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## net.minecraft.world.storage
Interface ISaveFormat

All Known Implementing Classes:
  AnvilSaveConverter, SaveFormatOld

    public interface ISaveFormat

Method Summary
`boolean` | `canLoadWorld(String var1)`
`boolean` | `convertMapFormat(String var1, IProgressUpdate var2)` Converts the specified map to the new map format.
`boolean` | `deleteWorldDirectory(String var1)`
`void` | `flushCache()`
`List` | `getSaveList()`
`ISaveHandler` | `getSaveLoader(String var1, boolean var2)` Returns back a loader for the specified save directory
`WorldInfo` | `getWorldInfo(String var1)`
`boolean` | `isOldMapFormat(String var1)` Checks if the save directory uses the old map format
`void` | `renameWorld(String var1, String var2)`

Method Detail

### getSaveLoader

    ISaveHandler getSaveLoader(String var1,
                               boolean var2)

  Returns back a loader for the specified save directory

### getSaveList

    List getSaveList()

### flushCache

    void flushCache()

### getWorldInfo

    WorldInfo getWorldInfo(String var1)

### deleteWorldDirectory

    boolean deleteWorldDirectory(String var1)

### renameWorld

    void renameWorld(String var1,
                     String var2)

### isOldMapFormat

    boolean isOldMapFormat(String var1)

  Checks if the save directory uses the old map format

### convertMapFormat

    boolean convertMapFormat(String var1,
                             IProgressUpdate var2)

  Converts the specified map to the new map format. Args: worldName, loadingScreen

### canLoadWorld

    boolean canLoadWorld(String var1)

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