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## net.minecraft.entity.ai
Class EntityAISwimming

    java.lang.Object
      net.minecraft.entity.ai.EntityAIBase
          net.minecraft.entity.ai.EntityAISwimming

    public class EntityAISwimming

extends EntityAIBase

Constructor Summary
`EntityAISwimming(EntityLiving par1EntityLiving)`

Method Summary
`boolean` | `shouldExecute()` Returns whether the EntityAIBase should begin execution.
`void` | `updateTask()` Updates the task

Methods inherited from class net.minecraft.entity.ai.EntityAIBase
`continueExecuting, getMutexBits, isContinuous, resetTask, setMutexBits, startExecuting`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### EntityAISwimming

    public EntityAISwimming(EntityLiving par1EntityLiving)

Method Detail

### shouldExecute

    public boolean shouldExecute()

  Returns whether the EntityAIBase should begin execution.

  Specified by:
    `shouldExecute` in class `EntityAIBase`

### updateTask

    public void updateTask()

  Updates the task

  Overrides:
    `updateTask` in class `EntityAIBase`

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