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## Uses of Class
net.minecraft.network.NetServerHandler

Packages that use NetServerHandler
cpw.mods.fml.common.modloader |
cpw.mods.fml.common.network |
net.minecraft.entity.player |
net.minecraft.network |
net.minecraft.src |

Uses of NetServerHandler in cpw.mods.fml.common.modloader

Methods in cpw.mods.fml.common.modloader with parameters of type NetServerHandler
`void` | `BaseModProxy.serverChat(NetServerHandler source, String message)`
`void` | `BaseModProxy.serverCustomPayload(NetServerHandler handler, Packet250CustomPayload packet)`

Uses of NetServerHandler in cpw.mods.fml.common.network

Methods in cpw.mods.fml.common.network with parameters of type NetServerHandler
`static void` | `FMLNetworkHandler.handlePlayerLogin(EntityPlayerMP player, NetServerHandler netHandler, INetworkManager manager)`

Uses of NetServerHandler in net.minecraft.entity.player

Fields in net.minecraft.entity.player declared as NetServerHandler
`NetServerHandler` | `EntityPlayerMP.playerNetServerHandler` The NetServerHandler assigned to this player by the ServerConfigurationManager.

Uses of NetServerHandler in net.minecraft.network

Methods in net.minecraft.network with parameters of type NetServerHandler
`void` | `NetworkListenThread.addPlayer(NetServerHandler par1NetServerHandler)` adds this connection to the list of currently connected players

Uses of NetServerHandler in net.minecraft.src

Methods in net.minecraft.src with parameters of type NetServerHandler
`void` | `BaseMod.serverChat(NetServerHandler source, String message)` Called when a chat message is received.
`void` | `BaseMod.serverCustomPayload(NetServerHandler handler, Packet250CustomPayload packet)`
`static void` | `ModLoader.serverSendPacket(NetServerHandler handler, Packet packet)`

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