001 package net.minecraft.entity;
002
003 import net.minecraft.entity.player.EntityPlayer;
004 import net.minecraft.item.Item;
005 import net.minecraft.item.ItemStack;
006 import net.minecraft.nbt.NBTTagCompound;
007 import net.minecraft.world.World;
008
009 public abstract class EntityAgeable extends EntityCreature
010 {
011 public EntityAgeable(World par1World)
012 {
013 super(par1World);
014 }
015
016 public abstract EntityAgeable func_90011_a(EntityAgeable var1);
017
018 /**
019 * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
020 */
021 public boolean interact(EntityPlayer par1EntityPlayer)
022 {
023 ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem();
024
025 if (var2 != null && var2.itemID == Item.monsterPlacer.shiftedIndex && !this.worldObj.isRemote)
026 {
027 Class var3 = EntityList.func_90035_a(var2.getItemDamage());
028
029 if (var3 != null && var3.isAssignableFrom(this.getClass()))
030 {
031 EntityAgeable var4 = this.func_90011_a(this);
032
033 if (var4 != null)
034 {
035 var4.setGrowingAge(-24000);
036 var4.setLocationAndAngles(this.posX, this.posY, this.posZ, 0.0F, 0.0F);
037 this.worldObj.spawnEntityInWorld(var4);
038 }
039 }
040 }
041
042 return super.interact(par1EntityPlayer);
043 }
044
045 protected void entityInit()
046 {
047 super.entityInit();
048 this.dataWatcher.addObject(12, new Integer(0));
049 }
050
051 /**
052 * The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's
053 * positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the
054 * Entity is considered a child.
055 */
056 public int getGrowingAge()
057 {
058 return this.dataWatcher.getWatchableObjectInt(12);
059 }
060
061 /**
062 * The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's
063 * positive, it get's decremented each tick. With a negative value the Entity is considered a child.
064 */
065 public void setGrowingAge(int par1)
066 {
067 this.dataWatcher.updateObject(12, Integer.valueOf(par1));
068 }
069
070 /**
071 * (abstract) Protected helper method to write subclass entity data to NBT.
072 */
073 public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
074 {
075 super.writeEntityToNBT(par1NBTTagCompound);
076 par1NBTTagCompound.setInteger("Age", this.getGrowingAge());
077 }
078
079 /**
080 * (abstract) Protected helper method to read subclass entity data from NBT.
081 */
082 public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
083 {
084 super.readEntityFromNBT(par1NBTTagCompound);
085 this.setGrowingAge(par1NBTTagCompound.getInteger("Age"));
086 }
087
088 /**
089 * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
090 * use this to react to sunlight and start to burn.
091 */
092 public void onLivingUpdate()
093 {
094 super.onLivingUpdate();
095 int var1 = this.getGrowingAge();
096
097 if (var1 < 0)
098 {
099 ++var1;
100 this.setGrowingAge(var1);
101 }
102 else if (var1 > 0)
103 {
104 --var1;
105 this.setGrowingAge(var1);
106 }
107 }
108
109 /**
110 * If Animal, checks if the age timer is negative
111 */
112 public boolean isChild()
113 {
114 return this.getGrowingAge() < 0;
115 }
116 }