    001    package net.minecraft.item;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import cpw.mods.fml.common.registry.GameData;
    006
    007    import java.util.List;
    008    import java.util.Random;
    009    import net.minecraft.block.Block;
    010    import net.minecraft.block.material.Material;
    011    import net.minecraft.creativetab.CreativeTabs;
    012    import net.minecraft.entity.Entity;
    013    import net.minecraft.entity.EntityLiving;
    014    import net.minecraft.entity.item.EntityItemFrame;
    015    import net.minecraft.entity.item.EntityPainting;
    016    import net.minecraft.entity.player.EntityPlayer;
    017    import net.minecraft.entity.player.EntityPlayerMP;
    018    import net.minecraft.potion.Potion;
    019    import net.minecraft.potion.PotionHelper;
    020    import net.minecraft.stats.StatList;
    021    import net.minecraft.util.MathHelper;
    022    import net.minecraft.util.MovingObjectPosition;
    023    import net.minecraft.util.StatCollector;
    024    import net.minecraft.util.StringTranslate;
    025    import net.minecraft.util.Vec3;
    026    import net.minecraft.world.World;
    027
    028    public class Item
    029    {
    030        private CreativeTabs tabToDisplayOn = null;
    031
    032        /** The RNG used by the Item subclasses. */
    033        protected static Random itemRand = new Random();
    034
    035        /** A 32000 elements Item array. */
    036        public static Item[] itemsList = new Item[32000];
    037        public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron");
    038        public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron");
    039        public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron");
    040        public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel");
    041        public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple");
    042        public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow");
    043        public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat);
    044        public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal");
    045        public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
    046        public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
    047        public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
    048        public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron");
    049        public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood");
    050        public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood");
    051        public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood");
    052        public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood");
    053        public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone");
    054        public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone");
    055        public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone");
    056        public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone");
    057        public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond");
    058        public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond");
    059        public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond");
    060        public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond");
    061        public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials);
    062        public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
    063        public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew");
    064        public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold");
    065        public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold");
    066        public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold");
    067        public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold");
    068        public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials);
    069        public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials);
    070        public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
    071        public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood");
    072        public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone");
    073        public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron");
    074        public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond");
    075        public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold");
    076        public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds");
    077        public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
    078        public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread");
    079        public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth");
    080        public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth");
    081        public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth");
    082        public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth");
    083        public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain");
    084        public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain");
    085        public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain");
    086        public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain");
    087        public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron");
    088        public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron");
    089        public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron");
    090        public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron");
    091        public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond");
    092        public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond");
    093        public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond");
    094        public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond");
    095        public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold");
    096        public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold");
    097        public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold");
    098        public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold");
    099        public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials);
    100        public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw");
    101        public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked");
    102        public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting");
    103        public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold");
    104        public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign");
    105        public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood");
    106        public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16);
    107        public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty);
    108        public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty);
    109        public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart");
    110        public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle");
    111        public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron");
    112        public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
    113        public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball");
    114        public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat");
    115        public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials);
    116        public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty);
    117        public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials);
    118        public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials);
    119        public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
    120        public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc);
    121        public static Item book = (new Item(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc);
    122        public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
    123        public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest");
    124        public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace");
    125        public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg");
    126        public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools);
    127        public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod");
    128        public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools);
    129        public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
    130        public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw");
    131        public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked");
    132        public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder");
    133        public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
    134        public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
    135        public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood);
    136        public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed");
    137        public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone);
    138        public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie");
    139        public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map");
    140
    141        /**
    142         * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
    143         */
    144        public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears");
    145        public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon");
    146        public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin");
    147        public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon");
    148        public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw");
    149        public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked");
    150        public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw");
    151        public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked");
    152        public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh");
    153        public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl");
    154        public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
    155        public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
    156        public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
    157        public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4");
    158        public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion");
    159        public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle");
    160        public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
    161        public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
    162        public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
    163        public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
    164        public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
    165        public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
    166        public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder");
    167        public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
    168        public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer");
    169
    170        /**
    171         * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
    172         */
    173        public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle");
    174
    175        /**
    176         * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
    177         */
    178        public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball");
    179        public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
    180        public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook");
    181        public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
    182        public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame");
    183        public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
    184        public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots");
    185        public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato");
    186        public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked");
    187        public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous");
    188        public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap");
    189        public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
    190        public static Item skull = (new ItemSkull(141)).setItemName("skull");
    191        public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick");
    192        public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
    193        public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
    194        public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record");
    195        public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record");
    196        public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record");
    197        public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record");
    198        public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record");
    199        public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record");
    200        public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record");
    201        public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record");
    202        public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record");
    203        public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record");
    204        public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record");
    205        public static Item field_85180_cf = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record");
    206
    207        /** Item index + 256 */
    208        public final int shiftedIndex;
    209
    210        /** Maximum size of the stack. */
    211        protected int maxStackSize = 64;
    212
    213        /** Maximum damage an item can handle. */
    214        private int maxDamage = 0;
    215
    216        /** Icon index in the icons table. */
    217        protected int iconIndex;
    218
    219        /** If true, render the object in full 3D, like weapons and tools. */
    220        protected boolean bFull3D = false;
    221
    222        /**
    223         * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
    224         */
    225        protected boolean hasSubtypes = false;
    226        private Item containerItem = null;
    227        private String potionEffect = null;
    228
    229        /** full name of item from language file */
    230        private String itemName;
    231
    232        /** FORGE: To disable repair recipes. */
    233        protected boolean canRepair = true;
    234
    235        public Item(int par1)
    236        {
    237            this.shiftedIndex = 256 + par1;
    238
    239            if (itemsList[256 + par1] != null)
    240            {
    241                System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
    242            }
    243
    244            itemsList[256 + par1] = this;
    245
    246            GameData.newItemAdded(this);
    247
    248            if (!(this instanceof ItemBlock))
    249            {
    250                isDefaultTexture = "/gui/items.png".equals(getTextureFile());
    251            }
    252        }
    253
    254        /**
    255         * Sets the icon index for this item. Returns the item.
    256         */
    257        public Item setIconIndex(int par1)
    258        {
    259            this.iconIndex = par1;
    260            return this;
    261        }
    262
    263        public Item setMaxStackSize(int par1)
    264        {
    265            this.maxStackSize = par1;
    266            return this;
    267        }
    268
    269        public Item setIconCoord(int par1, int par2)
    270        {
    271            this.iconIndex = par1 + par2 * 16;
    272            return this;
    273        }
    274
    275        @SideOnly(Side.CLIENT)
    276
    277        /**
    278         * Gets an icon index based on an item's damage value
    279         */
    280        public int getIconFromDamage(int par1)
    281        {
    282            return this.iconIndex;
    283        }
    284
    285        @SideOnly(Side.CLIENT)
    286
    287        /**
    288         * Returns the icon index of the stack given as argument.
    289         */
    290        public final int getIconIndex(ItemStack par1ItemStack)
    291        {
    292            return this.getIconFromDamage(par1ItemStack.getItemDamage());
    293        }
    294
    295        /**
    296         * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
    297         * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
    298         */
    299        public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
    300        {
    301            return false;
    302        }
    303
    304        /**
    305         * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
    306         * sword
    307         */
    308        public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
    309        {
    310            return 1.0F;
    311        }
    312
    313        /**
    314         * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
    315         */
    316        public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    317        {
    318            return par1ItemStack;
    319        }
    320
    321        public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    322        {
    323            return par1ItemStack;
    324        }
    325
    326        /**
    327         * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
    328         */
    329        public int getItemStackLimit()
    330        {
    331            return this.maxStackSize;
    332        }
    333
    334        /**
    335         * Returns the metadata of the block which this Item (ItemBlock) can place
    336         */
    337        public int getMetadata(int par1)
    338        {
    339            return 0;
    340        }
    341
    342        public boolean getHasSubtypes()
    343        {
    344            return this.hasSubtypes;
    345        }
    346
    347        protected Item setHasSubtypes(boolean par1)
    348        {
    349            this.hasSubtypes = par1;
    350            return this;
    351        }
    352
    353        /**
    354         * Returns the maximum damage an item can take.
    355         */
    356        public int getMaxDamage()
    357        {
    358            return this.maxDamage;
    359        }
    360
    361        /**
    362         * set max damage of an Item
    363         */
    364        public Item setMaxDamage(int par1)
    365        {
    366            this.maxDamage = par1;
    367            return this;
    368        }
    369
    370        public boolean isDamageable()
    371        {
    372            return this.maxDamage > 0 && !this.hasSubtypes;
    373        }
    374
    375        /**
    376         * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
    377         * the damage on the stack.
    378         */
    379        public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
    380        {
    381            return false;
    382        }
    383
    384        public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
    385        {
    386            return false;
    387        }
    388
    389        /**
    390         * Returns the damage against a given entity.
    391         */
    392        public int getDamageVsEntity(Entity par1Entity)
    393        {
    394            return 1;
    395        }
    396
    397        /**
    398         * Returns if the item (tool) can harvest results from the block type.
    399         */
    400        public boolean canHarvestBlock(Block par1Block)
    401        {
    402            return false;
    403        }
    404
    405        /**
    406         * dye sheep, place saddles, etc ...
    407         */
    408        public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
    409        {
    410            return false;
    411        }
    412
    413        /**
    414         * Sets bFull3D to True and return the object.
    415         */
    416        public Item setFull3D()
    417        {
    418            this.bFull3D = true;
    419            return this;
    420        }
    421
    422        @SideOnly(Side.CLIENT)
    423
    424        /**
    425         * Returns True is the item is renderer in full 3D when hold.
    426         */
    427        public boolean isFull3D()
    428        {
    429            return this.bFull3D;
    430        }
    431
    432        @SideOnly(Side.CLIENT)
    433
    434        /**
    435         * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
    436         * hands.
    437         */
    438        public boolean shouldRotateAroundWhenRendering()
    439        {
    440            return false;
    441        }
    442
    443        /**
    444         * set name of item from language file
    445         */
    446        public Item setItemName(String par1Str)
    447        {
    448            this.itemName = "item." + par1Str;
    449            return this;
    450        }
    451
    452        public String getLocalItemName(ItemStack par1ItemStack)
    453        {
    454            String var2 = this.getItemNameIS(par1ItemStack);
    455            return var2 == null ? "" : StatCollector.translateToLocal(var2);
    456        }
    457
    458        public String getItemName()
    459        {
    460            return this.itemName;
    461        }
    462
    463        public String getItemNameIS(ItemStack par1ItemStack)
    464        {
    465            return this.itemName;
    466        }
    467
    468        public Item setContainerItem(Item par1Item)
    469        {
    470            this.containerItem = par1Item;
    471            return this;
    472        }
    473
    474        /**
    475         * If this returns true, after a recipe involving this item is crafted the container item will be added to the
    476         * player's inventory instead of remaining in the crafting grid.
    477         */
    478        public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
    479        {
    480            return true;
    481        }
    482
    483        /**
    484         * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
    485         */
    486        public boolean getShareTag()
    487        {
    488            return true;
    489        }
    490
    491        public Item getContainerItem()
    492        {
    493            return this.containerItem;
    494        }
    495
    496        /**
    497         * True if this Item has a container item (a.k.a. crafting result)
    498         */
    499        public boolean hasContainerItem()
    500        {
    501            return this.containerItem != null;
    502        }
    503
    504        public String getStatName()
    505        {
    506            return StatCollector.translateToLocal(this.getItemName() + ".name");
    507        }
    508
    509        public String func_77653_i(ItemStack par1ItemStack)
    510        {
    511            return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name");
    512        }
    513
    514        @SideOnly(Side.CLIENT)
    515        public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
    516        {
    517            return 16777215;
    518        }
    519
    520        /**
    521         * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
    522         * update it's contents.
    523         */
    524        public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
    525
    526        /**
    527         * Called when item is crafted/smelted. Used only by maps so far.
    528         */
    529        public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
    530
    531        /**
    532         * false for all Items except sub-classes of ItemMapBase
    533         */
    534        public boolean isMap()
    535        {
    536            return false;
    537        }
    538
    539        /**
    540         * returns the action that specifies what animation to play when the items is being used
    541         */
    542        public EnumAction getItemUseAction(ItemStack par1ItemStack)
    543        {
    544            return EnumAction.none;
    545        }
    546
    547        /**
    548         * How long it takes to use or consume an item
    549         */
    550        public int getMaxItemUseDuration(ItemStack par1ItemStack)
    551        {
    552            return 0;
    553        }
    554
    555        /**
    556         * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
    557         */
    558        public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
    559
    560        /**
    561         * Sets the string representing this item's effect on a potion when used as an ingredient.
    562         */
    563        protected Item setPotionEffect(String par1Str)
    564        {
    565            this.potionEffect = par1Str;
    566            return this;
    567        }
    568
    569        /**
    570         * Returns a string representing what this item does to a potion.
    571         */
    572        public String getPotionEffect()
    573        {
    574            return this.potionEffect;
    575        }
    576
    577        /**
    578         * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
    579         */
    580        public boolean isPotionIngredient()
    581        {
    582            return this.potionEffect != null;
    583        }
    584
    585        @SideOnly(Side.CLIENT)
    586
    587        /**
    588         * allows items to add custom lines of information to the mouseover description
    589         */
    590        public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
    591
    592        public String getItemDisplayName(ItemStack par1ItemStack)
    593        {
    594            return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim();
    595        }
    596
    597        @SideOnly(Side.CLIENT)
    598        public boolean hasEffect(ItemStack par1ItemStack)
    599        {
    600            return par1ItemStack.isItemEnchanted();
    601        }
    602
    603        @SideOnly(Side.CLIENT)
    604
    605        /**
    606         * Return an item rarity from EnumRarity
    607         */
    608        public EnumRarity getRarity(ItemStack par1ItemStack)
    609        {
    610            return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
    611        }
    612
    613        /**
    614         * Checks isDamagable and if it cannot be stacked
    615         */
    616        public boolean isItemTool(ItemStack par1ItemStack)
    617        {
    618            return this.getItemStackLimit() == 1 && this.isDamageable();
    619        }
    620
    621        protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
    622        {
    623            float var4 = 1.0F;
    624            float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
    625            float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
    626            double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
    627            double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
    628            double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
    629            Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
    630            float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
    631            float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
    632            float var16 = -MathHelper.cos(-var5 * 0.017453292F);
    633            float var17 = MathHelper.sin(-var5 * 0.017453292F);
    634            float var18 = var15 * var16;
    635            float var20 = var14 * var16;
    636            double var21 = 5.0D;
    637            if (par2EntityPlayer instanceof EntityPlayerMP)
    638            {
    639                var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
    640            }
    641            Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
    642            return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
    643        }
    644
    645        /**
    646         * Return the enchantability factor of the item, most of the time is based on material.
    647         */
    648        public int getItemEnchantability()
    649        {
    650            return 0;
    651        }
    652
    653        @SideOnly(Side.CLIENT)
    654        public boolean requiresMultipleRenderPasses()
    655        {
    656            return false;
    657        }
    658
    659        @SideOnly(Side.CLIENT)
    660
    661        /**
    662         * Gets an icon index based on an item's damage value and the given render pass
    663         */
    664        public int getIconFromDamageForRenderPass(int par1, int par2)
    665        {
    666            return this.getIconFromDamage(par1);
    667        }
    668
    669        @SideOnly(Side.CLIENT)
    670
    671        /**
    672         * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
    673         */
    674        public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
    675        {
    676            par3List.add(new ItemStack(par1, 1, 0));
    677        }
    678
    679        /**
    680         * returns this;
    681         */
    682        public Item setCreativeTab(CreativeTabs par1CreativeTabs)
    683        {
    684            this.tabToDisplayOn = par1CreativeTabs;
    685            return this;
    686        }
    687
    688        @SideOnly(Side.CLIENT)
    689
    690        /**
    691         * gets the CreativeTab this item is displayed on
    692         */
    693        public CreativeTabs getCreativeTab()
    694        {
    695            return this.tabToDisplayOn;
    696        }
    697
    698        public boolean func_82788_x()
    699        {
    700            return true;
    701        }
    702
    703        /**
    704         * Return whether this item is repairable in an anvil.
    705         */
    706        public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
    707        {
    708            return false;
    709        }
    710
    711        static
    712        {
    713            StatList.initStats();
    714        }
    715
    716        /* =========================================================== FORGE START ===============================================================*/
    717        public boolean isDefaultTexture = true;
    718        private String currentTexture = "/gui/items.png";
    719
    720        /**
    721         * Called when a player drops the item into the world,
    722         * returning false from this will prevent the item from
    723         * being removed from the players inventory and spawning
    724         * in the world
    725         *
    726         * @param player The player that dropped the item
    727         * @param item The item stack, before the item is removed.
    728         */
    729        public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
    730        {
    731            return true;
    732        }
    733
    734        /**
    735         * This is called when the item is used, before the block is activated.
    736         * @param stack The Item Stack
    737         * @param player The Player that used the item
    738         * @param world The Current World
    739         * @param x Target X Position
    740         * @param y Target Y Position
    741         * @param z Target Z Position
    742         * @param side The side of the target hit
    743         * @return Return true to prevent any further processing.
    744         */
    745        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
    746        {
    747            return onItemUseFirst(stack, player, world, x, y, z, side);
    748        }
    749
    750        /**
    751         * See onItemUseFirst above, this is deprecated in favor of the more aware version.
    752         * Only here for compaibility.
    753         */
    754        @Deprecated
    755        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side)
    756        {
    757            return false;
    758        }
    759
    760        /**
    761         * Metadata-sensitive version of getStrVsBlock
    762         * @param itemstack The Item Stack
    763         * @param block The block the item is trying to break
    764         * @param metadata The items current metadata
    765         * @return The damage strength
    766         */
    767        public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
    768        {
    769            return getStrVsBlock(itemstack, block);
    770        }
    771
    772        /**
    773         * Called by CraftingManager to determine if an item is reparable.
    774         * @return True if reparable
    775         */
    776        public boolean isRepairable()
    777        {
    778            return canRepair && isDamageable();
    779        }
    780
    781        /**
    782         * Call to disable repair recipes.
    783         * @return The current Item instance
    784         */
    785        public Item setNoRepair()
    786        {
    787            canRepair = false;
    788            return this;
    789        }
    790
    791        /**
    792         * Called before a block is broken.  Return true to prevent default block harvesting.
    793         *
    794         * Note: In SMP, this is called on both client and server sides!
    795         *
    796         * @param itemstack The current ItemStack
    797         * @param X The X Position
    798         * @param Y The X Position
    799         * @param Z The X Position
    800         * @param player The Player that is wielding the item
    801         * @return True to prevent harvesting, false to continue as normal
    802         */
    803        public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
    804        {
    805            return false;
    806        }
    807
    808        /**
    809         * Called each tick while using an item.
    810         * @param stack The Item being used
    811         * @param player The Player using the item
    812         * @param count The amount of time in tick the item has been used for continuously
    813         */
    814        public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
    815        {
    816        }
    817
    818        /**
    819         * Called when the player Left Clicks (attacks) an entity.
    820         * Processed before damage is done, if return value is true further processing is canceled
    821         * and the entity is not attacked.
    822         *
    823         * @param stack The Item being used
    824         * @param player The player that is attacking
    825         * @param entity The entity being attacked
    826         * @return True to cancel the rest of the interaction.
    827         */
    828        public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
    829        {
    830            return false;
    831        }
    832
    833        /**
    834         * Player, Render pass, and item usage sensitive version of getIconIndex.
    835         *
    836         * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
    837         * @param renderPass The pass to get the icon for, 0 is default.
    838         * @param player The player holding the item
    839         * @param usingItem The item the player is actively using. Can be null if not using anything.
    840         * @param useRemaining The ticks remaining for the active item.
    841         * @return The icon index
    842         */
    843        public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
    844        {
    845            /*
    846             * Here is an example usage for Vanilla bows.
    847            if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex)
    848            {
    849                int k = usingItem.getMaxItemUseDuration() - useRemaining;
    850                if (k >= 18) return 133;
    851                if (k >  13) return 117;
    852                if (k >   0) return 101;
    853            }
    854             */
    855            return getIconIndex(stack);
    856        }
    857
    858        /**
    859         * Returns the number of render passes/layers this item has.
    860         * Usually equates to ItemRenderer.renderItem being called for this many passes.
    861         * Does not get called unless requiresMultipleRenderPasses() is true;
    862         *
    863         * @param metadata The item's metadata
    864         * @return The number of passes to run.
    865         */
    866        public int getRenderPasses(int metadata)
    867        {
    868            return requiresMultipleRenderPasses() ? 2 : 1;
    869        }
    870
    871        /**
    872         * Grabs the current texture file used for this block
    873         */
    874        public String getTextureFile()
    875        {
    876            if (this instanceof ItemBlock)
    877            {
    878                return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
    879            }
    880            return currentTexture;
    881        }
    882
    883        /**
    884         * Sets the current texture file for this item, used when rendering.
    885         * Default is "/gui/items.png"
    886         *
    887         * @param texture The texture file
    888         */
    889        public Item setTextureFile(String texture)
    890        {
    891            currentTexture = texture;
    892            isDefaultTexture = false;
    893            return this;
    894        }
    895
    896        /**
    897         * ItemStack sensitive version of getContainerItem.
    898         * Returns a full ItemStack instance of the result.
    899         *
    900         * @param itemStack The current ItemStack
    901         * @return The resulting ItemStack
    902         */
    903        public ItemStack getContainerItemStack(ItemStack itemStack)
    904        {
    905            if (!hasContainerItem())
    906            {
    907                return null;
    908            }
    909            return new ItemStack(getContainerItem());
    910        }
    911
    912        /**
    913         * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
    914         * This is in ticks, standard result is 6000, or 5 mins.
    915         *
    916         * @param itemStack The current ItemStack
    917         * @param world The world the entity is in
    918         * @return The normal lifespan in ticks.
    919         */
    920        public int getEntityLifespan(ItemStack itemStack, World world)
    921        {
    922            return 6000;
    923        }
    924
    925        /**
    926         * Determines if this Item has a special entity for when they are in the world.
    927         * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
    928         * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
    929         *
    930         * @param stack The current item stack
    931         * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
    932         */
    933        public boolean hasCustomEntity(ItemStack stack)
    934        {
    935            return false;
    936        }
    937
    938        /**
    939         * This function should return a new entity to replace the dropped item.
    940         * Returning null here will not kill the EntityItem and will leave it to function normally.
    941         * Called when the item it placed in a world.
    942         *
    943         * @param world The world object
    944         * @param location The EntityItem object, useful for getting the position of the entity
    945         * @param itemstack The current item stack
    946         * @return A new Entity object to spawn or null
    947         */
    948        public Entity createEntity(World world, Entity location, ItemStack itemstack)
    949        {
    950            return null;
    951        }
    952
    953        /**
    954         * Gets a list of tabs that items belonging to this class can display on,
    955         * combined properly with getSubItems allows for a single item to span
    956         * many sub-items across many tabs.
    957         *
    958         * @return A list of all tabs that this item could possibly be one.
    959         */
    960        public CreativeTabs[] getCreativeTabs()
    961        {
    962            return new CreativeTabs[]{ getCreativeTab() };
    963        }
    964
    965        /**
    966         * Determines the base experience for a player when they remove this item from a furnace slot.
    967         * This number must be between 0 and 1 for it to be valid.
    968         * This number will be multiplied by the stack size to get the total experience.
    969         *
    970         * @param item The item stack the player is picking up.
    971         * @return The amount to award for each item.
    972         */
    973        public float getSmeltingExperience(ItemStack item)
    974        {
    975            return -1; //-1 will default to the old lookups.
    976        }
    977
    978        /**
    979         * Return the correct icon for rendering based on the supplied ItemStack and render pass.
    980         *
    981         * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
    982         * @param stack to render for
    983         * @param pass the multi-render pass
    984         * @return the icon index
    985         */
    986        public int getIconFromItemStackForMultiplePasses(ItemStack stack, int pass)
    987        {
    988            return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
    989        }
    990    }