    001    package net.minecraft.world.chunk.storage;
    002
    003    import net.minecraft.nbt.NBTTagList;
    004
    005    public class AnvilConverterData
    006    {
    007        public long lastUpdated;
    008        public boolean terrainPopulated;
    009        public byte[] heightmap;
    010        public NibbleArrayReader blockLight;
    011        public NibbleArrayReader skyLight;
    012        public NibbleArrayReader data;
    013        public byte[] blocks;
    014        public NBTTagList entities;
    015        public NBTTagList tileEntities;
    016        public NBTTagList tileTicks;
    017        public final int x;
    018        public final int z;
    019
    020        public AnvilConverterData(int par1, int par2)
    021        {
    022            this.x = par1;
    023            this.z = par2;
    024        }
    025    }