGold, 'X', Item.appleRed});
    114            this.func_92051_a(new ItemStack(Item.goldenCarrot, 1, 0), new Object[] {"###", "#X#", "###", '#', Item.goldNugget, 'X', Item.carrot});
    115            this.func_92051_a(new ItemStack(Block.lever, 1), new Object[] {"X", "#", '#', Block.cobblestone, 'X', Item.stick});
    116            this.func_92051_a(new ItemStack(Block.tripWireSource, 2), new Object[] {"I", "S", "#", '#', Block.planks, 'S', Item.stick, 'I', Item.ingotIron});
    117            this.func_92051_a(new ItemStack(Block.torchRedstoneActive, 1), new Object[] {"X", "#", '#', Item.stick, 'X', Item.redstone});
    118            this.func_92051_a(new ItemStack(Item.redstoneRepeater, 1), new Object[] {"#X#", "III", '#', Block.torchRedstoneActive, 'X', Item.redstone, 'I', Block.stone});
    119            this.func_92051_a(new ItemStack(Item.pocketSundial, 1), new Object[] {" # ", "#X#", " # ", '#', Item.ingotGold, 'X', Item.redstone});
    120            this.func_92051_a(new ItemStack(Item.compass, 1), new Object[] {" # ", "#X#", " # ", '#', Item.ingotIron, 'X', Item.redstone});
    121            this.func_92051_a(new ItemStack(Item.emptyMap, 1), new Object[] {"###", "#X#", "###", '#', Item.paper, 'X', Item.compass});
    122            this.func_92051_a(new ItemStack(Block.stoneButton, 1), new Object[] {"#", '#', Block.stone});
    123            this.func_92051_a(new ItemStack(Block.woodenButton, 1), new Object[] {"#", '#', Block.planks});
    124            this.func_92051_a(new ItemStack(Block.pressurePlateStone, 1), new Object[] {"##", '#', Block.stone});
    125            this.func_92051_a(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"##", '#', Block.planks});
    126            this.func_92051_a(new ItemStack(Block.dispenser, 1), new Object[] {"###", "#X#", "#R#", '#', Block.cobblestone, 'X', Item.bow, 'R', Item.redstone});
    127            this.func_92051_a(new ItemStack(Block.pistonBase, 1), new Object[] {"TTT", "#X#", "#R#", '#', Block.cobblestone, 'X', Item.ingotIron, 'R', Item.redstone, 'T', Block.planks});
    128            this.func_92051_a(new ItemStack(Block.pistonStickyBase, 1), new Object[] {"S", "P", 'S', Item.slimeBall, 'P', Block.pistonBase});
    129            this.func_92051_a(new ItemStack(Item.bed, 1), new Object[] {"###", "XXX", '#', Block.cloth, 'X', Block.planks});
    130            this.func_92051_a(new ItemStack(Block.enchantmentTable, 1), new Object[] {" B ", "D#D", "###", '#', Block.obsidian, 'B', Item.book, 'D', Item.diamond});
    131            this.func_92051_a(new ItemStack(Block.anvil, 1), new Object[] {"III", " i ", "iii", 'I', Block.blockSteel, 'i', Item.ingotIron});
    132            this.addShapelessRecipe(new ItemStack(Item.eyeOfEnder, 1), new Object[] {Item.enderPearl, Item.blazePowder});
    133            this.addShapelessRecipe(new ItemStack(Item.fireballCharge, 3), new Object[] {Item.gunpowder, Item.blazePowder, Item.coal});
    134            this.addShapelessRecipe(new ItemStack(Item.fireballCharge, 3), new Object[] {Item.gunpowder, Item.blazePowder, new ItemStack(Item.coal, 1, 1)});
    135            Collections.sort(this.recipes, new RecipeSorter(this));
    136            System.out.println(this.recipes.size() + " recipes");
    137        }
    138
    139        public ShapedRecipes func_92051_a(ItemStack par1ItemStack, Object ... par2ArrayOfObj)
    140        {
    141            String var3 = "";
    142            int var4 = 0;
    143            int var5 = 0;
    144            int var6 = 0;
    145
    146            if (par2ArrayOfObj[var4] instanceof String[])
    147            {
    148                String[] var7 = (String[])((String[])par2ArrayOfObj[var4++]);
    149
    150                for (int var8 = 0; var8 < var7.length; ++var8)
    151                {
    152                    String var9 = var7[var8];
    153                    ++var6;
    154                    var5 = var9.length();
    155                    var3 = var3 + var9;
    156                }
    157            }
    158            else
    159            {
    160                while (par2ArrayOfObj[var4] instanceof String)
    161                {
    162                    String var11 = (String)par2ArrayOfObj[var4++];
    163                    ++var6;
    164                    var5 = var11.length();
    165                    var3 = var3 + var11;
    166                }
    167            }
    168
    169            HashMap var12;
    170
    171            for (var12 = new HashMap(); var4 < par2ArrayOfObj.length; var4 += 2)
    172            {
    173                Character var13 = (Character)par2ArrayOfObj[var4];
    174                ItemStack var14 = null;
    175
    176                if (par2ArrayOfObj[var4 + 1] instanceof Item)
    177                {
    178                    var14 = new ItemStack((Item)par2ArrayOfObj[var4 + 1]);
    179                }
    180                else if (par2ArrayOfObj[var4 + 1] instanceof Block)
    181                {
    182                    var14 = new ItemStack((Block)par2ArrayOfObj[var4 + 1], 1, -1);
    183                }
    184                else if (par2ArrayOfObj[var4 + 1] instanceof ItemStack)
    185                {
    186                    var14 = (ItemStack)par2ArrayOfObj[var4 + 1];
    187                }
    188
    189                var12.put(var13, var14);
    190            }
    191
    192            ItemStack[] var15 = new ItemStack[var5 * var6];
    193
    194            for (int var16 = 0; var16 < var5 * var6; ++var16)
    195            {
    196                char var10 = var3.charAt(var16);
    197
    198                if (var12.containsKey(Character.valueOf(var10)))
    199                {
    200                    var15[var16] = ((ItemStack)var12.get(Character.valueOf(var10))).copy();
    201                }
    202                else
    203                {
    204                    var15[var16] = null;
    205                }
    206            }
    207
    208            ShapedRecipes var17 = new ShapedRecipes(var5, var6, var15, par1ItemStack);
    209            this.recipes.add(var17);
    210            return var17;
    211        }
    212
    213        public void addShapelessRecipe(ItemStack par1ItemStack, Object ... par2ArrayOfObj)
    214        {
    215            ArrayList var3 = new ArrayList();
    216            Object[] var4 = par2ArrayOfObj;
    217            int var5 = par2ArrayOfObj.length;
    218
    219            for (int var6 = 0; var6 < var5; ++var6)
    220            {
    221                Object var7 = var4[var6];
    222
    223                if (var7 instanceof ItemStack)
    224                {
    225                    var3.add(((ItemStack)var7).copy());
    226                }
    227                else if (var7 instanceof Item)
    228                {
    229                    var3.add(new ItemStack((Item)var7));
    230                }
    231                else
    232                {
    233                    if (!(var7 instanceof Block))
    234                    {
    235                        throw new RuntimeException("Invalid shapeless recipy!");
    236                    }
    237
    238                    var3.add(new ItemStack((Block)var7));
    239                }
    240            }
    241
    242            this.recipes.add(new ShapelessRecipes(par1ItemStack, var3));
    243        }
    244
    245        public ItemStack findMatchingRecipe(InventoryCrafting par1InventoryCrafting, World par2World)
    246        {
    247            int var3 = 0;
    248            ItemStack var4 = null;
    249            ItemStack var5 = null;
    250            int var6;
    251
    252            for (var6 = 0; var6 < par1InventoryCrafting.getSizeInventory(); ++var6)
    253            {
    254                ItemStack var7 = par1InventoryCrafting.getStackInSlot(var6);
    255
    256                if (var7 != null)
    257                {
    258                    if (var3 == 0)
    259                    {
    260                        var4 = var7;
    261                    }
    262
    263                    if (var3 == 1)
    264                    {
    265                        var5 = var7;
    266                    }
    267
    268                    ++var3;
    269                }
    270            }
    271
    272            if (var3 == 2 && var4.itemID == var5.itemID && var4.stackSize == 1 && var5.stackSize == 1 && Item.itemsList[var4.itemID].isRepairable())
    273            {
    274                Item var11 = Item.itemsList[var4.itemID];
    275                int var13 = var11.getMaxDamage() - var4.getItemDamageForDisplay();
    276                int var8 = var11.getMaxDamage() - var5.getItemDamageForDisplay();
    277                int var9 = var13 + var8 + var11.getMaxDamage() * 5 / 100;
    278                int var10 = var11.getMaxDamage() - var9;
    279
    280                if (var10 < 0)
    281                {
    282                    var10 = 0;
    283                }
    284
    285                return new ItemStack(var4.itemID, 1, var10);
    286            }
    287            else
    288            {
    289                for (var6 = 0; var6 < this.recipes.size(); ++var6)
    290                {
    291                    IRecipe var12 = (IRecipe)this.recipes.get(var6);
    292
    293                    if (var12.matches(par1InventoryCrafting, par2World))
    294                    {
    295                        return var12.getCraftingResult(par1InventoryCrafting);
    296                    }
    297                }
    298
    299                return null;
    300            }
    301        }
    302
    303        /**
    304         * returns the List<> of all recipes
    305         */
    306        public List getRecipeList()
    307        {
    308            return this.recipes;
    309        }
    310    }