    001    package net.minecraft.client.renderer.entity;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005    import net.minecraft.client.model.ModelBase;
    006    import net.minecraft.entity.Entity;
    007    import net.minecraft.entity.EntityLiving;
    008    import net.minecraft.entity.passive.EntityCow;
    009
    010    @SideOnly(Side.CLIENT)
    011    public class RenderCow extends RenderLiving
    012    {
    013        public RenderCow(ModelBase par1ModelBase, float par2)
    014        {
    015            super(par1ModelBase, par2);
    016        }
    017
    018        public void renderCow(EntityCow par1EntityCow, double par2, double par4, double par6, float par8, float par9)
    019        {
    020            super.doRenderLiving(par1EntityCow, par2, par4, par6, par8, par9);
    021        }
    022
    023        public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
    024        {
    025            this.renderCow((EntityCow)par1EntityLiving, par2, par4, par6, par8, par9);
    026        }
    027
    028        /**
    029         * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
    030         * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
    031         * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
    032         * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
    033         */
    034        public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    035        {
    036            this.renderCow((EntityCow)par1Entity, par2, par4, par6, par8, par9);
    037        }
    038    }