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## net.minecraft.inventory
Class ContainerPlayer

    java.lang.Object
      net.minecraft.inventory.Container
          net.minecraft.inventory.ContainerPlayer

    public class ContainerPlayer

extends Container

Field Summary
`InventoryCrafting` | `craftMatrix` The crafting matrix inventory.
`IInventory` | `craftResult`
`boolean` | `isLocalWorld` Determines if inventory manipulation should be handled.

Fields inherited from class net.minecraft.inventory.Container
`inventoryItemStacks, inventorySlots, windowId`

Constructor Summary
`ContainerPlayer(InventoryPlayer par1InventoryPlayer, boolean par2, EntityPlayer par3EntityPlayer)`

Method Summary
`boolean` | `canInteractWith(EntityPlayer par1EntityPlayer)`
`void` | `onCraftGuiClosed(EntityPlayer par1EntityPlayer)` Callback for when the crafting gui is closed.
`void` | `onCraftMatrixChanged(IInventory par1IInventory)` Callback for when the crafting matrix is changed.
`ItemStack` | `transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)` Called when a player shift-clicks on a slot.

Methods inherited from class net.minecraft.inventory.Container
`addCraftingToCrafters, enchantItem, getInventory, getNextTransactionID, getSlot, getSlotFromInventory, isPlayerNotUsingContainer, putStackInSlot, putStacksInSlots, removeCraftingFromCrafters, setPlayerIsPresent, slotClick, updateCraftingResults, updateProgressBar`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### craftMatrix

    public InventoryCrafting craftMatrix

  The crafting matrix inventory.

### craftResult

    public IInventory craftResult

### isLocalWorld

    public boolean isLocalWorld

  Determines if inventory manipulation should be handled.

Constructor Detail

### ContainerPlayer

    public ContainerPlayer(InventoryPlayer par1InventoryPlayer,
                           boolean par2,
                           EntityPlayer par3EntityPlayer)

Method Detail

### onCraftMatrixChanged

    public void onCraftMatrixChanged(IInventory par1IInventory)

  Callback for when the crafting matrix is changed.

  Overrides:
    `onCraftMatrixChanged` in class `Container`

### onCraftGuiClosed

    public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)

  Callback for when the crafting gui is closed.

  Overrides:
    `onCraftGuiClosed` in class `Container`

### canInteractWith

    public boolean canInteractWith(EntityPlayer par1EntityPlayer)

  Specified by:
    `canInteractWith` in class `Container`

### transferStackInSlot

    public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer,
                                         int par2)

  Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.

  Overrides:
    `transferStackInSlot` in class `Container`

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