    001    package net.minecraftforge.client.event.sound;
    002
    003    import net.minecraft.client.audio.SoundManager;
    004
    005    /**
    006     * Raised by the SoundManager.loadSoundSettings, this would be a good place for
    007     * adding your custom sounds to the SoundPool.
    008     */
    009    public class SoundLoadEvent extends SoundEvent
    010    {
    011        public final SoundManager manager;
    012        public SoundLoadEvent(SoundManager manager)
    013        {
    014            this.manager = manager;
    015        }
    016    }