    001    package net.minecraft.item.crafting;
    002
    003    import net.minecraft.block.Block;
    004    import net.minecraft.item.Item;
    005    import net.minecraft.item.ItemStack;
    006
    007    public class RecipesWeapons
    008    {
    009        private String[][] recipePatterns = new String[][] {{"X", "X", "#"}};
    010        private Object[][] recipeItems;
    011
    012        public RecipesWeapons()
    013        {
    014            this.recipeItems = new Object[][] {{Block.planks, Block.cobblestone, Item.ingotIron, Item.diamond, Item.ingotGold}, {Item.swordWood, Item.swordStone, Item.swordSteel, Item.swordDiamond, Item.swordGold}};
    015        }
    016
    017        /**
    018         * Adds the weapon recipes to the CraftingManager.
    019         */
    020        public void addRecipes(CraftingManager par1CraftingManager)
    021        {
    022            for (int var2 = 0; var2 < this.recipeItems[0].length; ++var2)
    023            {
    024                Object var3 = this.recipeItems[0][var2];
    025
    026                for (int var4 = 0; var4 < this.recipeItems.length - 1; ++var4)
    027                {
    028                    Item var5 = (Item)this.recipeItems[var4 + 1][var2];
    029                    par1CraftingManager.func_92051_a(new ItemStack(var5), new Object[] {this.recipePatterns[var4], '#', Item.stick, 'X', var3});
    030                }
    031            }
    032
    033            par1CraftingManager.func_92051_a(new ItemStack(Item.bow, 1), new Object[] {" #X", "# X", " #X", 'X', Item.silk, '#', Item.stick});
    034            par1CraftingManager.func_92051_a(new ItemStack(Item.arrow, 4), new Object[] {"X", "#", "Y", 'Y', Item.feather, 'X', Item.flint, '#', Item.stick});
    035        }
    036    }