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## Package net.minecraftforge.client.event.sound

Class Summary
PlayBackgroundMusicEvent | Raised when the SoundManager tries to play a Background Music file, If you return null from this function it will prevent the sound from being played, you can return a different entry if you want to change the sound being played.
PlaySoundEffectEvent |
PlaySoundEffectSourceEvent |
PlaySoundEvent | Raised when the SoundManager tries to play a normal sound, dogs barking, footsteps, etc.
PlaySoundSourceEvent |
PlayStreamingEvent | Raised when the SoundManager tries to play a 'Streaming' file, in vanilla it is only the Jukebox that uses this function.
PlayStreamingSourceEvent |
SoundEvent |
SoundLoadEvent | Raised by the SoundManager.loadSoundSettings, this would be a good place for adding your custom sounds to the SoundPool.
SoundResultEvent |
SoundSetupEvent | This event is raised by the SoundManager when it does its first setup of the SoundSystemConfig's codecs, use this function to add your own codecs.

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