    001    package net.minecraft.network.packet;
    002
    003    import java.io.DataInputStream;
    004    import java.io.DataOutputStream;
    005    import java.io.IOException;
    006    import net.minecraft.world.EnumGameType;
    007    import net.minecraft.world.WorldType;
    008
    009    public class Packet9Respawn extends Packet
    010    {
    011        public int respawnDimension;
    012
    013        /**
    014         * The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.
    015         */
    016        public int difficulty;
    017
    018        /** Defaults to 128 */
    019        public int worldHeight;
    020        public EnumGameType gameType;
    021        public WorldType terrainType;
    022
    023        public Packet9Respawn() {}
    024
    025        public Packet9Respawn(int par1, byte par2, WorldType par3WorldType, int par4, EnumGameType par5EnumGameType)
    026        {
    027            this.respawnDimension = par1;
    028            this.difficulty = par2;
    029            this.worldHeight = par4;
    030            this.gameType = par5EnumGameType;
    031            this.terrainType = par3WorldType;
    032        }
    033
    034        /**
    035         * Passes this Packet on to the NetHandler for processing.
    036         */
    037        public void processPacket(NetHandler par1NetHandler)
    038        {
    039            par1NetHandler.handleRespawn(this);
    040        }
    041
    042        /**
    043         * Abstract. Reads the raw packet data from the data stream.
    044         */
    045        public void readPacketData(DataInputStream par1DataInputStream) throws IOException
    046        {
    047            this.respawnDimension = par1DataInputStream.readInt();
    048            this.difficulty = par1DataInputStream.readByte();
    049            this.gameType = EnumGameType.getByID(par1DataInputStream.readByte());
    050            this.worldHeight = par1DataInputStream.readShort();
    051            String var2 = readString(par1DataInputStream, 16);
    052            this.terrainType = WorldType.parseWorldType(var2);
    053
    054            if (this.terrainType == null)
    055            {
    056                this.terrainType = WorldType.DEFAULT;
    057            }
    058        }
    059
    060        /**
    061         * Abstract. Writes the raw packet data to the data stream.
    062         */
    063        public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException
    064        {
    065            par1DataOutputStream.writeInt(this.respawnDimension);
    066            par1DataOutputStream.writeByte(this.difficulty);
    067            par1DataOutputStream.writeByte(this.gameType.getID());
    068            par1DataOutputStream.writeShort(this.worldHeight);
    069            writeString(this.terrainType.getWorldTypeName(), par1DataOutputStream);
    070        }
    071
    072        /**
    073         * Abstract. Return the size of the packet (not counting the header).
    074         */
    075        public int getPacketSize()
    076        {
    077            return 8 + (this.terrainType == null ? 0 : this.terrainType.getWorldTypeName().length());
    078        }
    079    }