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## net.minecraft.entity.ai
Class EntityAILookAtTradePlayer

    java.lang.Object
      net.minecraft.entity.ai.EntityAIBase
          net.minecraft.entity.ai.EntityAIWatchClosest
              net.minecraft.entity.ai.EntityAILookAtTradePlayer

    public class EntityAILookAtTradePlayer

extends EntityAIWatchClosest

Constructor Summary
`EntityAILookAtTradePlayer(EntityVillager par1EntityVillager)`

Method Summary
`boolean` | `shouldExecute()` Returns whether the EntityAIBase should begin execution.

Methods inherited from class net.minecraft.entity.ai.EntityAIWatchClosest
`continueExecuting, resetTask, startExecuting, updateTask`

Methods inherited from class net.minecraft.entity.ai.EntityAIBase
`getMutexBits, isContinuous, setMutexBits`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### EntityAILookAtTradePlayer

    public EntityAILookAtTradePlayer(EntityVillager par1EntityVillager)

Method Detail

### shouldExecute

    public boolean shouldExecute()

  Returns whether the EntityAIBase should begin execution.

  Overrides:
    `shouldExecute` in class `EntityAIWatchClosest`

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