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## Uses of Class
net.minecraft.client.renderer.RenderEngine

Packages that use RenderEngine
cpw.mods.fml.client |
net.minecraft.client |
net.minecraft.client.gui |
net.minecraft.client.particle |
net.minecraft.client.renderer |
net.minecraft.client.renderer.entity |
net.minecraft.client.renderer.texturefx |
net.minecraft.client.renderer.tileentity |
net.minecraft.client.texturepacks |
net.minecraft.src |
net.minecraftforge.client |

Uses of RenderEngine in cpw.mods.fml.client

Methods in cpw.mods.fml.client with parameters of type RenderEngine
`BufferedImage` | `TextureFXManager.loadImageFromTexturePack(RenderEngine renderEngine, String path)`
`void` | `TextureFXManager.onTexturePackChange(RenderEngine engine, ITexturePack texturepack, List<TextureFX> effects)`
`void` | `ITextureFX.onTexturePackChanged(RenderEngine engine, ITexturePack texturepack, Dimension dimensions)`
`void` | `FMLTextureFX.onTexturePackChanged(RenderEngine engine, ITexturePack texturepack, Dimension dimensions)`
`void` | `TextureFXManager.registerTextureOverrides(RenderEngine renderer)`
`boolean` | `FMLTextureFX.unregister(RenderEngine engine, List<TextureFX> effects)`

Uses of RenderEngine in net.minecraft.client

Fields in net.minecraft.client declared as RenderEngine
`RenderEngine` | `Minecraft.renderEngine` The RenderEngine instance used by Minecraft

Uses of RenderEngine in net.minecraft.client.gui

Methods in net.minecraft.client.gui with parameters of type RenderEngine
`void` | `MapItemRenderer.renderMap(EntityPlayer par1EntityPlayer, RenderEngine par2RenderEngine, MapData par3MapData)`

Constructors in net.minecraft.client.gui with parameters of type RenderEngine
`FontRenderer(GameSettings par1GameSettings, String par2Str, RenderEngine par3RenderEngine, boolean par4)`
`MapItemRenderer(FontRenderer par1FontRenderer, GameSettings par2GameSettings, RenderEngine par3RenderEngine)`

Uses of RenderEngine in net.minecraft.client.particle

Constructors in net.minecraft.client.particle with parameters of type RenderEngine
`EffectRenderer(World par1World, RenderEngine par2RenderEngine)`
`EntityFootStepFX(RenderEngine par1RenderEngine, World par2World, double par3, double par5, double par7)`
`EntityLargeExplodeFX(RenderEngine par1RenderEngine, World par2World, double par3, double par5, double par7, double par9, double par11, double par13)`

Uses of RenderEngine in net.minecraft.client.renderer

Fields in net.minecraft.client.renderer declared as RenderEngine
`RenderEngine` | `RenderGlobal.renderEngine` The RenderEngine instance used by RenderGlobal

Constructors in net.minecraft.client.renderer with parameters of type RenderEngine
`RenderGlobal(Minecraft par1Minecraft, RenderEngine par2RenderEngine)`

Uses of RenderEngine in net.minecraft.client.renderer.entity

Fields in net.minecraft.client.renderer.entity declared as RenderEngine
`RenderEngine` | `RenderManager.renderEngine`

Methods in net.minecraft.client.renderer.entity with parameters of type RenderEngine
`void` | `RenderManager.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)` Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and FontRenderer settings, as well as interpolated player position, pitch and yaw.
`void` | `RenderItem.renderItemAndEffectIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Render the item's icon or block into the GUI, including the glint effect.
`void` | `RenderItem.renderItemIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Renders the item's icon or block into the UI at the specified position.
`void` | `RenderItem.renderItemOverlayIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Renders the item's overlay information.

Uses of RenderEngine in net.minecraft.client.renderer.texturefx

Methods in net.minecraft.client.renderer.texturefx with parameters of type RenderEngine
`void` | `TextureFX.bindImage(RenderEngine par1RenderEngine)`

Uses of RenderEngine in net.minecraft.client.renderer.tileentity

Fields in net.minecraft.client.renderer.tileentity declared as RenderEngine
`RenderEngine` | `TileEntityRenderer.renderEngine` The RenderEngine instance used by the TileEntityRenderer

Methods in net.minecraft.client.renderer.tileentity with parameters of type RenderEngine
`void` | `TileEntityRenderer.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, float par5)` Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera- bound EntityLiving's interpolated pitch, yaw and position.

Uses of RenderEngine in net.minecraft.client.texturepacks

Methods in net.minecraft.client.texturepacks with parameters of type RenderEngine
`void` | `ITexturePack.bindThumbnailTexture(RenderEngine var1)` Bind the texture id of the pack's thumbnail image, loading it if necessary.
`void` | `TexturePackImplementation.bindThumbnailTexture(RenderEngine par1RenderEngine)` Bind the texture id of the pack's thumbnail image, loading it if necessary.
`void` | `ITexturePack.deleteTexturePack(RenderEngine var1)` Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
`void` | `TexturePackCustom.deleteTexturePack(RenderEngine par1RenderEngine)` Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
`void` | `TexturePackImplementation.deleteTexturePack(RenderEngine par1RenderEngine)` Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.

Uses of RenderEngine in net.minecraft.src

Methods in net.minecraft.src with parameters of type RenderEngine
`void` | `ModTextureStatic.bindImage(RenderEngine par1RenderEngine)`
`void` | `ModTextureAnimation.bindImage(RenderEngine renderEngine)`
`static BufferedImage` | `ModLoader.loadImage(RenderEngine renderEngine, String path)`
`static void` | `FMLRenderAccessLibrary.onTexturePackChange(RenderEngine engine, ITexturePack texturePack, List<TextureFX> textureFXList)`
`static void` | `ModLoader.registerAllTextureOverrides(RenderEngine cache)` Deprecated.

Uses of RenderEngine in net.minecraftforge.client

Methods in net.minecraftforge.client with parameters of type RenderEngine
`static boolean` | `ForgeHooksClient.renderEntityItem(EntityItem entity, ItemStack item, float bobing, float rotation, Random random, RenderEngine engine, RenderBlocks renderBlocks)`
`static boolean` | `ForgeHooksClient.renderInventoryItem(RenderBlocks renderBlocks, RenderEngine engine, ItemStack item, boolean inColor, float zLevel, float x, float y)`

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