    001    package net.minecraft.client.gui.inventory;
    002
    003    import cpw.mods.fml.relauncher.Side;
    004    import cpw.mods.fml.relauncher.SideOnly;
    005    import net.minecraft.entity.player.InventoryPlayer;
    006    import net.minecraft.inventory.ContainerDispenser;
    007    import net.minecraft.tileentity.TileEntityDispenser;
    008    import net.minecraft.util.StatCollector;
    009    import org.lwjgl.opengl.GL11;
    010
    011    @SideOnly(Side.CLIENT)
    012    public class GuiDispenser extends GuiContainer
    013    {
    014        public GuiDispenser(InventoryPlayer par1InventoryPlayer, TileEntityDispenser par2TileEntityDispenser)
    015        {
    016            super(new ContainerDispenser(par1InventoryPlayer, par2TileEntityDispenser));
    017        }
    018
    019        /**
    020         * Draw the foreground layer for the GuiContainer (everything in front of the items)
    021         */
    022        protected void drawGuiContainerForegroundLayer(int par1, int par2)
    023        {
    024            this.fontRenderer.drawString(StatCollector.translateToLocal("container.dispenser"), 60, 6, 4210752);
    025            this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
    026        }
    027
    028        /**
    029         * Draw the background layer for the GuiContainer (everything behind the items)
    030         */
    031        protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
    032        {
    033            int var4 = this.mc.renderEngine.getTexture("/gui/trap.png");
    034            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    035            this.mc.renderEngine.bindTexture(var4);
    036            int var5 = (this.width - this.xSize) / 2;
    037            int var6 = (this.height - this.ySize) / 2;
    038            this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
    039        }
    040    }