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## Uses of Class
net.minecraft.client.renderer.texturefx.TextureFX

Packages that use TextureFX
cpw.mods.fml.client |
net.minecraft.client.renderer |
net.minecraft.client.renderer.texturefx |
net.minecraft.src |

Uses of TextureFX in cpw.mods.fml.client

Subclasses of TextureFX in cpw.mods.fml.client
`class` | `FMLTextureFX`

Methods in cpw.mods.fml.client with parameters of type TextureFX
`void` | `TextureFXManager.addAnimation(TextureFX anim)`
`int` | `TextureFXManager.getEffectTexture(TextureFX effect)`
`Dimension` | `TextureFXManager.getTextureDimensions(TextureFX effect)`
`void` | `TextureFXManager.onPreRegisterEffect(TextureFX effect)`
`boolean` | `TextureFXManager.onUpdateTextureEffect(TextureFX effect)`

Method parameters in cpw.mods.fml.client with type arguments of type TextureFX
`void` | `TextureFXManager.onTexturePackChange(RenderEngine engine, ITexturePack texturepack, List<TextureFX> effects)`
`void` | `TextureFXManager.pruneOldTextureFX(ITexturePack var1, List<TextureFX> effects)`
`void` | `TextureFXManager.setTextureDimensions(int id, int width, int height, List<TextureFX> effects)`
`boolean` | `FMLTextureFX.unregister(RenderEngine engine, List<TextureFX> effects)`

Uses of TextureFX in net.minecraft.client.renderer

Methods in net.minecraft.client.renderer with parameters of type TextureFX
`void` | `RenderEngine.registerTextureFX(TextureFX par1TextureFX)`
`int` | `RenderEngine.updateDynamicTexture(TextureFX par1TextureFX, int par2)` Updates a single dynamic texture

Uses of TextureFX in net.minecraft.client.renderer.texturefx

Subclasses of TextureFX in net.minecraft.client.renderer.texturefx
`class` | `TextureCompassFX`
`class` | `TextureFlamesFX`
`class` | `TextureLavaFlowFX`
`class` | `TextureLavaFX`
`class` | `TexturePortalFX`
`class` | `TextureWatchFX`
`class` | `TextureWaterFlowFX`
`class` | `TextureWaterFX`

Uses of TextureFX in net.minecraft.src

Subclasses of TextureFX in net.minecraft.src
`class` | `ModTextureAnimation` A texture override for animations, it takes a vertical image of texture frames and constantly rotates them in the texture.
`class` | `ModTextureStatic`

Methods in net.minecraft.src with parameters of type TextureFX
`static void` | `ModLoader.addAnimation(TextureFX anim)`
`static Dimension` | `FMLRenderAccessLibrary.getTextureDimensions(TextureFX textureFX)`
`static boolean` | `FMLRenderAccessLibrary.onUpdateTextureEffect(TextureFX textureFX)`
`static void` | `FMLRenderAccessLibrary.preRegisterEffect(TextureFX textureFX)`

Method parameters in net.minecraft.src with type arguments of type TextureFX
`static void` | `FMLRenderAccessLibrary.onTexturePackChange(RenderEngine engine, ITexturePack texturePack, List<TextureFX> textureFXList)`
`static void` | `FMLRenderAccessLibrary.setTextureDimensions(int textureId, int width, int height, List<TextureFX> textureFXList)`

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