    001    package net.minecraft.block;
    002
    003    import java.util.Random;
    004    import net.minecraft.block.material.Material;
    005    import net.minecraft.creativetab.CreativeTabs;
    006    import net.minecraft.util.AxisAlignedBB;
    007    import net.minecraft.world.World;
    008
    009    import net.minecraftforge.common.EnumPlantType;
    010    import net.minecraftforge.common.ForgeDirection;
    011    import net.minecraftforge.common.IPlantable;
    012    import static net.minecraftforge.common.EnumPlantType.*;
    013
    014    public class BlockFlower extends Block implements IPlantable
    015    {
    016        protected BlockFlower(int par1, int par2, Material par3Material)
    017        {
    018            super(par1, par3Material);
    019            this.blockIndexInTexture = par2;
    020            this.setTickRandomly(true);
    021            float var4 = 0.2F;
    022            this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4);
    023            this.setCreativeTab(CreativeTabs.tabDecorations);
    024        }
    025
    026        protected BlockFlower(int par1, int par2)
    027        {
    028            this(par1, par2, Material.plants);
    029        }
    030
    031        /**
    032         * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
    033         */
    034        public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
    035        {
    036            return super.canPlaceBlockAt(par1World, par2, par3, par4) && canBlockStay(par1World, par2, par3, par4);
    037        }
    038
    039        /**
    040         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
    041         * blockID passed in. Args: blockID
    042         */
    043        protected boolean canThisPlantGrowOnThisBlockID(int par1)
    044        {
    045            return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID;
    046        }
    047
    048        /**
    049         * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
    050         * their own) Args: x, y, z, neighbor blockID
    051         */
    052        public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    053        {
    054            super.onNeighborBlockChange(par1World, par2, par3, par4, par5);
    055            this.checkFlowerChange(par1World, par2, par3, par4);
    056        }
    057
    058        /**
    059         * Ticks the block if it's been scheduled
    060         */
    061        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    062        {
    063            this.checkFlowerChange(par1World, par2, par3, par4);
    064        }
    065
    066        protected final void checkFlowerChange(World par1World, int par2, int par3, int par4)
    067        {
    068            if (!this.canBlockStay(par1World, par2, par3, par4))
    069            {
    070                this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
    071                par1World.setBlockWithNotify(par2, par3, par4, 0);
    072            }
    073        }
    074
    075        /**
    076         * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
    077         */
    078        public boolean canBlockStay(World par1World, int par2, int par3, int par4)
    079        {
    080            Block soil = blocksList[par1World.getBlockId(par2, par3 - 1, par4)];
    081            return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) &&
    082                    (soil != null && soil.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
    083        }
    084
    085        /**
    086         * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
    087         * cleared to be reused)
    088         */
    089        public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    090        {
    091            return null;
    092        }
    093
    094        /**
    095         * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    096         * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    097         */
    098        public boolean isOpaqueCube()
    099        {
    100            return false;
    101        }
    102
    103        /**
    104         * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
    105         */
    106        public boolean renderAsNormalBlock()
    107        {
    108            return false;
    109        }
    110
    111        /**
    112         * The type of render function that is called for this block
    113         */
    114        public int getRenderType()
    115        {
    116            return 1;
    117        }
    118
    119        @Override
    120        public EnumPlantType getPlantType(World world, int x, int y, int z)
    121        {
    122            if (blockID == crops.blockID        ) return Crop;
    123            if (blockID == deadBush.blockID     ) return Desert;
    124            if (blockID == waterlily.blockID    ) return Water;
    125            if (blockID == mushroomRed.blockID  ) return Cave;
    126            if (blockID == mushroomBrown.blockID) return Cave;
    127            if (blockID == netherStalk.blockID  ) return Nether;
    128            if (blockID == sapling.blockID      ) return Plains;
    129            if (blockID == melonStem.blockID    ) return Crop;
    130            if (blockID == pumpkinStem.blockID  ) return Crop;
    131            if (blockID == tallGrass.blockID    ) return Plains;
    132            return Plains;
    133        }
    134
    135        @Override
    136        public int getPlantID(World world, int x, int y, int z)
    137        {
    138            return blockID;
    139        }
    140
    141        @Override
    142        public int getPlantMetadata(World world, int x, int y, int z)
    143        {
    144            return world.getBlockMetadata(x, y, z);
    145        }
    146    }