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## net.minecraft.network.packet
Class Packet10Flying

    java.lang.Object
      net.minecraft.network.packet.Packet
          net.minecraft.network.packet.Packet10Flying

Direct Known Subclasses:
  Packet11PlayerPosition, Packet12PlayerLook, Packet13PlayerLookMove

    public class Packet10Flying

extends Packet

Field Summary
`boolean` | `moving` Boolean set to true if the player is moving.
`boolean` | `onGround` True if the client is on the ground.
`float` | `pitch` The player's pitch rotation.
`boolean` | `rotating` Boolean set to true if the player is rotating.
`double` | `stance` The player's stance.
`double` | `xPosition` The player's X position.
`float` | `yaw` The player's yaw rotation.
`double` | `yPosition` The player's Y position.
`double` | `zPosition` The player's Z position.

Fields inherited from class net.minecraft.network.packet.Packet
`creationTimeMillis, isChunkDataPacket, packetIdToClassMap, receivedID, receivedSize, sentID, sentSize`

Constructor Summary
`Packet10Flying()`
`Packet10Flying(boolean par1)`

Method Summary
`boolean` | `containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`int` | `getPacketSize()` Abstract.
`boolean` | `isRealPacket()` only false for the abstract Packet class, all real packets return true
`void` | `processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `readPacketData(DataInputStream par1DataInputStream)` Abstract.
`void` | `writePacketData(DataOutputStream par1DataOutputStream)` Abstract.

Methods inherited from class net.minecraft.network.packet.Packet
`getNewPacket, getPacketId, isWritePacket, readBytesFromStream, readItemStack, readNBTTagCompound, readPacket, readString, toString, writeByteArray, writeItemStack, writePacket, writeString`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Field Detail

### xPosition

    public double xPosition

  The player's X position.

### yPosition

    public double yPosition

  The player's Y position.

### zPosition

    public double zPosition

  The player's Z position.

### stance

    public double stance

  The player's stance. (boundingBox.minY)

### yaw

    public float yaw

  The player's yaw rotation.

### pitch

    public float pitch

  The player's pitch rotation.

### onGround

    public boolean onGround

  True if the client is on the ground.

### moving

    public boolean moving

  Boolean set to true if the player is moving.

### rotating

    public boolean rotating

  Boolean set to true if the player is rotating.

Constructor Detail

### Packet10Flying

    public Packet10Flying()

### Packet10Flying

    public Packet10Flying(boolean par1)

Method Detail

### processPacket

    public void processPacket(NetHandler par1NetHandler)

  Passes this Packet on to the NetHandler for processing.

  Specified by:
    `processPacket` in class `Packet`

### readPacketData

    public void readPacketData(DataInputStream par1DataInputStream)
                        throws IOException

  Abstract. Reads the raw packet data from the data stream.

  Specified by:
    `readPacketData` in class `Packet`
  Throws:
    `IOException`

### writePacketData

    public void writePacketData(DataOutputStream par1DataOutputStream)
                         throws IOException

  Abstract. Writes the raw packet data to the data stream.

  Specified by:
    `writePacketData` in class `Packet`
  Throws:
    `IOException`

### getPacketSize

    public int getPacketSize()

  Abstract. Return the size of the packet (not counting the header).

  Specified by:
    `getPacketSize` in class `Packet`

### isRealPacket

    public boolean isRealPacket()

  only false for the abstract Packet class, all real packets return true

  Overrides:
    `isRealPacket` in class `Packet`

### containsSameEntityIDAs

    public boolean containsSameEntityIDAs(Packet par1Packet)

  eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class

  Overrides:
    `containsSameEntityIDAs` in class `Packet`

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