Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV NEXT | FRAMES NO FRAMES

## Uses of Class
net.minecraft.entity.player.EntityPlayerMP

Packages that use EntityPlayerMP
cpw.mods.fml.common.network |
net.minecraft.command |
net.minecraft.entity |
net.minecraft.item |
net.minecraft.network |
net.minecraft.server.management |
net.minecraft.src |
net.minecraft.world |
net.minecraftforge.event |
net.minecraftforge.event.world |

Uses of EntityPlayerMP in cpw.mods.fml.common.network

Methods in cpw.mods.fml.common.network with parameters of type EntityPlayerMP
`static void` | `FMLNetworkHandler.handlePlayerLogin(EntityPlayerMP player, NetServerHandler netHandler, INetworkManager manager)`
`static void` | `FMLNetworkHandler.makeEntitySpawnAdjustment(int entityId, EntityPlayerMP player, int serverX, int serverY, int serverZ)`

Uses of EntityPlayerMP in net.minecraft.command

Methods in net.minecraft.command that return EntityPlayerMP
`static EntityPlayerMP` | `CommandBase.func_82359_c(ICommandSender par0ICommandSender, String par1Str)`
`static EntityPlayerMP[]` | `PlayerSelector.func_82380_c(ICommandSender par0ICommandSender, String par1Str)`
`static EntityPlayerMP` | `PlayerSelector.func_82386_a(ICommandSender par0ICommandSender, String par1Str)`
`static EntityPlayerMP` | `CommandBase.getCommandSenderAsPlayer(ICommandSender par0ICommandSender)` Returns the given ICommandSender as a EntityPlayer or throw an exception.

Uses of EntityPlayerMP in net.minecraft.entity

Methods in net.minecraft.entity with parameters of type EntityPlayerMP
`void` | `EntityTracker.func_85172_a(EntityPlayerMP par1EntityPlayerMP, Chunk par2Chunk)`
`void` | `EntityTracker.removeAllTrackingPlayers(EntityPlayerMP par1EntityPlayerMP)`
`void` | `EntityTrackerEntry.removeFromWatchingList(EntityPlayerMP par1EntityPlayerMP)`
`void` | `EntityTrackerEntry.removePlayerFromTracker(EntityPlayerMP par1EntityPlayerMP)`
`void` | `EntityTrackerEntry.tryStartWachingThis(EntityPlayerMP par1EntityPlayerMP)` if the player is more than the distance threshold (typically 64) then the player is removed instead

Uses of EntityPlayerMP in net.minecraft.item

Fields in net.minecraft.item declared as EntityPlayerMP
`EntityPlayerMP` | `ItemInWorldManager.thisPlayerMP` The EntityPlayerMP object that this object is connected to.

Uses of EntityPlayerMP in net.minecraft.network

Fields in net.minecraft.network declared as EntityPlayerMP
`EntityPlayerMP` | `NetServerHandler.playerEntity` Reference to the EntityPlayerMP object.

Methods in net.minecraft.network that return EntityPlayerMP
`EntityPlayerMP` | `NetServerHandler.getPlayer()`

Constructors in net.minecraft.network with parameters of type EntityPlayerMP
`NetServerHandler(MinecraftServer par1, INetworkManager par2, EntityPlayerMP par3)`

Uses of EntityPlayerMP in net.minecraft.server.management

Methods in net.minecraft.server.management that return EntityPlayerMP
`EntityPlayerMP` | `ServerConfigurationManager.createPlayerForUser(String par1Str)` also checks for multiple logins
`EntityPlayerMP` | `ServerConfigurationManager.getPlayerForUsername(String par1Str)`
`EntityPlayerMP` | `ServerConfigurationManager.respawnPlayer(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3)` creates and returns a respawned player based on the provided PlayerEntity.

Methods in net.minecraft.server.management with parameters of type EntityPlayerMP
`void` | `PlayerManager.addPlayer(EntityPlayerMP par1EntityPlayerMP)` Adds an EntityPlayerMP to the PlayerManager.
`void` | `PlayerInstance.addPlayerToChunkWatchingList(EntityPlayerMP par1EntityPlayerMP)` called for all chunks within the visible radius of the player
`int` | `PlayerPositionComparator.comparePlayers(EntityPlayerMP par1EntityPlayerMP, EntityPlayerMP par2EntityPlayerMP)` Compare the position of two players.
`void` | `PlayerManager.filterChunkLoadQueue(EntityPlayerMP par1EntityPlayerMP)` Removes all chunks from the given player's chunk load queue that are not in viewing range of the player.
`void` | `ServerConfigurationManager.func_72375_a(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer)`
`void` | `ServerConfigurationManager.initializeConnectionToPlayer(INetworkManager par1INetworkManager, EntityPlayerMP par2EntityPlayerMP)`
`boolean` | `PlayerManager.isPlayerWatchingChunk(EntityPlayerMP par1EntityPlayerMP, int par2, int par3)`
`void` | `ServerConfigurationManager.playerLoggedIn(EntityPlayerMP par1EntityPlayerMP)` Called when a player successfully logs in.
`void` | `ServerConfigurationManager.playerLoggedOut(EntityPlayerMP par1EntityPlayerMP)` Called when a player disconnects from the game.
`void` | `ServerConfigurationManager.readPlayerDataFromFile(EntityPlayerMP par1EntityPlayerMP)` called during player login.
`void` | `PlayerManager.removePlayer(EntityPlayerMP par1EntityPlayerMP)` Removes an EntityPlayerMP from the PlayerManager.
`EntityPlayerMP` | `ServerConfigurationManager.respawnPlayer(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3)` creates and returns a respawned player based on the provided PlayerEntity.
`void` | `PlayerInstance.sendThisChunkToPlayer(EntityPlayerMP par1EntityPlayerMP)`
`void` | `ServerConfigurationManager.serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP)` using player's dimension, update their movement when in a vehicle (e.g.
`void` | `ServerConfigurationManager.syncPlayerInventory(EntityPlayerMP par1EntityPlayerMP)` sends the players inventory to himself
`void` | `ServerConfigurationManager.transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2)`
`void` | `ServerConfigurationManager.transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2, Teleporter teleporter)`
`void` | `PlayerManager.updateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP)` update chunks around a player being moved by server logic (e.g.
`void` | `ServerConfigurationManager.updateTimeAndWeatherForPlayer(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer)` Updates the time and weather for the given player to those of the given world

Uses of EntityPlayerMP in net.minecraft.src

Methods in net.minecraft.src with parameters of type EntityPlayerMP
`static void` | `ModLoader.serverOpenWindow(EntityPlayerMP player, Container container, int ID, int x, int y, int z)`

Uses of EntityPlayerMP in net.minecraft.world

Methods in net.minecraft.world with parameters of type EntityPlayerMP
`int` | `WorldProvider.getRespawnDimension(EntityPlayerMP player)` Determines the dimension the player will be respawned in, typically this brings them back to the overworld.

Uses of EntityPlayerMP in net.minecraftforge.event

Fields in net.minecraftforge.event declared as EntityPlayerMP
`EntityPlayerMP` | `ServerChatEvent.player`

Constructors in net.minecraftforge.event with parameters of type EntityPlayerMP
`ServerChatEvent(EntityPlayerMP player, String message, String line)`

Uses of EntityPlayerMP in net.minecraftforge.event.world

Fields in net.minecraftforge.event.world declared as EntityPlayerMP
`EntityPlayerMP` | `ChunkWatchEvent.player`

Constructors in net.minecraftforge.event.world with parameters of type EntityPlayerMP
`ChunkWatchEvent.UnWatch(ChunkCoordIntPair chunkLocation, EntityPlayerMP player)`
`ChunkWatchEvent.Watch(ChunkCoordIntPair chunk, EntityPlayerMP player)`
`ChunkWatchEvent(ChunkCoordIntPair chunk, EntityPlayerMP player)`

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV NEXT | FRAMES NO FRAMES