    001    package net.minecraft.item;
    002
    003    import net.minecraft.block.Block;
    004    import net.minecraft.creativetab.CreativeTabs;
    005    import net.minecraft.entity.player.EntityPlayer;
    006    import net.minecraft.world.World;
    007
    008    public class ItemFlintAndSteel extends Item
    009    {
    010        public ItemFlintAndSteel(int par1)
    011        {
    012            super(par1);
    013            this.maxStackSize = 1;
    014            this.setMaxDamage(64);
    015            this.setCreativeTab(CreativeTabs.tabTools);
    016        }
    017
    018        /**
    019         * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
    020         * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
    021         */
    022        public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
    023        {
    024            if (par7 == 0)
    025            {
    026                --par5;
    027            }
    028
    029            if (par7 == 1)
    030            {
    031                ++par5;
    032            }
    033
    034            if (par7 == 2)
    035            {
    036                --par6;
    037            }
    038
    039            if (par7 == 3)
    040            {
    041                ++par6;
    042            }
    043
    044            if (par7 == 4)
    045            {
    046                --par4;
    047            }
    048
    049            if (par7 == 5)
    050            {
    051                ++par4;
    052            }
    053
    054            if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
    055            {
    056                return false;
    057            }
    058            else
    059            {
    060                int var11 = par3World.getBlockId(par4, par5, par6);
    061
    062                if (var11 == 0)
    063                {
    064                    par3World.playSoundEffect((double)par4 + 0.5D, (double)par5 + 0.5D, (double)par6 + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F);
    065                    par3World.setBlockWithNotify(par4, par5, par6, Block.fire.blockID);
    066                }
    067
    068                par1ItemStack.damageItem(1, par2EntityPlayer);
    069                return true;
    070            }
    071        }
    072    }