    001    package net.minecraft.block;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005    import java.util.Random;
    006    import net.minecraft.block.material.Material;
    007    import net.minecraft.world.World;
    008
    009    public class BlockRedstoneLight extends Block
    010    {
    011        /** Whether this lamp block is the powered version. */
    012        private final boolean powered;
    013
    014        public BlockRedstoneLight(int par1, boolean par2)
    015        {
    016            super(par1, 211, Material.redstoneLight);
    017            this.powered = par2;
    018
    019            if (par2)
    020            {
    021                this.setLightValue(1.0F);
    022                ++this.blockIndexInTexture;
    023            }
    024        }
    025
    026        /**
    027         * Called whenever the block is added into the world. Args: world, x, y, z
    028         */
    029        public void onBlockAdded(World par1World, int par2, int par3, int par4)
    030        {
    031            if (!par1World.isRemote)
    032            {
    033                if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    034                {
    035                    par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);
    036                }
    037                else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    038                {
    039                    par1World.setBlockWithNotify(par2, par3, par4, Block.redstoneLampActive.blockID);
    040                }
    041            }
    042        }
    043
    044        /**
    045         * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
    046         * their own) Args: x, y, z, neighbor blockID
    047         */
    048        public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    049        {
    050            if (!par1World.isRemote)
    051            {
    052                if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    053                {
    054                    par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);
    055                }
    056                else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    057                {
    058                    par1World.setBlockWithNotify(par2, par3, par4, Block.redstoneLampActive.blockID);
    059                }
    060            }
    061        }
    062
    063        /**
    064         * Ticks the block if it's been scheduled
    065         */
    066        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    067        {
    068            if (!par1World.isRemote && this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    069            {
    070                par1World.setBlockWithNotify(par2, par3, par4, Block.redstoneLampIdle.blockID);
    071            }
    072        }
    073
    074        /**
    075         * Returns the ID of the items to drop on destruction.
    076         */
    077        public int idDropped(int par1, Random par2Random, int par3)
    078        {
    079            return Block.redstoneLampIdle.blockID;
    080        }
    081
    082        @SideOnly(Side.CLIENT)
    083
    084        /**
    085         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    086         */
    087        public int idPicked(World par1World, int par2, int par3, int par4)
    088        {
    089            return Block.redstoneLampIdle.blockID;
    090        }
    091    }