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## Uses of Class
net.minecraft.pathfinding.PathPoint

Packages that use PathPoint
net.minecraft.pathfinding |

Uses of PathPoint in net.minecraft.pathfinding

Methods in net.minecraft.pathfinding that return PathPoint
`PathPoint` | `Path.addPoint(PathPoint par1PathPoint)` Adds a point to the path
`PathPoint` | `Path.dequeue()` Returns and removes the first point in the path
`PathPoint` | `PathEntity.getFinalPathPoint()` returns the last PathPoint of the Array
`PathPoint` | `PathEntity.getPathPointFromIndex(int par1)` return the PathPoint located at the specified PathIndex, usually the current one

Methods in net.minecraft.pathfinding with parameters of type PathPoint
`PathPoint` | `Path.addPoint(PathPoint par1PathPoint)` Adds a point to the path
`void` | `Path.changeDistance(PathPoint par1PathPoint, float par2)` Changes the provided point's distance to target
`float` | `PathPoint.distanceTo(PathPoint par1PathPoint)` Returns the linear distance to another path point
`float` | `PathPoint.func_75832_b(PathPoint par1PathPoint)`
`static int` | `PathFinder.func_82565_a(Entity par0Entity, int par1, int par2, int par3, PathPoint par4PathPoint, boolean par5, boolean par6, boolean par7)`
`int` | `PathFinder.getVerticalOffset(Entity par1Entity, int par2, int par3, int par4, PathPoint par5PathPoint)` Checks if an entity collides with blocks at a position.

Constructors in net.minecraft.pathfinding with parameters of type PathPoint
`PathEntity(PathPoint[] par1ArrayOfPathPoint)`

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