    001    package net.minecraft.item;
    002
    003    import cpw.mods.fml.common.registry.GameData;
    004    import cpw.mods.fml.relauncher.Side;
    005    import cpw.mods.fml.relauncher.SideOnly;
    006    import java.util.List;
    007    import java.util.Random;
    008    import net.minecraft.block.Block;
    009    import net.minecraft.block.material.Material;
    010    import net.minecraft.creativetab.CreativeTabs;
    011    import net.minecraft.entity.Entity;
    012    import net.minecraft.entity.EntityLiving;
    013    import net.minecraft.entity.item.EntityItemFrame;
    014    import net.minecraft.entity.item.EntityPainting;
    015    import net.minecraft.entity.player.EntityPlayer;
    016    import net.minecraft.entity.player.EntityPlayerMP;
    017    import net.minecraft.potion.Potion;
    018    import net.minecraft.potion.PotionHelper;
    019    import net.minecraft.stats.StatList;
    020    import net.minecraft.util.MathHelper;
    021    import net.minecraft.util.MovingObjectPosition;
    022    import net.minecraft.util.StatCollector;
    023    import net.minecraft.util.StringTranslate;
    024    import net.minecraft.util.Vec3;
    025    import net.minecraft.util.WeightedRandomChestContent;
    026    import net.minecraft.world.World;
    027    import net.minecraftforge.common.ChestGenHooks;
    028
    029    public class Item
    030    {
    031        private CreativeTabs tabToDisplayOn = null;
    032
    033        /** The RNG used by the Item subclasses. */
    034        protected static Random itemRand = new Random();
    035
    036        /** A 32000 elements Item array. */
    037        public static Item[] itemsList = new Item[32000];
    038        public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron");
    039        public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron");
    040        public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron");
    041        public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel");
    042        public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple");
    043        public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow");
    044        public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat);
    045        public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal");
    046        public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
    047        public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
    048        public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
    049        public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron");
    050        public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood");
    051        public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood");
    052        public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood");
    053        public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood");
    054        public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone");
    055        public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone");
    056        public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone");
    057        public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone");
    058        public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond");
    059        public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond");
    060        public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond");
    061        public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond");
    062        public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials);
    063        public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
    064        public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew");
    065        public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold");
    066        public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold");
    067        public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold");
    068        public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold");
    069        public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials);
    070        public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials);
    071        public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
    072        public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood");
    073        public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone");
    074        public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron");
    075        public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond");
    076        public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold");
    077        public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds");
    078        public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
    079        public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread");
    080        public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth");
    081        public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth");
    082        public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth");
    083        public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth");
    084        public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain");
    085        public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain");
    086        public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain");
    087        public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain");
    088        public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron");
    089        public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron");
    090        public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron");
    091        public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron");
    092        public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond");
    093        public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond");
    094        public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond");
    095        public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond");
    096        public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold");
    097        public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold");
    098        public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold");
    099        public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold");
    100        public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials);
    101        public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw");
    102        public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked");
    103        public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting");
    104        public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold");
    105        public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign");
    106        public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood");
    107        public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16);
    108        public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty);
    109        public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty);
    110        public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart");
    111        public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle");
    112        public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron");
    113        public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
    114        public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball");
    115        public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat");
    116        public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials);
    117        public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty);
    118        public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials);
    119        public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials);
    120        public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
    121        public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc);
    122        public static Item book = (new ItemBook(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc);
    123        public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
    124        public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest");
    125        public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace");
    126        public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg");
    127        public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools);
    128        public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod");
    129        public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools);
    130        public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
    131        public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw");
    132        public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked");
    133        public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder");
    134        public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
    135        public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
    136        public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood);
    137        public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed");
    138        public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone);
    139        public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie");
    140        public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map");
    141
    142        /**
    143         * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
    144         */
    145        public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears");
    146        public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon");
    147        public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin");
    148        public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon");
    149        public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw");
    150        public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked");
    151        public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw");
    152        public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked");
    153        public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh");
    154        public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl");
    155        public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
    156        public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
    157        public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
    158        public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4");
    159        public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion");
    160        public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle");
    161        public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
    162        public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
    163        public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
    164        public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
    165        public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
    166        public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
    167        public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder");
    168        public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
    169        public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer");
    170
    171        /**
    172         * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
    173         */
    174        public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle");
    175
    176        /**
    177         * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
    178         */
    179        public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball");
    180        public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
    181        public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook");
    182        public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
    183        public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame");
    184        public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
    185        public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots");
    186        public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato");
    187        public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked");
    188        public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous");
    189        public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap");
    190        public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
    191        public static Item skull = (new ItemSkull(141)).setItemName("skull");
    192        public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick");
    193        public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
    194        public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
    195        public static Item field_92052_bU = (new ItemFirework(145)).setIconCoord(9, 12).setItemName("fireworks");
    196        public static Item field_92054_bV = (new ItemFireworkCharge(146)).setIconCoord(10, 12).setItemName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
    197        public static ItemEnchantedBook field_92053_bW = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setIconCoord(15, 12).setMaxStackSize(1).setItemName("enchantedBook");
    198        public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record");
    199        public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record");
    200        public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record");
    201        public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record");
    202        public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record");
    203        public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record");
    204        public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record");
    205        public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record");
    206        public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record");
    207        public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record");
    208        public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record");
    209        public static Item recordWait = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record");
    210
    211        /** Item index + 256 */
    212        public final int shiftedIndex;
    213
    214        /** Maximum size of the stack. */
    215        protected int maxStackSize = 64;
    216
    217        /** Maximum damage an item can handle. */
    218        private int maxDamage = 0;
    219
    220        /** Icon index in the icons table. */
    221        protected int iconIndex;
    222
    223        /** If true, render the object in full 3D, like weapons and tools. */
    224        protected boolean bFull3D = false;
    225
    226        /**
    227         * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
    228         */
    229        protected boolean hasSubtypes = false;
    230        private Item containerItem = null;
    231        private String potionEffect = null;
    232
    233        /** full name of item from language file */
    234        private String itemName;
    235
    236        /** FORGE: To disable repair recipes. */
    237        protected boolean canRepair = true;
    238
    239        public Item(int par1)
    240        {
    241            this.shiftedIndex = 256 + par1;
    242
    243            if (itemsList[256 + par1] != null)
    244            {
    245                System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
    246            }
    247
    248            itemsList[256 + par1] = this;
    249
    250            GameData.newItemAdded(this);
    251
    252            if (!(this instanceof ItemBlock))
    253            {
    254                isDefaultTexture = "/gui/items.png".equals(getTextureFile());
    255            }
    256        }
    257
    258        /**
    259         * Sets the icon index for this item. Returns the item.
    260         */
    261        public Item setIconIndex(int par1)
    262        {
    263            this.iconIndex = par1;
    264            return this;
    265        }
    266
    267        public Item setMaxStackSize(int par1)
    268        {
    269            this.maxStackSize = par1;
    270            return this;
    271        }
    272
    273        public Item setIconCoord(int par1, int par2)
    274        {
    275            this.iconIndex = par1 + par2 * 16;
    276            return this;
    277        }
    278
    279        @SideOnly(Side.CLIENT)
    280
    281        /**
    282         * Gets an icon index based on an item's damage value
    283         */
    284        public int getIconFromDamage(int par1)
    285        {
    286            return this.iconIndex;
    287        }
    288
    289        @SideOnly(Side.CLIENT)
    290
    291        /**
    292         * Returns the icon index of the stack given as argument.
    293         */
    294        public final int getIconIndex(ItemStack par1ItemStack)
    295        {
    296            return this.getIconFromDamage(par1ItemStack.getItemDamage());
    297        }
    298
    299        /**
    300         * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
    301         * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
    302         */
    303        public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
    304        {
    305            return false;
    306        }
    307
    308        /**
    309         * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
    310         * sword
    311         */
    312        public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
    313        {
    314            return 1.0F;
    315        }
    316
    317        /**
    318         * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
    319         */
    320        public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    321        {
    322            return par1ItemStack;
    323        }
    324
    325        public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    326        {
    327            return par1ItemStack;
    328        }
    329
    330        /**
    331         * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
    332         */
    333        public int getItemStackLimit()
    334        {
    335            return this.maxStackSize;
    336        }
    337
    338        /**
    339         * Returns the metadata of the block which this Item (ItemBlock) can place
    340         */
    341        public int getMetadata(int par1)
    342        {
    343            return 0;
    344        }
    345
    346        public boolean getHasSubtypes()
    347        {
    348            return this.hasSubtypes;
    349        }
    350
    351        protected Item setHasSubtypes(boolean par1)
    352        {
    353            this.hasSubtypes = par1;
    354            return this;
    355        }
    356
    357        /**
    358         * Returns the maximum damage an item can take.
    359         */
    360        public int getMaxDamage()
    361        {
    362            return this.maxDamage;
    363        }
    364
    365        /**
    366         * set max damage of an Item
    367         */
    368        public Item setMaxDamage(int par1)
    369        {
    370            this.maxDamage = par1;
    371            return this;
    372        }
    373
    374        public boolean isDamageable()
    375        {
    376            return this.maxDamage > 0 && !this.hasSubtypes;
    377        }
    378
    379        /**
    380         * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
    381         * the damage on the stack.
    382         */
    383        public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
    384        {
    385            return false;
    386        }
    387
    388        public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
    389        {
    390            return false;
    391        }
    392
    393        /**
    394         * Returns the damage against a given entity.
    395         */
    396        public int getDamageVsEntity(Entity par1Entity)
    397        {
    398            return 1;
    399        }
    400
    401        /**
    402         * Returns if the item (tool) can harvest results from the block type.
    403         */
    404        public boolean canHarvestBlock(Block par1Block)
    405        {
    406            return false;
    407        }
    408
    409        /**
    410         * dye sheep, place saddles, etc ...
    411         */
    412        public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
    413        {
    414            return false;
    415        }
    416
    417        /**
    418         * Sets bFull3D to True and return the object.
    419         */
    420        public Item setFull3D()
    421        {
    422            this.bFull3D = true;
    423            return this;
    424        }
    425
    426        @SideOnly(Side.CLIENT)
    427
    428        /**
    429         * Returns True is the item is renderer in full 3D when hold.
    430         */
    431        public boolean isFull3D()
    432        {
    433            return this.bFull3D;
    434        }
    435
    436        @SideOnly(Side.CLIENT)
    437
    438        /**
    439         * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
    440         * hands.
    441         */
    442        public boolean shouldRotateAroundWhenRendering()
    443        {
    444            return false;
    445        }
    446
    447        /**
    448         * set name of item from language file
    449         */
    450        public Item setItemName(String par1Str)
    451        {
    452            this.itemName = "item." + par1Str;
    453            return this;
    454        }
    455
    456        public String getLocalItemName(ItemStack par1ItemStack)
    457        {
    458            String var2 = this.getItemNameIS(par1ItemStack);
    459            return var2 == null ? "" : StatCollector.translateToLocal(var2);
    460        }
    461
    462        public String getItemName()
    463        {
    464            return this.itemName;
    465        }
    466
    467        public String getItemNameIS(ItemStack par1ItemStack)
    468        {
    469            return this.itemName;
    470        }
    471
    472        public Item setContainerItem(Item par1Item)
    473        {
    474            this.containerItem = par1Item;
    475            return this;
    476        }
    477
    478        /**
    479         * If this returns true, after a recipe involving this item is crafted the container item will be added to the
    480         * player's inventory instead of remaining in the crafting grid.
    481         */
    482        public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
    483        {
    484            return true;
    485        }
    486
    487        /**
    488         * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
    489         */
    490        public boolean getShareTag()
    491        {
    492            return true;
    493        }
    494
    495        public Item getContainerItem()
    496        {
    497            return this.containerItem;
    498        }
    499
    500        /**
    501         * True if this Item has a container item (a.k.a. crafting result)
    502         */
    503        public boolean hasContainerItem()
    504        {
    505            return this.containerItem != null;
    506        }
    507
    508        public String getStatName()
    509        {
    510            return StatCollector.translateToLocal(this.getItemName() + ".name");
    511        }
    512
    513        public String func_77653_i(ItemStack par1ItemStack)
    514        {
    515            return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name");
    516        }
    517
    518        @SideOnly(Side.CLIENT)
    519        public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
    520        {
    521            return 16777215;
    522        }
    523
    524        /**
    525         * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
    526         * update it's contents.
    527         */
    528        public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
    529
    530        /**
    531         * Called when item is crafted/smelted. Used only by maps so far.
    532         */
    533        public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
    534
    535        /**
    536         * false for all Items except sub-classes of ItemMapBase
    537         */
    538        public boolean isMap()
    539        {
    540            return false;
    541        }
    542
    543        /**
    544         * returns the action that specifies what animation to play when the items is being used
    545         */
    546        public EnumAction getItemUseAction(ItemStack par1ItemStack)
    547        {
    548            return EnumAction.none;
    549        }
    550
    551        /**
    552         * How long it takes to use or consume an item
    553         */
    554        public int getMaxItemUseDuration(ItemStack par1ItemStack)
    555        {
    556            return 0;
    557        }
    558
    559        /**
    560         * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
    561         */
    562        public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
    563
    564        /**
    565         * Sets the string representing this item's effect on a potion when used as an ingredient.
    566         */
    567        protected Item setPotionEffect(String par1Str)
    568        {
    569            this.potionEffect = par1Str;
    570            return this;
    571        }
    572
    573        /**
    574         * Returns a string representing what this item does to a potion.
    575         */
    576        public String getPotionEffect()
    577        {
    578            return this.potionEffect;
    579        }
    580
    581        /**
    582         * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
    583         */
    584        public boolean isPotionIngredient()
    585        {
    586            return this.potionEffect != null;
    587        }
    588
    589        @SideOnly(Side.CLIENT)
    590
    591        /**
    592         * allows items to add custom lines of information to the mouseover description
    593         */
    594        public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
    595
    596        public String getItemDisplayName(ItemStack par1ItemStack)
    597        {
    598            return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim();
    599        }
    600
    601        @SideOnly(Side.CLIENT)
    602        public boolean hasEffect(ItemStack par1ItemStack)
    603        {
    604            return par1ItemStack.isItemEnchanted();
    605        }
    606
    607        @SideOnly(Side.CLIENT)
    608
    609        /**
    610         * Return an item rarity from EnumRarity
    611         */
    612        public EnumRarity getRarity(ItemStack par1ItemStack)
    613        {
    614            return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
    615        }
    616
    617        /**
    618         * Checks isDamagable and if it cannot be stacked
    619         */
    620        public boolean isItemTool(ItemStack par1ItemStack)
    621        {
    622            return this.getItemStackLimit() == 1 && this.isDamageable();
    623        }
    624
    625        protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
    626        {
    627            float var4 = 1.0F;
    628            float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
    629            float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
    630            double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
    631            double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
    632            double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
    633            Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
    634            float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
    635            float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
    636            float var16 = -MathHelper.cos(-var5 * 0.017453292F);
    637            float var17 = MathHelper.sin(-var5 * 0.017453292F);
    638            float var18 = var15 * var16;
    639            float var20 = var14 * var16;
    640            double var21 = 5.0D;
    641            if (par2EntityPlayer instanceof EntityPlayerMP)
    642            {
    643                var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
    644            }
    645            Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
    646            return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
    647        }
    648
    649        /**
    650         * Return the enchantability factor of the item, most of the time is based on material.
    651         */
    652        public int getItemEnchantability()
    653        {
    654            return 0;
    655        }
    656
    657        @SideOnly(Side.CLIENT)
    658        public boolean requiresMultipleRenderPasses()
    659        {
    660            return false;
    661        }
    662
    663        @SideOnly(Side.CLIENT)
    664
    665        /**
    666         * Gets an icon index based on an item's damage value and the given render pass
    667         */
    668        public int getIconFromDamageForRenderPass(int par1, int par2)
    669        {
    670            return this.getIconFromDamage(par1);
    671        }
    672
    673        @SideOnly(Side.CLIENT)
    674
    675        /**
    676         * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
    677         */
    678        public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
    679        {
    680            par3List.add(new ItemStack(par1, 1, 0));
    681        }
    682
    683        /**
    684         * returns this;
    685         */
    686        public Item setCreativeTab(CreativeTabs par1CreativeTabs)
    687        {
    688            this.tabToDisplayOn = par1CreativeTabs;
    689            return this;
    690        }
    691
    692        @SideOnly(Side.CLIENT)
    693
    694        /**
    695         * gets the CreativeTab this item is displayed on
    696         */
    697        public CreativeTabs getCreativeTab()
    698        {
    699            return this.tabToDisplayOn;
    700        }
    701
    702        public boolean func_82788_x()
    703        {
    704            return true;
    705        }
    706
    707        /**
    708         * Return whether this item is repairable in an anvil.
    709         */
    710        public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
    711        {
    712            return false;
    713        }
    714
    715        static
    716        {
    717            StatList.initStats();
    718        }
    719
    720        /* =========================================================== FORGE START ===============================================================*/
    721        public boolean isDefaultTexture = true;
    722        private String currentTexture = "/gui/items.png";
    723
    724        /**
    725         * Called when a player drops the item into the world,
    726         * returning false from this will prevent the item from
    727         * being removed from the players inventory and spawning
    728         * in the world
    729         *
    730         * @param player The player that dropped the item
    731         * @param item The item stack, before the item is removed.
    732         */
    733        public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
    734        {
    735            return true;
    736        }
    737
    738        /**
    739         * This is called when the item is used, before the block is activated.
    740         * @param stack The Item Stack
    741         * @param player The Player that used the item
    742         * @param world The Current World
    743         * @param x Target X Position
    744         * @param y Target Y Position
    745         * @param z Target Z Position
    746         * @param side The side of the target hit
    747         * @return Return true to prevent any further processing.
    748         */
    749        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
    750        {
    751            return false;
    752        }
    753
    754        /**
    755         * Metadata-sensitive version of getStrVsBlock
    756         * @param itemstack The Item Stack
    757         * @param block The block the item is trying to break
    758         * @param metadata The items current metadata
    759         * @return The damage strength
    760         */
    761        public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
    762        {
    763            return getStrVsBlock(itemstack, block);
    764        }
    765
    766        /**
    767         * Called by CraftingManager to determine if an item is reparable.
    768         * @return True if reparable
    769         */
    770        public boolean isRepairable()
    771        {
    772            return canRepair && isDamageable();
    773        }
    774
    775        /**
    776         * Call to disable repair recipes.
    777         * @return The current Item instance
    778         */
    779        public Item setNoRepair()
    780        {
    781            canRepair = false;
    782            return this;
    783        }
    784
    785        /**
    786         * Called before a block is broken.  Return true to prevent default block harvesting.
    787         *
    788         * Note: In SMP, this is called on both client and server sides!
    789         *
    790         * @param itemstack The current ItemStack
    791         * @param X The X Position
    792         * @param Y The X Position
    793         * @param Z The X Position
    794         * @param player The Player that is wielding the item
    795         * @return True to prevent harvesting, false to continue as normal
    796         */
    797        public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
    798        {
    799            return false;
    800        }
    801
    802        /**
    803         * Called each tick while using an item.
    804         * @param stack The Item being used
    805         * @param player The Player using the item
    806         * @param count The amount of time in tick the item has been used for continuously
    807         */
    808        public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
    809        {
    810        }
    811
    812        /**
    813         * Called when the player Left Clicks (attacks) an entity.
    814         * Processed before damage is done, if return value is true further processing is canceled
    815         * and the entity is not attacked.
    816         *
    817         * @param stack The Item being used
    818         * @param player The player that is attacking
    819         * @param entity The entity being attacked
    820         * @return True to cancel the rest of the interaction.
    821         */
    822        public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
    823        {
    824            return false;
    825        }
    826
    827        /**
    828         * Player, Render pass, and item usage sensitive version of getIconIndex.
    829         *
    830         * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
    831         * @param renderPass The pass to get the icon for, 0 is default.
    832         * @param player The player holding the item
    833         * @param usingItem The item the player is actively using. Can be null if not using anything.
    834         * @param useRemaining The ticks remaining for the active item.
    835         * @return The icon index
    836         */
    837        public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
    838        {
    839            /*
    840             * Here is an example usage for Vanilla bows.
    841            if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex)
    842            {
    843                int k = usingItem.getMaxItemUseDuration() - useRemaining;
    844                if (k >= 18) return 133;
    845                if (k >  13) return 117;
    846                if (k >   0) return 101;
    847            }
    848             */
    849            return getIconIndex(stack);
    850        }
    851
    852        /**
    853         * Returns the number of render passes/layers this item has.
    854         * Usually equates to ItemRenderer.renderItem being called for this many passes.
    855         * Does not get called unless requiresMultipleRenderPasses() is true;
    856         *
    857         * @param metadata The item's metadata
    858         * @return The number of passes to run.
    859         */
    860        public int getRenderPasses(int metadata)
    861        {
    862            return requiresMultipleRenderPasses() ? 2 : 1;
    863        }
    864
    865        /**
    866         * Grabs the current texture file used for this block
    867         */
    868        public String getTextureFile()
    869        {
    870            if (this instanceof ItemBlock)
    871            {
    872                return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
    873            }
    874            return currentTexture;
    875        }
    876
    877        /**
    878         * Sets the current texture file for this item, used when rendering.
    879         * Default is "/gui/items.png"
    880         *
    881         * @param texture The texture file
    882         */
    883        public Item setTextureFile(String texture)
    884        {
    885            currentTexture = texture;
    886            isDefaultTexture = false;
    887            return this;
    888        }
    889
    890        /**
    891         * ItemStack sensitive version of getContainerItem.
    892         * Returns a full ItemStack instance of the result.
    893         *
    894         * @param itemStack The current ItemStack
    895         * @return The resulting ItemStack
    896         */
    897        public ItemStack getContainerItemStack(ItemStack itemStack)
    898        {
    899            if (!hasContainerItem())
    900            {
    901                return null;
    902            }
    903            return new ItemStack(getContainerItem());
    904        }
    905
    906        /**
    907         * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
    908         * This is in ticks, standard result is 6000, or 5 mins.
    909         *
    910         * @param itemStack The current ItemStack
    911         * @param world The world the entity is in
    912         * @return The normal lifespan in ticks.
    913         */
    914        public int getEntityLifespan(ItemStack itemStack, World world)
    915        {
    916            return 6000;
    917        }
    918
    919        /**
    920         * Determines if this Item has a special entity for when they are in the world.
    921         * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
    922         * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
    923         *
    924         * @param stack The current item stack
    925         * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
    926         */
    927        public boolean hasCustomEntity(ItemStack stack)
    928        {
    929            return false;
    930        }
    931
    932        /**
    933         * This function should return a new entity to replace the dropped item.
    934         * Returning null here will not kill the EntityItem and will leave it to function normally.
    935         * Called when the item it placed in a world.
    936         *
    937         * @param world The world object
    938         * @param location The EntityItem object, useful for getting the position of the entity
    939         * @param itemstack The current item stack
    940         * @return A new Entity object to spawn or null
    941         */
    942        public Entity createEntity(World world, Entity location, ItemStack itemstack)
    943        {
    944            return null;
    945        }
    946
    947        /**
    948         * Gets a list of tabs that items belonging to this class can display on,
    949         * combined properly with getSubItems allows for a single item to span
    950         * many sub-items across many tabs.
    951         *
    952         * @return A list of all tabs that this item could possibly be one.
    953         */
    954        public CreativeTabs[] getCreativeTabs()
    955        {
    956            return new CreativeTabs[]{ getCreativeTab() };
    957        }
    958
    959        /**
    960         * Determines the base experience for a player when they remove this item from a furnace slot.
    961         * This number must be between 0 and 1 for it to be valid.
    962         * This number will be multiplied by the stack size to get the total experience.
    963         *
    964         * @param item The item stack the player is picking up.
    965         * @return The amount to award for each item.
    966         */
    967        public float getSmeltingExperience(ItemStack item)
    968        {
    969            return -1; //-1 will default to the old lookups.
    970        }
    971
    972        /**
    973         * Return the correct icon for rendering based on the supplied ItemStack and render pass.
    974         *
    975         * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
    976         * @param stack to render for
    977         * @param pass the multi-render pass
    978         * @return the icon index
    979         */
    980        public int getIconIndex(ItemStack stack, int pass)
    981        {
    982            return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
    983        }
    984
    985        /**
    986         * Generates the base Random item for a specific instance of the chest gen,
    987         * Enchanted books use this to pick a random enchantment.
    988         *
    989         * @param chest The chest category to generate for
    990         * @param rnd World RNG
    991         * @param original Original result registered with the chest gen hooks.
    992         * @return New values to use as the random item, typically this will be original
    993         */
    994        public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
    995        {
    996            if (this instanceof ItemEnchantedBook)
    997            {
    998                return ((ItemEnchantedBook)this).func_92058_a(rnd,
    999                        original.theMinimumChanceToGenerateItem,
    1000                        original.theMaximumChanceToGenerateItem, original.itemWeight);
    1001            }
    1002            return original;
    1003        }
    1004
    1005        /**
    1006         *
    1007         * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
    1008         *
    1009         * @param par2World
    1010         * @param par4
    1011         * @param par5
    1012         * @param par6
    1013         * @return
    1014         */
    1015        public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
    1016        {
    1017            return false;
    1018        }
    1019    }