    001    package net.minecraft.client.gui;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005    import java.net.URI;
    006    import java.util.ArrayList;
    007    import java.util.Iterator;
    008    import java.util.List;
    009    import net.minecraft.network.packet.Packet203AutoComplete;
    010    import org.lwjgl.input.Keyboard;
    011    import org.lwjgl.input.Mouse;
    012
    013    @SideOnly(Side.CLIENT)
    014    public class GuiChat extends GuiScreen
    015    {
    016        private String field_73898_b = "";
    017
    018        /**
    019         * keeps position of which chat message you will select when you press up, (does not increase for duplicated
    020         * messages sent immediately after each other)
    021         */
    022        private int sentHistoryCursor = -1;
    023        private boolean field_73897_d = false;
    024        private boolean field_73905_m = false;
    025        private int field_73903_n = 0;
    026        private List field_73904_o = new ArrayList();
    027
    028        /** used to pass around the URI to various dialogues and to the host os */
    029        private URI clickedURI = null;
    030
    031        /** Chat entry field */
    032        protected GuiTextField inputField;
    033
    034        /**
    035         * is the text that appears when you press the chat key and the input box appears pre-filled
    036         */
    037        private String defaultInputFieldText = "";
    038
    039        public GuiChat() {}
    040
    041        public GuiChat(String par1Str)
    042        {
    043            this.defaultInputFieldText = par1Str;
    044        }
    045
    046        /**
    047         * Adds the buttons (and other controls) to the screen in question.
    048         */
    049        public void initGui()
    050        {
    051            Keyboard.enableRepeatEvents(true);
    052            this.sentHistoryCursor = this.mc.ingameGUI.getChatGUI().getSentMessages().size();
    053            this.inputField = new GuiTextField(this.fontRenderer, 4, this.height - 12, this.width - 4, 12);
    054            this.inputField.setMaxStringLength(100);
    055            this.inputField.setEnableBackgroundDrawing(false);
    056            this.inputField.setFocused(true);
    057            this.inputField.setText(this.defaultInputFieldText);
    058            this.inputField.setCanLoseFocus(false);
    059        }
    060
    061        /**
    062         * Called when the screen is unloaded. Used to disable keyboard repeat events
    063         */
    064        public void onGuiClosed()
    065        {
    066            Keyboard.enableRepeatEvents(false);
    067            this.mc.ingameGUI.getChatGUI().resetScroll();
    068        }
    069
    070        /**
    071         * Called from the main game loop to update the screen.
    072         */
    073        public void updateScreen()
    074        {
    075            this.inputField.updateCursorCounter();
    076        }
    077
    078        /**
    079         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
    080         */
    081        protected void keyTyped(char par1, int par2)
    082        {
    083            this.field_73905_m = false;
    084
    085            if (par2 == 15)
    086            {
    087                this.completePlayerName();
    088            }
    089            else
    090            {
    091                this.field_73897_d = false;
    092            }
    093
    094            if (par2 == 1)
    095            {
    096                this.mc.displayGuiScreen((GuiScreen)null);
    097            }
    098            else if (par2 == 28)
    099            {
    100                String var3 = this.inputField.getText().trim();
    101
    102                if (var3.length() > 0)
    103                {
    104                    this.mc.ingameGUI.getChatGUI().addToSentMessages(var3);
    105
    106                    if (!this.mc.handleClientCommand(var3))
    107                    {
    108                        this.mc.thePlayer.sendChatMessage(var3);
    109                    }
    110                }
    111
    112                this.mc.displayGuiScreen((GuiScreen)null);
    113            }
    114            else if (par2 == 200)
    115            {
    116                this.getSentHistory(-1);
    117            }
    118            else if (par2 == 208)
    119            {
    120                this.getSentHistory(1);
    121            }
    122            else if (par2 == 201)
    123            {
    124                this.mc.ingameGUI.getChatGUI().scroll(19);
    125            }
    126            else if (par2 == 209)
    127            {
    128                this.mc.ingameGUI.getChatGUI().scroll(-19);
    129            }
    130            else
    131            {
    132                this.inputField.textboxKeyTyped(par1, par2);
    133            }
    134        }
    135
    136        /**
    137         * Handles mouse input.
    138         */
    139        public void handleMouseInput()
    140        {
    141            super.handleMouseInput();
    142            int var1 = Mouse.getEventDWheel();
    143
    144            if (var1 != 0)
    145            {
    146                if (var1 > 1)
    147                {
    148                    var1 = 1;
    149                }
    150
    151                if (var1 < -1)
    152                {
    153                    var1 = -1;
    154                }
    155
    156                if (!isShiftKeyDown())
    157                {
    158                    var1 *= 7;
    159                }
    160
    161                this.mc.ingameGUI.getChatGUI().scroll(var1);
    162            }
    163        }
    164
    165        /**
    166         * Called when the mouse is clicked.
    167         */
    168        protected void mouseClicked(int par1, int par2, int par3)
    169        {
    170            if (par3 == 0 && this.mc.gameSettings.chatLinks)
    171            {
    172                ChatClickData var4 = this.mc.ingameGUI.getChatGUI().func_73766_a(Mouse.getX(), Mouse.getY());
    173
    174                if (var4 != null)
    175                {
    176                    URI var5 = var4.getURI();
    177
    178                    if (var5 != null)
    179                    {
    180                        if (this.mc.gameSettings.chatLinksPrompt)
    181                        {
    182                            this.clickedURI = var5;
    183                            this.mc.displayGuiScreen(new GuiConfirmOpenLink(this, var4.getClickedUrl(), 0));
    184                        }
    185                        else
    186                        {
    187                            this.func_73896_a(var5);
    188                        }
    189
    190                        return;
    191                    }
    192                }
    193            }
    194
    195            this.inputField.mouseClicked(par1, par2, par3);
    196            super.mouseClicked(par1, par2, par3);
    197        }
    198
    199        public void confirmClicked(boolean par1, int par2)
    200        {
    201            if (par2 == 0)
    202            {
    203                if (par1)
    204                {
    205                    this.func_73896_a(this.clickedURI);
    206                }
    207
    208                this.clickedURI = null;
    209                this.mc.displayGuiScreen(this);
    210            }
    211        }
    212
    213        private void func_73896_a(URI par1URI)
    214        {
    215            try
    216            {
    217                Class var2 = Class.forName("java.awt.Desktop");
    218                Object var3 = var2.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
    219                var2.getMethod("browse", new Class[] {URI.class}).invoke(var3, new Object[] {par1URI});
    220            }
    221            catch (Throwable var4)
    222            {
    223                var4.printStackTrace();
    224            }
    225        }
    226
    227        /**
    228         * Autocompletes player name
    229         */
    230        public void completePlayerName()
    231        {
    232            String var3;
    233
    234            if (this.field_73897_d)
    235            {
    236                this.inputField.deleteFromCursor(this.inputField.func_73798_a(-1, this.inputField.getCursorPosition(), false) - this.inputField.getCursorPosition());
    237
    238                if (this.field_73903_n >= this.field_73904_o.size())
    239                {
    240                    this.field_73903_n = 0;
    241                }
    242            }
    243            else
    244            {
    245                int var1 = this.inputField.func_73798_a(-1, this.inputField.getCursorPosition(), false);
    246                this.field_73904_o.clear();
    247                this.field_73903_n = 0;
    248                String var2 = this.inputField.getText().substring(var1).toLowerCase();
    249                var3 = this.inputField.getText().substring(0, this.inputField.getCursorPosition());
    250                this.func_73893_a(var3, var2);
    251
    252                if (this.field_73904_o.isEmpty())
    253                {
    254                    return;
    255                }
    256
    257                this.field_73897_d = true;
    258                this.inputField.deleteFromCursor(var1 - this.inputField.getCursorPosition());
    259            }
    260
    261            if (this.field_73904_o.size() > 1)
    262            {
    263                StringBuilder var4 = new StringBuilder();
    264
    265                for (Iterator var5 = this.field_73904_o.iterator(); var5.hasNext(); var4.append(var3))
    266                {
    267                    var3 = (String)var5.next();
    268
    269                    if (var4.length() > 0)
    270                    {
    271                        var4.append(", ");
    272                    }
    273                }
    274
    275                this.mc.ingameGUI.getChatGUI().printChatMessageWithOptionalDeletion(var4.toString(), 1);
    276            }
    277
    278            this.inputField.writeText((String)this.field_73904_o.get(this.field_73903_n++));
    279        }
    280
    281        private void func_73893_a(String par1Str, String par2Str)
    282        {
    283            if (par1Str.length() >= 1)
    284            {
    285                this.mc.thePlayer.sendQueue.addToSendQueue(new Packet203AutoComplete(par1Str));
    286                this.field_73905_m = true;
    287            }
    288        }
    289
    290        /**
    291         * input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next
    292         * message from the current cursor position
    293         */
    294        public void getSentHistory(int par1)
    295        {
    296            int var2 = this.sentHistoryCursor + par1;
    297            int var3 = this.mc.ingameGUI.getChatGUI().getSentMessages().size();
    298
    299            if (var2 < 0)
    300            {
    301                var2 = 0;
    302            }
    303
    304            if (var2 > var3)
    305            {
    306                var2 = var3;
    307            }
    308
    309            if (var2 != this.sentHistoryCursor)
    310            {
    311                if (var2 == var3)
    312                {
    313                    this.sentHistoryCursor = var3;
    314                    this.inputField.setText(this.field_73898_b);
    315                }
    316                else
    317                {
    318                    if (this.sentHistoryCursor == var3)
    319                    {
    320                        this.field_73898_b = this.inputField.getText();
    321                    }
    322
    323                    this.inputField.setText((String)this.mc.ingameGUI.getChatGUI().getSentMessages().get(var2));
    324                    this.sentHistoryCursor = var2;
    325                }
    326            }
    327        }
    328
    329        /**
    330         * Draws the screen and all the components in it.
    331         */
    332        public void drawScreen(int par1, int par2, float par3)
    333        {
    334            drawRect(2, this.height - 14, this.width - 2, this.height - 2, Integer.MIN_VALUE);
    335            this.inputField.drawTextBox();
    336            super.drawScreen(par1, par2, par3);
    337        }
    338
    339        public void func_73894_a(String[] par1ArrayOfStr)
    340        {
    341            if (this.field_73905_m)
    342            {
    343                this.field_73904_o.clear();
    344                String[] var2 = par1ArrayOfStr;
    345                int var3 = par1ArrayOfStr.length;
    346
    347                for (int var4 = 0; var4 < var3; ++var4)
    348                {
    349                    String var5 = var2[var4];
    350
    351                    if (var5.length() > 0)
    352                    {
    353                        this.field_73904_o.add(var5);
    354                    }
    355                }
    356
    357                if (this.field_73904_o.size() > 0)
    358                {
    359                    this.field_73897_d = true;
    360                    this.completePlayerName();
    361                }
    362            }
    363        }
    364
    365        /**
    366         * Returns true if this GUI should pause the game when it is displayed in single-player
    367         */
    368        public boolean doesGuiPauseGame()
    369        {
    370            return false;
    371        }
    372    }