001 package net.minecraft.block;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.Random;
006 import net.minecraft.block.material.Material;
007 import net.minecraft.entity.EntityLiving;
008 import net.minecraft.entity.boss.EntityWither;
009 import net.minecraft.entity.player.EntityPlayer;
010 import net.minecraft.item.Item;
011 import net.minecraft.item.ItemStack;
012 import net.minecraft.nbt.NBTTagCompound;
013 import net.minecraft.tileentity.TileEntity;
014 import net.minecraft.tileentity.TileEntitySkull;
015 import net.minecraft.util.AxisAlignedBB;
016 import net.minecraft.util.MathHelper;
017 import net.minecraft.world.IBlockAccess;
018 import net.minecraft.world.World;
019
020 public class BlockSkull extends BlockContainer
021 {
022 protected BlockSkull(int par1)
023 {
024 super(par1, Material.circuits);
025 this.blockIndexInTexture = 104;
026 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
027 }
028
029 /**
030 * The type of render function that is called for this block
031 */
032 public int getRenderType()
033 {
034 return -1;
035 }
036
037 /**
038 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
039 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
040 */
041 public boolean isOpaqueCube()
042 {
043 return false;
044 }
045
046 /**
047 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
048 */
049 public boolean renderAsNormalBlock()
050 {
051 return false;
052 }
053
054 /**
055 * Updates the blocks bounds based on its current state. Args: world, x, y, z
056 */
057 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
058 {
059 int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4) & 7;
060
061 switch (var5)
062 {
063 case 1:
064 default:
065 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
066 break;
067 case 2:
068 this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F);
069 break;
070 case 3:
071 this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F);
072 break;
073 case 4:
074 this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F);
075 break;
076 case 5:
077 this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F);
078 }
079 }
080
081 /**
082 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
083 * cleared to be reused)
084 */
085 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
086 {
087 this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
088 return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
089 }
090
091 /**
092 * Called when the block is placed in the world.
093 */
094 public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving)
095 {
096 int var6 = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
097 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
098 }
099
100 /**
101 * Returns a new instance of a block's tile entity class. Called on placing the block.
102 */
103 public TileEntity createNewTileEntity(World par1World)
104 {
105 return new TileEntitySkull();
106 }
107
108 @SideOnly(Side.CLIENT)
109
110 /**
111 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
112 */
113 public int idPicked(World par1World, int par2, int par3, int par4)
114 {
115 return Item.skull.shiftedIndex;
116 }
117
118 /**
119 * Get the block's damage value (for use with pick block).
120 */
121 public int getDamageValue(World par1World, int par2, int par3, int par4)
122 {
123 TileEntity var5 = par1World.getBlockTileEntity(par2, par3, par4);
124 return var5 != null && var5 instanceof TileEntitySkull ? ((TileEntitySkull)var5).func_82117_a() : super.getDamageValue(par1World, par2, par3, par4);
125 }
126
127 /**
128 * Determines the damage on the item the block drops. Used in cloth and wood.
129 */
130 public int damageDropped(int par1)
131 {
132 return par1;
133 }
134
135 /**
136 * Drops the block items with a specified chance of dropping the specified items
137 */
138 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) {}
139
140 /**
141 * Called when the block is attempted to be harvested
142 */
143 public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
144 {
145 if (par6EntityPlayer.capabilities.isCreativeMode)
146 {
147 par5 |= 8;
148 par1World.setBlockMetadataWithNotify(par2, par3, par4, par5);
149 }
150
151 super.onBlockHarvested(par1World, par2, par3, par4, par5, par6EntityPlayer);
152 }
153
154 /**
155 * ejects contained items into the world, and notifies neighbours of an update, as appropriate
156 */
157 public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
158 {
159 if (!par1World.isRemote)
160 {
161 if ((par6 & 8) == 0)
162 {
163 ItemStack var7 = new ItemStack(Item.skull.shiftedIndex, 1, this.getDamageValue(par1World, par2, par3, par4));
164 TileEntitySkull var8 = (TileEntitySkull)par1World.getBlockTileEntity(par2, par3, par4);
165
166 if (var8.func_82117_a() == 3 && var8.func_82120_c() != null && var8.func_82120_c().length() > 0)
167 {
168 var7.setTagCompound(new NBTTagCompound());
169 var7.getTagCompound().setString("SkullOwner", var8.func_82120_c());
170 }
171
172 this.dropBlockAsItem_do(par1World, par2, par3, par4, var7);
173 }
174
175 super.breakBlock(par1World, par2, par3, par4, par5, par6);
176 }
177 }
178
179 /**
180 * Returns the ID of the items to drop on destruction.
181 */
182 public int idDropped(int par1, Random par2Random, int par3)
183 {
184 return Item.skull.shiftedIndex;
185 }
186
187 /**
188 * This method attempts to create a wither at the given location and skull
189 */
190 public void makeWither(World par1World, int par2, int par3, int par4, TileEntitySkull par5TileEntitySkull)
191 {
192 if (par5TileEntitySkull.func_82117_a() == 1 && par3 >= 2 && par1World.difficultySetting > 0)
193 {
194 int var6 = Block.slowSand.blockID;
195 int var7;
196 EntityWither var8;
197 int var9;
198
199 for (var7 = -2; var7 <= 0; ++var7)
200 {
201 if (par1World.getBlockId(par2, par3 - 1, par4 + var7) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 2, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 2) == var6 && this.func_82528_d(par1World, par2, par3, par4 + var7, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 1, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 2, 1))
202 {
203 par1World.setBlockMetadata(par2, par3, par4 + var7, 8);
204 par1World.setBlockMetadata(par2, par3, par4 + var7 + 1, 8);
205 par1World.setBlockMetadata(par2, par3, par4 + var7 + 2, 8);
206 par1World.setBlock(par2, par3, par4 + var7, 0);
207 par1World.setBlock(par2, par3, par4 + var7 + 1, 0);
208 par1World.setBlock(par2, par3, par4 + var7 + 2, 0);
209 par1World.setBlock(par2, par3 - 1, par4 + var7, 0);
210 par1World.setBlock(par2, par3 - 1, par4 + var7 + 1, 0);
211 par1World.setBlock(par2, par3 - 1, par4 + var7 + 2, 0);
212 par1World.setBlock(par2, par3 - 2, par4 + var7 + 1, 0);
213
214 if (!par1World.isRemote)
215 {
216 var8 = new EntityWither(par1World);
217 var8.setLocationAndAngles((double)par2 + 0.5D, (double)par3 - 1.45D, (double)(par4 + var7) + 1.5D, 90.0F, 0.0F);
218 var8.renderYawOffset = 90.0F;
219 var8.func_82206_m();
220 par1World.spawnEntityInWorld(var8);
221 }
222
223 for (var9 = 0; var9 < 120; ++var9)
224 {
225 par1World.spawnParticle("snowballpoof", (double)par2 + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)(par4 + var7 + 1) + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
226 }
227
228 par1World.notifyBlockChange(par2, par3, par4 + var7, 0);
229 par1World.notifyBlockChange(par2, par3, par4 + var7 + 1, 0);
230 par1World.notifyBlockChange(par2, par3, par4 + var7 + 2, 0);
231 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7, 0);
232 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 1, 0);
233 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 2, 0);
234 par1World.notifyBlockChange(par2, par3 - 2, par4 + var7 + 1, 0);
235 return;
236 }
237 }
238
239 for (var7 = -2; var7 <= 0; ++var7)
240 {
241 if (par1World.getBlockId(par2 + var7, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 2, par4) == var6 && par1World.getBlockId(par2 + var7 + 2, par3 - 1, par4) == var6 && this.func_82528_d(par1World, par2 + var7, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 1, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 2, par3, par4, 1))
242 {
243 par1World.setBlockMetadata(par2 + var7, par3, par4, 8);
244 par1World.setBlockMetadata(par2 + var7 + 1, par3, par4, 8);
245 par1World.setBlockMetadata(par2 + var7 + 2, par3, par4, 8);
246 par1World.setBlock(par2 + var7, par3, par4, 0);
247 par1World.setBlock(par2 + var7 + 1, par3, par4, 0);
248 par1World.setBlock(par2 + var7 + 2, par3, par4, 0);
249 par1World.setBlock(par2 + var7, par3 - 1, par4, 0);
250 par1World.setBlock(par2 + var7 + 1, par3 - 1, par4, 0);
251 par1World.setBlock(par2 + var7 + 2, par3 - 1, par4, 0);
252 par1World.setBlock(par2 + var7 + 1, par3 - 2, par4, 0);
253
254 if (!par1World.isRemote)
255 {
256 var8 = new EntityWither(par1World);
257 var8.setLocationAndAngles((double)(par2 + var7) + 1.5D, (double)par3 - 1.45D, (double)par4 + 0.5D, 0.0F, 0.0F);
258 var8.func_82206_m();
259 par1World.spawnEntityInWorld(var8);
260 }
261
262 for (var9 = 0; var9 < 120; ++var9)
263 {
264 par1World.spawnParticle("snowballpoof", (double)(par2 + var7 + 1) + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)par4 + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
265 }
266
267 par1World.notifyBlockChange(par2 + var7, par3, par4, 0);
268 par1World.notifyBlockChange(par2 + var7 + 1, par3, par4, 0);
269 par1World.notifyBlockChange(par2 + var7 + 2, par3, par4, 0);
270 par1World.notifyBlockChange(par2 + var7, par3 - 1, par4, 0);
271 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 1, par4, 0);
272 par1World.notifyBlockChange(par2 + var7 + 2, par3 - 1, par4, 0);
273 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 2, par4, 0);
274 return;
275 }
276 }
277 }
278 }
279
280 private boolean func_82528_d(World par1World, int par2, int par3, int par4, int par5)
281 {
282 if (par1World.getBlockId(par2, par3, par4) != this.blockID)
283 {
284 return false;
285 }
286 else
287 {
288 TileEntity var6 = par1World.getBlockTileEntity(par2, par3, par4);
289 return var6 != null && var6 instanceof TileEntitySkull ? ((TileEntitySkull)var6).func_82117_a() == par5 : false;
290 }
291 }
292 }