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## Uses of Class
net.minecraft.src.BaseMod

Packages that use BaseMod
cpw.mods.fml.client.modloader |
net.minecraft.src |

Uses of BaseMod in cpw.mods.fml.client.modloader

Methods in cpw.mods.fml.client.modloader with parameters of type BaseMod
`static int` | `ModLoaderClientHelper.obtainBlockModelIdFor(BaseMod mod, boolean inventoryRenderer)`

Constructors in cpw.mods.fml.client.modloader with parameters of type BaseMod
`ModLoaderBlockRendererHandler(int renderId, boolean render3dInInventory, BaseMod mod)`

Uses of BaseMod in net.minecraft.src

Methods in net.minecraft.src that return types with arguments of type BaseMod
`static List<BaseMod>` | `ModLoader.getLoadedMods()` Get a list of all BaseMod loaded into the system `ModLoaderModContainer.findAll(java.lang.Class)`

Methods in net.minecraft.src with parameters of type BaseMod
`static void` | `ModLoader.addEntityTracker(BaseMod mod, Class<? extends Entity> entityClass, int entityTypeId, int updateRange, int updateInterval, boolean sendVelocityInfo)`
`static int` | `ModLoader.getUniqueBlockModelID(BaseMod mod, boolean inventoryRenderer)` Stubbed method on the server to return a unique model id
`static void` | `ModLoader.registerContainerID(BaseMod mod, int id)`
`static void` | `ModLoader.registerKey(BaseMod mod, KeyBinding keyHandler, boolean allowRepeat)`
`static void` | `ModLoader.registerPacketChannel(BaseMod mod, String channel)` Register the mod for packets on this channel.
`static void` | `ModLoader.setInGameHook(BaseMod mod, boolean enable, boolean useClock)` Indicate that you want to receive ticks
`static void` | `ModLoader.setInGUIHook(BaseMod mod, boolean enable, boolean useClock)`

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