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## Uses of Class
net.minecraft.entity.EntityAgeable

Packages that use EntityAgeable
net.minecraft.entity |
net.minecraft.entity.passive |

Uses of EntityAgeable in net.minecraft.entity

Methods in net.minecraft.entity that return EntityAgeable
`abstract EntityAgeable` | `EntityAgeable.func_90011_a(EntityAgeable var1)`

Methods in net.minecraft.entity with parameters of type EntityAgeable
`abstract EntityAgeable` | `EntityAgeable.func_90011_a(EntityAgeable var1)`

Uses of EntityAgeable in net.minecraft.entity.passive

Subclasses of EntityAgeable in net.minecraft.entity.passive
`class` | `EntityAnimal`
`class` | `EntityChicken`
`class` | `EntityCow`
`class` | `EntityMooshroom`
`class` | `EntityOcelot`
`class` | `EntityPig`
`class` | `EntitySheep`
`class` | `EntityTameable`
`class` | `EntityVillager`
`class` | `EntityWolf`

Methods in net.minecraft.entity.passive that return EntityAgeable
`EntityAgeable` | `EntityCow.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityWolf.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityMooshroom.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntitySheep.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityChicken.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityVillager.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityPig.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityOcelot.func_90011_a(EntityAgeable par1EntityAgeable)`

Methods in net.minecraft.entity.passive with parameters of type EntityAgeable
`EntityAgeable` | `EntityCow.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityWolf.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityMooshroom.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntitySheep.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityChicken.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityVillager.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityPig.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityAgeable` | `EntityOcelot.func_90011_a(EntityAgeable par1EntityAgeable)`
`EntityVillager` | `EntityVillager.func_90012_b(EntityAgeable par1EntityAgeable)`
`EntitySheep` | `EntitySheep.func_90015_b(EntityAgeable par1EntityAgeable)`
`EntityCow` | `EntityCow.spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
`EntityWolf` | `EntityWolf.spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
`EntityMooshroom` | `EntityMooshroom.spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
`EntityChicken` | `EntityChicken.spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
`EntityPig` | `EntityPig.spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
`EntityOcelot` | `EntityOcelot.spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.

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